# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
252 | Defensive Strike | Score this immediately when your warband takes an enemy fighter standing in your territory out of action. Restricted |
1 | - | - | - | ||||||
291 | Superior Tactician | Score this in the third end phase if you have scored six or more other objective cards. Restricted |
3 | - | - | - | ||||||
332 | Illusory Fighter | Choose one of your fighters on the battlefield. Place them on a starting hex in your territory. Restricted |
- | - | - | - | ||||||
339 | Mighty Swing | (Errata update) The Scything keyword replaces the similar ability on this card. Your first Attack action with a Range characteristic of 1 in the next activation targets all adjacent enemy fighters. Roll for each. |
- | - | ? | SSduplicate | 10/37 (27.03%) | |||||
349 | Rebound | Reaction: Play this during an enemy Attack action that would succeed. Roll a defence dice. On a roll of Dodge or Critical success the attacker suffers the damage, rather than the target, and neither fighter is driven back. | - | - | ? | SSduplicate | ||||||
424 | Tethered Spirit | (Errata update) Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a Block or Critical success place them on any starting hex in your territory, ignore the damage and discard this upgrade (they cannot be driven back). If you cannot, they are taken out of action. Restricted |
- | - | - | - | ||||||
428 | The Fractured Key | If this fighter is holding objective 5 in the third end phase, score 2 glory points. | - | - | - | SSduplicate | ||||||
N60 | Bind the City | Score this in an end phase if you hold three or more objectives. | 2 | - | - | - | ||||||
N63 | Harness Knowledge | Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases. | 1 | - | - | - | ||||||
N64 | Master of Magic | Score this immediately if your warband successfully casts two or more spells in this phase. (Able to be scored if you draw this card after the condition was met). | 1 | - | - | - | ||||||
N66 | Summoner | Score this immediately the second or subsequent time you use Vortemis' action to summon a Blue Horror. | 1 | - | - | - | ||||||
N70 | Deceitful Step | Choose a friendly fighter that is not adjacent to an enemy fighter and roll a magic dice. On a roll of Channel, place them on any starting hex. Otherwise, place them on any objective token. If you cannot, nothing happens. | - | - | - | - | ||||||
N75 | Shield of Fate | Gambit Spell (Focus): If this spell is cast, the caster has +1 Defence. This spell persists until the caster is out of action or the end of the round, whichever happens first. | - | - | - | - | ||||||
N76 | Stolen Fate | You can re-roll one dice for the attack roll of the first Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
N77 | Wracking Change | Gambit Spell (ChannelChannel): If this spell is cast choose an enemy fighter within 4 hexes of the caster. That fighter suffers 1 damage and 1 additional damage for each Critical success in the casting roll. | - | - | - | - | ||||||
N80 | Empowered Sorcery | +1 Damage to all spell Attack actions. | - | Vortemis the All-seeing | - | - | ||||||
N85 | Silver Tether | If this fighter is holding an objective in the third end phase, score 1 glory point. | - | - | - | - | ||||||
N86 | Sorcerous Adept | Innate (Channel) | - | Vortemis the All-seeing | - | - | ||||||
N87 | Strength of Arrogance | +1 Damage to all Attack actions with a Range of 1 or 2. | - | K'Charik | - | - | ||||||
N306 | Conquest | Score this in the third end phase if all of your surviving fighters are in your opponent's territory. | 2 | - | ? | NVduplicate | 2/37 (5.41%) | |||||
N318 | Finish Them | Score this immediately if your warband takes an enemy fighter out of action with an Attack action with a Damage characteristic of 1. | 1 | - | ? | - | ||||||
N332 | Hold Objective 3 | Score this in an end phase if you are holding objective 3. | 1 | - | - | NVduplicate | ||||||
N371 | Sorcerous Scouring | Score this immediately if your warband takes an enemy fighter out of action with a spell. Restricted |
1 | - | - | - | ||||||
N373 | Strong Start | Score this immediately if the first fighter taken out of action in this round is an enemy fighter. | 1 | - | ? | NVduplicate | ||||||
N376 | Tactical Supremacy 1-4 | Score this in an end phase if you hold objectives 1 and 4. | 2 | - | - | - | ||||||
N389 | Abasoth's Withering | Gambit Spell (Channel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action. | - | - | - | - | ||||||
N412 | Encroaching Shadow | Choose an enemy fighter in an edge hex. They suffer 1 damage. | - | - | - | - | ||||||
N452 | Sphere of Azyr | Gambit Spell (Focus): If this spell is cast, choose an enemy fighter holding an objective. They suffer 1 damage. | - | - | - | - | ||||||
N485 | Challenge Seeker | When this fighter makes an Attack action that targets a fighter with a higher Wounds characteristic than itself, that Attack action has +1 Dice. | - | - | - | - | ||||||
N539 | Slumbering Key | If this fighter is not out of action in the third end phase, gain 1 glory point. | - | - | - | - | ||||||
N543 | Sudden Growth | -2 Move (to a minimum of 0), +2 Wounds. | - | - | - | - | ||||||
N550 | Tome of Offerings | Katophrane Tome If this fighter takes an enemy fighter out of action, gain 1 additional glory point. |
- | - | - | - |