# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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DC205 | Ceaseless Advance |
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When you play this, you can discard any number of your tithe counters. Push one friendly Mortek for each tithe counter you discarded, and one additional friendly Mortek, up to 2 hexes towards the nearest enemy fighter. | - | - |
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- | - | |||
DC216 | Aura of Shyish |
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-1 Dice from adjacent enemy fighters' Attack actions, to a minimum of 1. | - | - |
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- | - | 3/56 (5.36%) | ||
DC218 | Empowered Nadirite |
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+1 Damage to this fighter's Range 1 and Range 2 Nadirite Attack actions. +1 Dice to this fighter's Nadirite Attack actions. |
- | Binar Khenta, Karu, Nohem, Senha |
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- | - | 3/56 (5.36%) | ||
DC222 | Unnerving Synchrony |
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Reaction: After an adjacent friendly Mortek's Attack action, other than a Scything Attack action, this fighter makes an Attack action. | - | Mortek |
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- | - | 3/56 (5.36%) | ||
DC223 | Unstoppable Juggernaut |
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+1 Move +1 Wounds. |
- | Mortek |
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- | - | |||
DC272 | Dominant Position |
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Score this in an end phase if your warband holds more objectives than any other warband. | 2 | - |
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- | - | 11/56 (19.64%) | ||
DC285 | Impending Doom |
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Surge: Score this immediately after an activation if one or more enemy fighters are adjacent to two or more friendly fighters. | 1 | - |
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- | - | 11/56 (19.64%) | ||
DC493 | Soundless Step |
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Reaction: After this fighter's activation, push this fighter 1 hex. | - | - |
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- | - | 12/56 (21.43%) | ||
E5 | Great Gains |
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Score this in an end phase if you scored five or more glory points in this round. | 2 | - |
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- | NewestDuplicate | 19/56 (33.93%) | ||
E13 | Path to Victory |
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Dual: Score this in an end phase if One or more enemy fighters were taken out of action in the preceding action phase And: Your warband holds two or more objectives. |
2 | - |
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- | NewestDuplicate | 12/56 (21.43%) | ||
E17 | Supremacy |
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Score this in an end phase if your warband holds three or more objectives. | 3 | - |
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- | NewestDuplicate | 3/56 (5.36%) | ||
E21 | Centre of Attention |
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Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - |
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- | NewestDuplicate | 25/56 (44.64%) | ||
E23 | Confusion |
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Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them. | - | - |
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- | NewestDuplicate | 9/56 (16.07%) | ||
E30 | Healing Potion |
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Choose one friendly fighter and roll one defence dice. On a roll of ![]() ![]() Restricted |
- | - |
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- | NewestDuplicate | 13/56 (23.21%) | ||
E48 | Gloryseeker |
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+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - |
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- | NewestDuplicate | 32/56 (57.14%) | ||
E49 | Great Fortitude |
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+1 Wounds. | - | - |
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- | NewestDuplicate | 27/56 (48.21%) | ||
E51 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | NewestDuplicate | 50/56 (89.29%) | ||
AM9 | Dark Sacrifice |
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Reaction: Play this after a gambit or Attack action that takes one or more friendly fighters out of action. Draw two power cards. | - | - |
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- | - | 5/56 (8.93%) | ||
H165 | Partial Resurrection |
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Place one friendly fighter that is out of action on a starting hex in your territory. Give that fighter one Raise token. Then give that fighter wound counters until that fighter is vulnerable. | - | Leader |
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- | - | 3/56 (5.36%) | ||
H191 | Contest of Equals |
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Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - |
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? | - | 31/56 (55.36%) | ||
H194 | Ever Downwards |
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Surge, Hybrid: Score this immediately after a power step in which: You delved three or more times Or: You delved one or more times, and one of the feature tokens you delved was in a hex in enemy territory and occupied by your leader. |
1 | - |
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- | - | 8/56 (14.29%) | ||
H215 | Lost in Shadow |
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Dual: Score this in an end phase if: Your warband holds two or more objectives And: One or more enemy fighters are each in a cover hex. |
2 | - |
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- | - | 4/56 (7.14%) | ||
H220 | Reckless Swing |
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Surge: Score this immediately after an activation step in which a friendly fighter made a Range 1 Attack action that targeted a fighter with more supporting fighters than the attacker. | 1 | - |
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- | - | 16/56 (28.57%) | ||
H228 | Unequal Contest |
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Surge: Score this immediately after a friendly fighter's successful Attack action if the attack roll contained only successes (including critical successes). | 1 | - |
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- | - | 12/56 (21.43%) | ||
H233 | Cover of Darkness |
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Pick one: Gambits cannot deal damage. This effect persists until the end of the next power step. Or: Push one friendly fighter up to 2 hexes into a cover hex. |
- | - |
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? | - | 14/56 (25%) | ||
NM160 | Forbidden Ground |
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Dual: Score this in an end phase if: Your warband holds each objective in your territory and in no one's territory And: Your warband holds three or more objectives. |
3 | - |
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NM169 | Bonds of Death |
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Give this only to a fighter with a Wounds characteristic of 2. Reaction: After an Attack action that takes this fighter out of action, place this fighter in a starting hex in your territory. Give this fighter one Raise token. Then break this card. |
- | - |
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NM225 | Sudden Revelation |
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Surge: Score this immediately after a power step if your warband flipped two or more feature tokens in that power step. | 1 | - |
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- | - | 12/56 (21.43%) | ||
NM236 | Dark Inversion |
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Pick two feature tokens in empty hexes. Place each feature token in the hex the other feature token was in when you picked them. | - | - |
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- | - | 5/56 (8.93%) | ||
NM258 | Step Between Shadows |
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Choose one friendly fighter in a cover hex that has no Move or Charge tokens. Place the chosen fighter in a different cover hex and give them one Move token. | - | - |
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- | - | 2/56 (3.57%) | ||
NM261 | Swarming Darkness |
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Choose one friendly fighter and pick one feature token within 3 hexes of that fighter. If that feature token is an objective token, flip it. Otherwise move that feature token 1 hex towards that fighter. | - | - |
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- | - | 3/56 (5.36%) | ||
NM290 | Honed Instincts |
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Innate (![]() |
- | - |
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- | - | 2/56 (3.57%) |