Raging Slayers Rivals Deck

Universal Universal

Card sets (1)
Raging Slayers Rivals Deck

While using this Rivals deck, you can use the following abilities:

Raging Charge: Immediately after picking a friendly fighter to Charge, you can give that fighter a Rage token. Fighters with any Rage tokens are enraged.

Raging Strike: After you make an Attack roll as part of a melee Attack for an enraged friendly fighter, you can immediately re-roll 1 Attack dice in that Attack roll.

Poor Footing: You must use this immediately after an enraged friendly fighter was Attacked if that fighter was not driven back or grappled. Push the target 1 hex away from the attacker. Your opponent chooses the direction of that push.

Remove all Rage tokens from enraged friendly fighters at the end of the battle round.


Raging Slayers Rivals Deck


Play formats

6

Valid:
Organised Play Nemesis Rivals

Objectives (12)

Total glory - 16
6 | 6 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
RG1 Aggressive Expansion Universal Objective Score this in an end phase if 3 or more enraged friendly fighters are in enemy territory.
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RG2 Best Foot Forward Universal Objective Score this immediately after a friendly fighter's successful Attack if that fighter has any Charge tokens and is in enemy territory.
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RG3 Blinded by Rage Universal Objective Score this immediately after an enemy fighter is slain by an enraged friendly fighter's melee Attack if that friendly fighter was enraged at the start of the turn.
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RG4 Coordinated Assault Universal Objective Score this immediately after an Action step if each friendly fighter is enraged and in enemy territory.
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RG5 Into the Fire Universal Objective (Errata update) Score this in an end phase if your leader is in enemy territory and within 2 hexes of 2 or more other fighters.
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RG6 No Contest Universal Objective Score this in an end phase if an enemy leader is slain.
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RG7 No Escape Universal Objective Score this in an end phase if each friendly fighter is enraged and in enemy territory, and no enemy fighters are in your territory.
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RG8 No Respite Universal Objective Score this immediately after an opponent's Action step if there is an enraged friendly fighter in each territory.
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RG9 Overwhelming Presence Universal Objective Score this in an end phase if each friendly fighter is enraged and there are no fighters holding treasure tokens.
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RG10 Sever the Head Universal Objective Score this immediately after an enemy leader is slain by an enraged friendly fighter's melee Attack.
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RG11 Supreme Slayer Universal Objective Score this immediately after your leader's successful Attack if the target was slain and that was the second or subsequent fighter slain by your leader.
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RG12 Unrelenting Massacre Universal Objective Score this in an end phase if all fighters have Charge tokens.
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RG13 Adrenaline Rush Universal Ploy Pick up to 2 enraged friendly fighters. Remove their Stagger tokens.
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RG14 Honed Reflexes Universal Ploy Domain: Each time you make a Save roll for an enraged friendly fighter, you can re-roll 1 Save dice in that Save roll. This effect persists until the end of the battle round or until another Domain card is played.
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RG15 Knife to the Heart Universal Ploy Pick an enemy fighter that is not vulnerable and that is adjacent to an enraged friendly fighter. Inflict 1 damage on that enemy fighter. Then, remove that friendly fighter's Rage tokens.
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RG16 Murderlust Universal Ploy Play this immediately after an enraged friendly fighter's melee Attack fails. Friendly fighters' melee weapons have +1 Attack dice while targeting the target of that failed Attack until the end of the battle round.
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RG17 Senseless Haste Universal Ploy Friendly fighters have +1 Move in the next turn. After any friendly fighters Move in your next turn, give that fighter a Stagger token.
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RG18 Slayer's Aid Universal Ploy Pick an enraged friendly fighter. Push that fighter up to 3 hexes. That push must end adjacent to your leader.
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RG19 Slayer's Arena Universal Ploy Domain: After each failed Attack, give the attacker a Stagger token. This effect persists until the end of the battle round or until another Domain card is played.
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RG20 Venting Strike Universal Ploy Play this immediately after you pick a melee weapon as part of an Attack made by an enraged friendly fighter. That weapon has +1 Attack dice for that Attack. Immediately after that Attack, remove that fighter's Rage tokens.
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RG21 What Pain? Universal Ploy Pick up to 2 enraged friendly fighters. Heal those fighters. Then, remove their Rage tokens and give them a Stagger token.
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RG22 Wrong-footed Stance Universal Ploy Domain: If a fighter enters or is placed in a stagger hex, give them a Move token in addition to a Stagger token. This effect persists until the end of the battle round or until another Domain card is played.
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RG23 Agile Universal Upgrade Deft: After you make a Save roll for this fighter, you can immediately re-roll 1 Save dice in that Save roll.
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RG24 Aggressive Ambusher Universal Upgrade While this fighter is enraged, their melee weapons have Cleave and Ensnare if the target is Flanked and/or Surrounded.
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RG25 Angered Swing Universal Upgrade Melee Attack action

Hex 1 SwordFury 3 Damage 2

A fighter can only use this weapon while enraged. When using the Raging Strike ability with this weapon, you must re-roll each Attack dice instead.
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RG26 Assured Bloodshed Universal Upgrade While this fighter is enraged, their melee weapons have Grapple and Brutal.
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RG27 Gifted Vitality Universal Upgrade Heal this fighter at the end of each battle round.
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RG28 Haymaker Universal Upgrade This fighter's melee weapons (excluding Upgrades) have the Lethal Weapon ability. After this fighter make a successful Attack with Lethal, discard this card.
Lethal: That fighter's weapon has +2 Damage for that Attack, to a maximum of 4.
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RG29 Keen Eye Universal Upgrade This fighter's melee weapons have +1 Attack dice.
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RG30 Murderous Instincts Universal Upgrade This fighter's Range 1 melee weapons (excluding Upgrades) have Grievous.
This fighter cannot use Core abilities other than the Charge ability.
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RG31 Stubborn to the Bone Universal Upgrade While this fighter is enraged, this fighter cannot be pushed or given Stagger tokens.
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RG32 United in Anger Universal Upgrade Rally Together: Immediately after an enraged friendly fighter is pushed, you can push this fighter up to 1 hex closer to that fighter.
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