Curse of the Katophrane Vassal Tournament - 5th place
|N70||Deceitful Step||Choose a friendly fighter that is not adjacent to an enemy fighter and roll a magic dice. On a roll of Channel, place them on any starting hex. Otherwise, place them on any objective token. If you cannot, nothing happens.||-||-||-||-||2/56 (3.57%)|
|N80||Empowered Sorcery||+1 Damage to all spell Attack actions.||-||Vortemis the All-seeing||-||-|
|N302||Calculated Risk||Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action.||1||-||?||-|
|N305||Combination Strike||Score this in an end phase if you scored at least two objective cards in the preceding action phase.||2||-||-||-|
|N326||Great Gains||Score this in an end phase if you gained at least 5 glory points in this round.||2||-||-||NVduplicate||10/56 (17.86%)|
|N347||Martyred||Score this immediately if the first fighter taken out of action in this round is a friendly fighter.||1||-||?||-|
|N368||Solid Gains||Score this in an end phase if you gained at least 3 glory points in this round.||1||-||-||-|
|N396||Arcane Transposition||Gambit Spell (Channel): If this spell is cast, switch the positions of two adjacent fighters.||-||-||-||-|
|N400||Centre of Attention||(Errata update) Choose a fighter and push all other fighters that are within 2 hexes 1 hex so that they are closer to that fighter in an order you choose.||-||-||-||NVduplicate|
|N445||Shifting Reflection||Choose a friendly fighter and an enemy fighter that are both holding an objective. Switch those fighters' positions.||-||-||-||-|
|N476||Archer's Focus||You can re-roll one dice in the attack roll each time this fighter makes an Attack action with a Range of 3 or more.||-||-||-||-|
|N489||Crown of Avarice||(Errata update) Reaction: During an opponent's gambit or during an enemy fighter's Attack action that will take this fighter out of action, after the deal damage step, pick one opponent and take up to one of their unspent glory points.||-||-||?||-|
|N503||Gloryseeker||+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.||-||-||-||NVduplicate||15/56 (26.79%)|
|N546||Tome of Glories||Katophrane Tome
Action: If this fighter is holding an objective, gain 1 glory point. Place a Charge token next to this fighter.
|P32||Shortcut||Score this immediately when a friendly fighter is taken out of one hex and immediately placed in a different hex, but not as a result of a push or a Move action.||1||-||?||-|
|P36||Warning Shot||Score this immediately when a friendly fighter's Attack action with a Range of 3 or more fails.||1||-||-||-|
|P50||Eldritch Ward||When this fighter suffers damage, reduce that damage by 1 to a minimum to 1.||-||Wizard||-||-|
|P55||Quickening Greaves||In each round, you can do one of the following: push this fighter one hex before the roll to determine who has the first activation. or push this fighter one hex after the final power step.||-||-||?||NVduplicate||4/56 (7.14%)|
|P56||Spectral Armour||If this fighter's Defence characteristic is Dodge, they have +1 Defence.||-||-||-||-|
|B262||Aggressive Strategy||Score this in an end phase if you have scored 5 or more surge objective cards.||2||-||-||-||6/56 (10.71%)|
|B280||Frantic Exchange||Surge: Score this immediately after a fifth or subsequent power card is played in the same power step.||1||-||-||-||15/56 (26.79%)|
|B295||Path to Victory||Dual: Score this in an end phase
If: One or more enemy fighters were taken out of action in the previous phase
And: Your warband holds two or more objectives.
|B306||Swift Capture||Surge, Dual: Score this immediately after an activation
If: Your warband holds one or more objectives in friendly territory
And: Your warband holds one or more objectives in enemy territory.
|B317||Uncontested||Dual: Score this in an end phase
If: Your warband holds two or more objectives
And: No enemy fighters hold objectives.
|B329||Confusion||Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them.||-||-||-||BGduplicate||5/56 (8.93%)|
|B366||Sidestep||Choose a friendly fighter and push them one hex.||-||-||-||BGduplicate||15/56 (26.79%)|
|B396||Great Fortitude||+1 Wounds.||-||-||-||BGduplicate||17/56 (30.36%)|
|B407||Iara's Instant Shield||Lost Page
Spell Reaction (Focus): Use this during an Attack action that targets this fighter, after the attack roll. If cast, you can re-roll any number of dice in the defence roll for that Attack action.
|G13||Daylight Robbery||Roll one attack dice. On a roll of Smash or Critical success take 1 unspent glory point from one opponent.||-||-||-||BGduplicate|
|G14||Distraction||Choose one enemy fighter and push them 1 hex.||-||-||-||BGduplicate||43/56 (76.79%)|
|G17||Jealous Defence||Choose one friendly fighter with no Charge tokens holding an objective. The chosen fighter makes one Attack action.||-||-||?||-||3/56 (5.36%)|
|G18||Mischievous Spirits||Starting with you and going clockwise, each player does the following: pick one objective that has not been moved with this ploy, and move that objective into an adjacent hex. Do this until each objective has been moved once.||-||-||-||BGduplicate||28/56 (50%)|