Shared deck
Eyes of the Nine
Chaos
Card sets (11)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 24 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 15
6 |
6 |
0
2 | 1
Gambits (10)
10 | 0
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N61 | Chosen by Destiny | Score this in an end phase if either Narvia or Turosh from your warband is on the battlefield and the other is out of action. | 1 | - | - | - | ||||||
N66 | Summoner | Score this immediately the second or subsequent time you use Vortemis' action to summon a Blue Horror. | 1 | - | - | - | ||||||
N70 | Deceitful Step | Choose a friendly fighter that is not adjacent to an enemy fighter and roll a magic dice. On a roll of Channel, place them on any starting hex. Otherwise, place them on any objective token. If you cannot, nothing happens. | - | - | - | - | ||||||
P7 | Architect of Fate | Score this immediately if a friendly fighter is the target of an enemy Attack action with a Dice characteristic of 3 or more that fails. | 1 | - | - | - | ||||||
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 9/44 (20.45%) | |||||
E25 | Daylight Robbery | Roll one attack dice. On a roll of Smash or Critical success take one unspent glory point from one opponent. Restricted |
- | - | - | NewestDuplicate | 4/44 (9.09%) | |||||
E27 | Duel of Wits | Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | NewestDuplicate | 11/44 (25%) | |||||
E40 | Sidestep | Choose one friendly fighter and push that fighter 1 hex. | - | - | - | NewestDuplicate | 10/44 (22.73%) | |||||
E43 | Champion's Fortitude | You can re-roll one dice in this fighter's defence rolls. | - | - | ? | NewestDuplicate | 14/44 (31.82%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
H155 | Gifted Bulk | Mutation +1 Wounds Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. |
- | - | - | - | 6/44 (13.64%) | |||||
H191 | Contest of Equals | Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - | ? | - | 19/44 (43.18%) | |||||
H192 | Cryptic Clues | Dual: Score this in an end phase if: There are two or more surviving friendly fighters And: Each of those fighters is on a feature token, in a cover hex or in a lethal hex. |
2 | - | - | - | 3/44 (6.82%) | |||||
H226 | Sinking Feeling | Score this in an end phase if there are more friendly fighters on feature tokens than there are enemy fighters on feature tokens. | 1 | - | - | - | 2/44 (4.55%) | |||||
H227 | Trace the Leylines | Score this in an end phase if there are X or more friendly fighters within X hexes of an objective that is not held by an enemy fighter, where X is that objective's number (e.g. if there are two or more friendly fighters within 2 hexes of objective 2). | 1 | - | - | - | 9/44 (20.45%) | |||||
H258 | Shady Bargain | Give one upgrade to one friendly fighter without spending any glory points. Then pick one opponent. That opponent may give one upgrade to one of their fighters without spending any glory points. | - | - | - | - | ||||||
NM146 | Divine Attention | Surge, Hybrid: Score this immediately after: A third or subsequent ploy chooses the same friendly fighter in the same round Or: A friendly fighter is given a third or subsequent upgrade in the same round. |
1 | - | - | - | 3/44 (6.82%) | |||||
NM152 | Vile Offering | Deal 1 damage to a friendly fighter, then draw 1 power card, or 2 power cards if that damage took that fighter out of action. | - | - | - | - | ||||||
NM153 | Weighty Blessing | Mutation Choose one friendly fighter, then put one Shield counter or one Magic counter on this card. The chosen fighter has -1 Move, to a minimum of 0, and the following benefit, depending on which you picked: Shield: +1 Defence Magic: This fighter's Attack actions have Cleave. |
- | - | ? | - | 10/44 (22.73%) | |||||
NM212 | Lucky Find | Score this in an end phase if one or more friendly fighters each have one or more map upgrades. | 1 | - | - | - | ||||||
NM217 | Open the Waking Gate | Surge, Dual: Score this immediately after: An activation step if a friendly Penumbral Lock gambit is persisting And: A friendly fighter has the Penumbral Key upgrade. When you score this objective, that friendly fighter is taken out of action. |
3 | - | - | - | ||||||
NM239 | Drifting Tides | (Errata update) Domain You cannot play this in the final power step of the action phase. At the end of the action phase, pick one: Give a fighter one upgrade from your hand. Do not spend any glory points when you play that card. Or, pick one objective token, then move that objective token into an adjacent hex. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | 8/44 (18.18%) | |||||
NM256 | Seeking the Deep Truths | Choose one friendly fighter in a cover hex. Deal 1, 2 or 3 damage to the chosen fighter, then roll X magic dice, where X is the amount of damage you dealt to the chosen fighter. You cannot choose to deal more damage to the chosen fighter than their Wounds characteristic. On a roll of one or more Focus, gain 1 glory point. | - | - | - | - | ||||||
NM263 | The Penumbral Lock | Objective tokens cannot be flipped. This effect persists until the end of the round or until one or more objective tokens are moved into an adjacent hex. | - | - | - | - | ||||||
NM274 | Cursed Map Fragment | Bound Spell, Map You cannot give this card to a Khorne fighter. Spell action (Focus): If cast, and another player has more glory points than you do, gain one spent glory point. After this fighter makes this action, break this card. This fighter is a wizard (1) while attempting to cast this spell, and cannot attempt to cast any other spells. |
- | - | - | - | ||||||
NM284 | Detailed Map Fragment | Map Action: Gain 1 spent glory point. Pick one opponent. That opponent can play one upgrade without spending any glory points. Then break this card. Reaction: After an activation step, if this fighter has four Map upgrades and is holding an objective, gain 2 glory points. Then break each Map upgrade this fighter has. |
- | - | - | - | 4/44 (9.09%) | |||||
NM295 | Nether Defence | +1 Defence if this fighter is in a cover hex. This fighter cannot be on Guard. | - | - | - | - | ||||||
NM297 | Penumbral Key | Cursed Key If this fighter is in a starting hex in enemy territory at the end of the third action phase, gain 1 glory point. |
- | - | - | - | ||||||
NM298 | Puzzling Map Fragment | Map Action: Scatter 3 from this fighter's hex and push this fighter up to 3 hexes along the chain to the end hex. If the chain is interrupted, or if this fighter would be pushed into a hex that is blocked or occupied, do not push them any further. After resolving this scatter, if this fighter is on an objective token, gain 1 spent glory point and break this card. |
- | - | - | - | ||||||
NM304 | Tantalising Map Fragment | Map If this fighter is holding an objective, this fighter can make this action. Action: Flip an objective token this fighter is on. Then gain 1 spent glory point, give this fighter one Charge token, and break this card. |
- | - | - | - | ||||||
TC9 | Move or Die | Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | 12/44 (27.27%) | |||||
TC26 | Feral Alteration | You cannot give this to a Large fighter. This fighter is a beast. +1 Move +1 Wounds This fighter's Range 1 and Range 2 Attack actions have Knockback 1. |
- | - | - | - | 4/44 (9.09%) |