# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
263 | Hold Objective 1 | Score this in an end phase if you are holding objective 1. | 1 | - | - | SSduplicate | ||||||
264 | Hold Objective 2 | Score this in an end phase if you are holding objective 2. | 1 | - | - | SSduplicate | ||||||
297 | Tactical Supremacy 3-4 | Score this in an end phase if you hold objectives 3 and 4. | 2 | - | - | SSduplicate | ||||||
311 | Confusion | Choose two fighters that are adjacent to each other and switch them. | - | - | - | SSduplicate | ||||||
315 | Daylight Robbery | Roll an attack dice. If you roll a Smash or Critical success take one of your opponent's unspent glory points. Restricted |
- | - | - | SSduplicate | 2/30 (6.67%) | |||||
316 | Death Throes | Reaction: Play this card during an Attack action or ploy that will take a friendly fighter out of action. Choose an enemy fighter adjacent to the target. They suffer 1 damage. | - | - | - | - | ||||||
372 | Twist the Knife | Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action. Restricted |
- | - | - | - | ||||||
373 | A Destiny to Meet | If this fighter is not out of action at the end of the third action phase, gain 1 additional glory point. Restricted |
- | - | ? | - | ||||||
429 | The Hallowed Key | If this fighter is holding objective 1 in the third end phase, score 2 glory points. | - | - | - | SSduplicate | ||||||
N88 | Call that a Win | Score this in the third end phase if there are five or more surviving friendly fighters. Forsaken Forsaken |
2 | - | - | - | ||||||
N90 | Flash Finale | Score this immediately if an enemy fighter is taken out of action by a spell cast by your warband. Forsaken Forsaken |
1 | - | - | - | ||||||
N92 | Mad Scurry | Score this in an end phase if at least five of your surviving fighters made a Move action in the preceding action phase. Forsaken Forsaken |
2 | - | - | - | ||||||
N94 | Obliterated | Score this immediately if a friendly Snirk Sourtongue is Inspired and takes an enemy fighter out of action. Forsaken Forsaken |
2 | - | - | - | ||||||
N95 | Scragged | Score this immediately if an enemy fighter is taken out of action while adjacent to three or more friendly fighters. Forsaken Forsaken |
1 | - | - | - | ||||||
N99 | Jealous Hex | Gambit Spell (Focus): If this spell is cast, choose a fighter that has the highest Wounds characteristic on the battlefield. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action. Forsaken Forsaken |
- | - | - | - | ||||||
N101 | Madcap Mushroom | Innate (Channel Focus) for the next spell your warband attempts to cast. The fighter casting the spell suffers 1 damage if there are any Critical success in that casting roll, rather than two or more Critical success. Forsaken Forsaken |
- | - | - | - | ||||||
N102 | Make Some Noise | Choose up to two friendly Squigs and push each of them up to two hexes. Forsaken Forsaken |
- | - | - | - | ||||||
N105 | Sneaky Step | Choose a friendly fighter and push them one hex. Forsaken Forsaken |
- | - | - | - | ||||||
N106 | Stab 'em in the Knee | If the first Attack action in the next activation has a Range of 1 or 2, it has +1 Damage for each supporting fighter after the first. Forsaken Forsaken |
- | - | - | - | ||||||
N107 | Endless Whirl | Action: Each adjacent fighter suffers 1 damage. Use this action only if this fighter is Inspired. Forsaken Forsaken |
- | Snirk Sourtongue | - | - | ||||||
N113 | Ravenous | +1 Damage to this fighter's Attack actions with a Range of 1. Forsaken Forsaken |
- | Gobbaluk (Squig), Bonekrakka (Squig) | - | - | ||||||
N116 | Volley Caller | Reaction: After this fighter makes the Grot Bow Attack action, an adjacent friendly fighter makes their Grot Bow Attack action. Forsaken Forsaken |
- | Stikkit, Dibbz, Redkap | - | - | ||||||
N317 | Extreme Flank | Score this in an end phase if there is a friendly fighter on an edge hex and another friendly fighter on an edge hex on the opposite edge of the battlefield to the first fighter. Where there is more than one opposite edge, it must be the furthest of these edges. Forsaken |
2 | - | - | - | ||||||
N340 | Keep Them Guessing | (Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction). Forsaken |
2 | - | - | - | ||||||
N357 | Opening Gambit | Score this in an end phase if you scored at least one objective card in the preceding action phase. | 1 | - | - | - | ||||||
N371 | Sorcerous Scouring | Score this immediately if your warband takes an enemy fighter out of action with a spell. Restricted |
1 | - | - | - | ||||||
N412 | Encroaching Shadow | Choose an enemy fighter in an edge hex. They suffer 1 damage. | - | - | - | - | ||||||
N499 | Faneway Crystal | When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - | ? | - | ||||||
N506 | Great Strength | +1 Damage to all Attack actions with a Range of 1 or 2. | - | - | - | NVduplicate | 27/30 (90%) | |||||
N511 | Low Cunning | Fighters supported by this fighter have +1 Damage on their Attack actions with a Range or 1 or 2. | - | - | - | - | ||||||
N514 | Mutating Maul | 1 Smash 2 2 When a fighter makes this Attack action, choose Cleave or Knockback 1. This Attack action has that rule in this activation. |
- | - | - | NVduplicate | ||||||
N529 | Potion of Rage | Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved. | - | - | ? | - |