|N37||Treacherous Foe||Score this immediately if your warband makes a reaction.
|N47||Sudden Appearance||Choose a friendly fighter and place them on any starting hex.
|N55||Inescapable Vengeance||When this fighter makes a Move or Charge action, instead of moving them normally you can place them on any starting hex.||-||Briar Queen||?||-|
|N305||Combination Strike||Score this in an end phase if you scored at least two objective cards in the preceding action phase.||2||-||-||-|
|N319||Fired Up||Score this in an end phase if at least one surviving friendly fighter is Inspired.||1||-||-||-|
|N347||Martyred||Score this immediately if the first fighter taken out of action in this round is a friendly fighter.||1||-||?||-|
|N368||Solid Gains||Score this in an end phase if you gained at least 3 glory points in this round.||1||-||-||-|
|N432||Mirror Move||Reaction: Play this after an opponent pushes a fighter. Choose a different fighter and push them the same number of hexes.||-||-||?||-|
|N445||Shifting Reflection||Choose a friendly fighter and an enemy fighter that are both holding an objective. Switch those fighters' positions.||-||-||-||-|
|N489||Crown of Avarice||(Errata update) Reaction: During an opponent's gambit or during an enemy fighter's Attack action that will take this fighter out of action, after the deal damage step, pick one opponent and take up to one of their unspent glory points.||-||-||?||-|
|N493||Duellist's Speed||Reaction: After this fighter's Attack action, push them up to one hex.||-||-||-||-|
|N499||Faneway Crystal||When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action.||-||-||?||-|
|N527||Potion of Constitution||Reaction: During an Attack action or gambit that will damage this fighter, discard this card. Reduce the damage suffered by 1, to a minimum of 1.||-||-||-||-|
|N543||Sudden Growth||-2 Move (to a minimum of 0), +2 Wounds.||-||-||-||-|
|N546||Tome of Glories||Katophrane Tome
Action: If this fighter is holding an objective, gain 1 glory point. Place a Charge token next to this fighter.
|P32||Shortcut||Score this immediately when a friendly fighter is taken out of one hex and immediately placed in a different hex, but not as a result of a push or a Move action.||1||-||?||-|
|P47||Two Steps Forward||Choose two friendly fighters and push each of them one hex. Then choose an opponent: they choose one fighter from their warband and push them up to one hex.||-||-||?||-|
|P55||Quickening Greaves||In each round, you can do one of the following: push this fighter one hex before the roll to determine who has the first activation. or push this fighter one hex after the final power step.||-||-||?||-|
|B295||Path to Victory||Dual: Score this in an end phase
If: One or more enemy fighters were taken out of action in the previous phase
And: Your warband holds two or more objectives.
|B299||Scrum||Surge: Score this immediately after an activation if four or more fighters on the battlefield are in a single group in which each fighter is adjacent to at least one other fighter in that group.
|B305||Supremacy||Score this in an end phase if your warband holds three or more objectives.||3||-||-||NewestDuplicate|
|B306||Swift Capture||Surge, Dual: Score this immediately after an activation
If: Your warband holds one or more objectives in friendly territory
And: Your warband holds one or more objectives in enemy territory.
|B308||Temporary Victory||Surge: Score this immediately after an activation if your warband holds three or more objectives.
|B317||Uncontested||Dual: Score this in an end phase
If: Your warband holds two or more objectives
And: No enemy fighters hold objectives.
|B324||Buried Instinct||Reaction: Play this during an Attack action, that targets a friendly fighter, before the attack roll. Give that friendly fighter one Guard token. If that friendly fighter is Quarry, you can also re-roll 1 dice in the defence roll for that Attack action.||-||-||-||-||3/23 (13.04%)|
|B329||Confusion||Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them.||-||-||-||NewestDuplicate||2/23 (8.7%)|
|B359||Nightmare in the Shadows||Choose one enemy fighter and push them 1 hex.
|B363||Restless Prize||Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token.
|B366||Sidestep||Choose a friendly fighter and push them one hex.||-||-||-||NewestDuplicate||14/23 (60.87%)|
|B393||Cryptic Companion||This fighter is a Quarry. If this fighter is a Quarry and is holding an objective at the end of an action phase, gain 1 glory point.
|B431||Survival Instincts||This fighter is a Quarry. If this fighter is a Quarry, this fighter is on Guard.
|G14||Distraction||Choose one enemy fighter and push them 1 hex.||-||-||-||NewestDuplicate||19/23 (82.61%)|