Nexus of Power Rivals Deck

Universal Universal

Card sets (1)
Nexus of Power Rivals Deck

While using this Rivals deck:

Friendly fighters are covetous while they are within 1 hex of a treasure token.

Friendly covetous fighters' Range 1 melee weapons (excluding Upgrades) have +1 Range while they hold a treasure token.

After the numbered side of the feature tokens has been revealed in the Place Treasure Tokens sequence, your opponent can flip up to two treasure tokens. If both players have this Plot card, then starting with the player who last placed a treasure token, both players take it in turns to flip a token or pass. A player must pass if they have already flipped 2 treasure tokens. The sequence ends after both players pass in succession.


Nexus of Power Rivals Deck


Play formats

6

Valid:
Organised Play Nemesis Rivals

Objectives (12)

Total glory - 16
6 | 6 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
NP1 Seized Universal Objective Score this immediately after a friendly fighter's successful melee Attack if the target was within 1 hex of a treasure token.
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NP2 Break Out Universal Objective Score this immediately at the end of your opponent's Action step if 2 or more friendly covetous fighters are in neutral and/or enemy territory.
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NP3 Claimed Universal Objective Score this immediately at the end of your opponent's Action step if 3 or more friendly fighters are covetous.
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NP4 Pound for Pound Universal Objective Score this immediately after a friendly covetous fighter's successful Attack that targeted an enemy fighter with a Bounty characteristic of 2 or more that was within 1 hex of a treasure token. If you are the underdog, score this if the target had a Bounty characteristic of 1 or more.
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NP5 All Part of the Plan Universal Objective Score this immediately after your Action step if an enemy fighter that was holding a treasure token when they were picked to be the target of a friendly fighter's attack is no longer holding that treasure token and you hold that treasure token.
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NP6 Calculated Strike Universal Objective Score this immediately after you make an Attack roll for a friendly covetous fighter if any of the results was an Critical successCritical success.
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NP7 Audacity Universal Objective Score this in an end phase if a friendly covetous fighter made a successful Attack in the preceding combat phase while they were in enemy territory.
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NP8 Close the Vice Universal Objective Score this in an end phase if 3 different friendly covetous fighters Attacked in the preceding combat phase.
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NP9 Slow Advance Universal Objective Score this in an end phase if your warband holds any treasure tokens in both neutral territory and enemy territory.
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NP10 Domination Universal Objective Score this in an end phase if 3 or more friendly fighters are within 1 hex of different treasure tokens.
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NP11 Lone Wolves Universal Objective Score this in an end phase if 2 or more friendly fighters are within 1 hex of the same treasure token and none of those fighters is adjacent to another fighter.
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NP12 Skin of Their Teeth Universal Objective Score this in an end phase if 2 or more friendly fighters are holding treasure tokens and any of those fighters are damaged.
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NP13 Pilfer Universal Ploy Pick a friendly fighter. Push that fighter 1 hex. That push must end within 1 hex of a treasure token.
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NP14 Move at the Opening Universal Ploy Play this immediately after a friendly fighter Moves. Pick a different friendly fighter with no Move or Charge tokens. That fighter Moves and must end that Move within 1 hex of a treasure token.
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NP15 Organised Efforts Universal Ploy Pick 2 friendly fighters holding treasure tokens. Remove those fighters from the battlefield and then place each on the treasure token the other was removed from.
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NP16 Defiance Universal Ploy Play this immediately after you pick a weapon as part of an Attack for a friendly fighter within 1 hex of a treasure token. That weapon has +1 Attack dice for that Attack.
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NP17 Into the Deepwoods Universal Ploy Pick a friendly fighter within 1 hex of a treasure token that is in neutral or enemy territory. Give that fighter a Guard token.
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NP18 Unearthed Treasure Universal Ploy Pick a cover token that does not have a fighter on it. Flip that cover token.
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NP19 Territorial Welcome Universal Ploy Pick an undamaged enemy fighter within 1 hex of a treasure token. Melee Attacks that target that enemy fighter in the next turn have Cleave.
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NP20 Hold the Line! Universal Ploy Fighters cannot be driven back. This effect persists until the end of the next Action step.
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NP21 Dig In Universal Ploy Play this immediately after a friendly fighter within 1 hex of a treasure token is picked as the target of an Attack. You can re-roll 1 Save dice in the Save roll for that Attack.
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NP22 The High Ground Universal Ploy Play this immediately after you pick a weapon as part of an Attack for a friendly fighter within 1 hex of a treasure token. That weapon has Grapple and Brutal for that Attack.
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NP23 Wily Prospector Universal Upgrade This fighter is covetous while they are within 1 hex of a cover token.
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NP24 Cautious Attitude Universal Upgrade This fighter's Range 1 weapons have +2 Range while they are covetous. While the target of this fighter's Attack is 3 or more hexes from this fighter, this fighter's Range 1 melee weapons have a maximum Damage characteristic of 2. Immediately after this fighter makes a successful Attack if the target was 3 or more hexes from this fighter, discard this card.
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NP25 Mirror Shield Universal Upgrade Ranged attacks that target this fighter have -1 Attack dice.
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NP26 Driven by Pain Universal Upgrade Insensate: Immediately after this fighter is driven back, you can heal this fighter.
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NP27 Inviolate Universal Upgrade This fighter cannot be Flanked or Surrounded while they hold a treasure token.
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NP28 Opportunist Universal Upgrade Unearth: Immediately after an enemy fighter has Charged, if this fighter is within 1 hex of a cover token, flip that cover token.
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NP29 Overreach Universal Upgrade While this fighter is within 1 hex of a treasure token, their ranged weapons have +2 Range. Immediately discard this Upgrade after this fighter makes a successful ranged Attack while they are within 1 hex of a treasure token.
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NP30 Spiteful Defender Universal Upgrade This fighter's melee weapons have Grievous while they are within 1 hex of a treasure token and have no Charge tokens.
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NP31 I Like Those Odds Universal Upgrade This fighter has +1 Save (to a maximum of 2) while they hold an odd-numbered treasure token.
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NP32 Starmaw Universal Upgrade Ranged Attack action

Hex 4 HammerSmash 2 Damage 1
Stagger

This weapon has +1 Attack dice while the attacker is within 1 hex of a treasure token.
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