|292||Supremacy||Score this in an end phase if you hold three or more objectives.||3||-||-||SSduplicate||16/36 (44.44%)|
|311||Confusion||Choose two fighters that are adjacent to each other and switch them.||-||-||-||SSduplicate||13/36 (36.11%)|
|389||Great Fortitude||+1 Wounds.||-||-||-||SSduplicate||10/36 (27.78%)|
|N60||Bind the City||Score this in an end phase if you hold three or more objectives.||2||-||-||-|
|N70||Deceitful Step||Choose a friendly fighter that is not adjacent to an enemy fighter and roll a magic dice. On a roll of Channel, place them on any starting hex. Otherwise, place them on any objective token. If you cannot, nothing happens.||-||-||-||-|
|N80||Empowered Sorcery||+1 Damage to all spell Attack actions.||-||Vortemis the All-seeing||-||-|
|N305||Combination Strike||Score this in an end phase if you scored at least two objective cards in the preceding action phase.||2||-||-||-||22/36 (61.11%)|
|N347||Martyred||Score this immediately if the first fighter taken out of action in this round is a friendly fighter.||1||-||?||-||6/36 (16.67%)|
|N377||Tactical Supremacy 2-5||Score this in an end phase if you hold objectives 2 and 5.||2||-||-||-|
|N396||Arcane Transposition||Gambit Spell (Channel): If this spell is cast, switch the positions of two adjacent fighters.||-||-||-||-|
|N400||Centre of Attention||(Errata update) Choose a fighter and push all other fighters that are within 2 hexes 1 hex so that they are closer to that fighter in an order you choose.||-||-||-||-||6/36 (16.67%)|
|N445||Shifting Reflection||Choose a friendly fighter and an enemy fighter that are both holding an objective. Switch those fighters' positions.||-||-||-||-||4/36 (11.11%)|
|N446||Sidestep||Choose a friendly fighter and push them one hex.||-||-||-||NVduplicate||14/36 (38.89%)|
|N476||Archer's Focus||You can re-roll one dice in the attack roll each time this fighter makes an Attack action with a Range of 3 or more.||-||-||-||-||4/36 (11.11%)|
|N492||Disturbing Presence||Enemy fighters adjacent to this fighter cannot make Charge actions.||-||-||?||-|
|N503||Gloryseeker||+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.||-||-||-||-||9/36 (25%)|
|N543||Sudden Growth||-2 Move (to a minimum of 0), +2 Wounds.
|P32||Shortcut||Score this immediately when a friendly fighter is taken out of one hex and immediately placed in a different hex, but not as a result of a push or a Move action.||1||-||?||-||8/36 (22.22%)|
|P36||Warning Shot||Score this immediately when a friendly fighter's Attack action with a Range of 3 or more fails.
|P49||Blazing Soul||This fighter is Inspired and cannot be un-Inspired. This upgrade cannot be applied to a fighter that cannot be Inspired.||-||-||-||-||4/36 (11.11%)|
|P50||Eldritch Ward||When this fighter suffers damage, reduce that damage by 1 to a minimum to 1.||-||Wizard||-||-||4/36 (11.11%)|
|P56||Spectral Armour||If this fighter's Defence characteristic is Dodge, they have +1 Defence.||-||-||-||-||12/36 (33.33%)|
|B295||Path to Victory||Dual: Score this in an end phase
If: One or more enemy fighters were taken out of action in the previous phase
And: Your warband holds two or more objectives.
|B306||Swift Capture||Surge, Dual: Score this immediately after an activation
If: Your warband holds one or more objectives in friendly territory
And: Your warband holds one or more objectives in enemy territory.
|B308||Temporary Victory||Surge: Score this immediately after an activation if your warband holds three or more objectives.
|B341||Frenzied Search||Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards.||-||-||-||-||17/36 (47.22%)|
|B363||Restless Prize||Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token.||-||-||-||-||20/36 (55.56%)|
|B431||Survival Instincts||This fighter is a Quarry. If this fighter is a Quarry, this fighter is on Guard.||-||-||?||-||22/36 (61.11%)|
|G7||Steadfast Defender||Surge: Score this immediately after an Attack action that targets a friendly fighter holding an objective, if that fighter is still holding that objective.||1||-||-||-|
|G10||Tactical Supremacy 1-2||Score this in an end phase if your warband holds objectives 1 and 2.||2||-||-||NewestDuplicate||2/36 (5.56%)|
|G17||Jealous Defence||Choose one friendly fighter with no Charge tokens holding an objective. The chosen fighter makes one Attack action.||-||-||-||-|
|G18||Mischievous Spirits||Starting with you and going clockwise, each player does the following: pick one objective that has not been moved with this ploy, and move that objective into an adjacent hex. Do this until each objective has been moved once.||-||-||-||NewestDuplicate||11/36 (30.56%)|