# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N504 | Great Fortitude | +1 Wounds. | - | - | - | NVduplicate | 26/60 (43.33%) | |||||
N506 | Great Strength | +1 Damage to all Attack actions with a Range of 1 or 2. | - | - | - | NVduplicate | 51/60 (85%) | |||||
B196 | Daughters of the First Temple | Score this in an end phase of two or more enemy fighters are out of action. | 1 | - | - | - | ||||||
B198 | Perfect Kill | Surge: Score this immediately when a friendly fighter's Attack action deals exactly enough damage to take that fighter's target out of action. | 1 | - | - | - | ||||||
B202 | Swift Sacrifice | Surge: Score this immediately when a friendly leader or Kyrae makes a Range 1 or Range 2 Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
B205 | Bloodbane Venom | Poison Reaction: Play this after a friendly fighter's successful Range 1 or Range 2 Attack action. Roll three attack dice. For each roll of Critical success the target of that Attack action is dealt 1 damage. |
- | - | - | - | ||||||
B207 | Catechism of Murder | Choose one friendly fighter. That fighter is Inspired. | - | Morgwaeth the Blooded | - | - | ||||||
B210 | Fanatical Faith | The first time a friendly fighter would be dealt any amount of damage in the next activation, that fighter is dealt 1 damage instead. | - | - | - | - | ||||||
B211 | Headlong Fury | Choose one Inspired friendly fighter. The chosen fighter makes a Move action. Do not give the chosen fighter a Move token for that action. | - | - | - | - | ||||||
B213 | Perfect Precision | You can re-roll one attack dice in the attack roll of the first Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
B214 | Zealot's Rage | Reaction: Play this after a friendly fighter's Attack action that fails. That fighter makes an Attack action. | - | - | - | - | ||||||
B215 | Crimson Shard | You can re-roll one attack dice in this fighter's attack rolls for Range 1 or Range 2 Attack actions. | - | Morgwaeth the Blooded | - | - | ||||||
DC259 | Aggressive Display | Hybrid: Score this in an end phase if: Two or more enemy fighters are out of action Or: One or more surviving friendly fighters each have two or more Attack action upgrades. |
1 | - | - | - | ||||||
DC267 | Clean Kills | Dual: Score this in an end phase if: Enemy fighters with a combined Wounds characteristic of 6 or more are out of action And: No enemy fighter has one or more wound counters. |
2 | - | - | - | ||||||
DC315 | Savage Exemplar | Surge: Score this immediately after your leader's Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
DC338 | Wasteland | Score this an end phase if there are no objectives in one or more players' territories. | 1 | - | - | - | ||||||
DC398 | Punching Up | Choose one fighter with the lowest Wounds characteristic of any surviving fighters. In the next activation, that fighter is a Hunter and has +1 Dice and +1 Damage to their Range 1 and Range 2 Attack actions. | - | - | ? | - | ||||||
DC483 | Silent Helm | Silent Relic This fighter is a Quarry. If this fighter is a Quarry, each time this fighter is the target of an Attack action, one Critical success in the attack roll is considered to be a success instead. If this fighter has three or more Silent Relics, you can re-roll one dice in this fighter's defence rolls. |
- | - | - | - | ||||||
DC484 | Silent Ring | Silent Relic This fighter is a Quarry. If this fighter is a Quarry, this fighter has the following reaction. Reaction: After this fighter's activation, if you have three or fewer power cards in your hand, draw one power card. +1 Dice to this fighter's Range 1 Attack actions if this fighter has two or more Silent Relics. |
- | - | - | - | ||||||
DC486 | Silent Sword | Silent Relic This fighter is a Quarry. 1 Smash 3 2 If this fighter is a Quarry and in no one's territory, +1 Damage to this Attack action.This Attack action has Ensnare if this fighter has two or more Silent Relics. |
- | - | - | - | ||||||
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 10/60 (16.67%) | |||||
E15 | Pure Carnage | Score this in the third end phase if seven or more fighters are out of action. Restricted |
3 | - | - | NewestDuplicate | 7/60 (11.67%) | |||||
E31 | Inspired Attack | +1 Dice and +1 Damage to the first Range 1 Attack action made by an Inspired friendly fighter in the next activation. | - | - | - | NewestDuplicate | 7/60 (11.67%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 43/60 (71.67%) | |||||
AM9 | Dark Sacrifice | Reaction: Play this after a gambit or Attack action that takes one or more friendly fighters out of action. Draw two power cards. | - | - | - | - | ||||||
H129 | Blessed Fate | Hybrid: Score this in the third end phase if: Your leader is in enemy territory and has no wound counters Or: One or more friendly priests is in enemy territory. |
2 | - | - | - | ||||||
H191 | Contest of Equals | Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - | ? | - | 19/60 (31.67%) | |||||
H205 | In Cold Blood | Surge, Dual: Score this immediately if: A friendly fighter's Attack action takes the target out of action And: That friendly fighter has no wound counters, or that friendly fighter is an assassin. |
1 | - | - | - | 2/60 (3.33%) | |||||
H267 | Whetted Blades | Pick one: You can re-roll one attack dice in the attack roll for the first Range 1 or Range 2 Attack action in the next activation step Or: That Attack action has Cleave. In either case, if an assassin makes that Attack action, that Attack action also has Grievous. |
- | - | - | - | 3/60 (5%) | |||||
H290 | Phantom Darts | Attack action, Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. 3 Fury 3 1 |
- | - | - | - | 2/60 (3.33%) | |||||
H299 | Shadow Keeper | (Errata update) Illusion, Denizen Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. This fighter is on Guard. Reaction: After an enemy fighter's failed Attack action, if this fighter was the target, was adjacent and there was one or more Critical success in the defence roll, deal 1 damage to the attacker. |
- | - | - | - | 3/60 (5%) | |||||
H307 | Weapons Master | +1 Damage to this fighter's Range 1 and Range 2 Attack actions while this fighter has three or more upgrades. | - | - | - | - | 6/60 (10%) |