Shared deck

Mollog's Mob Mollog's Mob

Card sets (14)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionLeadersNightvault core setZarbag's Gitz expansionGarrek's Reavers expansionSteelheart's Champions expansionGodsworn Hunt expansionMollog's Mob expansion


Play formats

Cards: 0 | 1 | 9 | 9

Valid:
Open

Not valid:
Championship/Alliance Relic

Objectives (12)

The Farstriders expansion - Advancing Strike (1)
  • FAQ: -
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Core set - Annihilation (5)
  • FAQ: -
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Sepulchral Guard expansion - Crushing Force (1)
  • FAQ: -
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Spiteclaw's Swarm expansion - Escalation (2)
  • FAQ:

    Q: Do upgrades applied due to Spoils of Battle or Ghoulish Pact count towards scoring Escalation?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


Magore's Fiends expansion - Masterstroke (1)
  • FAQ:

    Q: Can you score Masterstroke with damage caused by Twist the Knife or Trap?


    A: You can score it with Trap (the reaction deals the damage that takes the enemy fighter out of action) but not Twist the Knife (the reaction does not deal damage, it simply increases the Damage characteristic of the Attack action).


    Current as of official Beastgrave Designer's Commentary, November 2019


Ironskull's Boyz expansion - Victorious Duel (2)
  • FAQ: -
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Leaders - Slayer (1)
  • FAQ: -
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Mollog's Mob expansion - Get Thee Hence (1)
  • FAQ:

    Can I score the Get Thee Hence objective card with the Stumble ploy card (after an Attack action).


    A: Yes.


    If my fighter’s Attack action drives an enemy fighter back 2 or more hexes, but in the second or subsequent of these hexes the enemy fighter is taken out of action by a lethal hex, can I still score Get Thee Hence?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


Mollog's Mob expansion - Giant-slayer (2)
  • FAQ: -
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Godsworn Hunt expansion - Indomitable Defender (2)
  • FAQ: -
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Godsworn Hunt expansion - Longstrider (1)
  • FAQ:

    Q: Can you score Longstrider by playing Hidden Paths to change a fighter’s position and then making a Move action with that fighter (e.g. if that fighter is Mollog)?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


Steelheart's Champions expansion - Strong Start (1)
  • FAQ:

    Q: If I draw Martyred or Strong Start during a round, after the condition to score them has been met, can I score them?


    A: No. You must have these cards in your hand at the time the condition is met to score them. Note that the conditions on Martyred and Strong Start can be met in each round, so if you keep the card in your hand after drawing it you may have the opportunity to score it in later rounds.


    Q: If both an enemy fighter and a friendly fighter are taken out of action at the same time (e.g. by Shardgale), and those are the first fighters taken out of action in a round, can either player score Martyred and/or Strong Start?


    A: No. There is no single first fighter taken out of action in that example.


    Current as of official Beastgrave Designer's Commentary, November 2019


Total glory - 20
9 | 3 | 0

Gambits (10)

Core set - Healing Potion
  • FAQ: -
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Magore's Fiends expansion - My Turn
  • FAQ:

    Q: Can my opponent drive my fighter back with an Attack action before I make the reaction on My Turn?


    A: Yes. The reaction on My Turn happens after an Attack action, and if a fighter is driven back as part of an Attack action this happens during that Attack action.


    Q: Can the damage my fighter suffers from using Daemonic Weapon trigger My Turn, and if so in what order is it resolved?


    A: Yes. You would play My Turn after resolving the Daemonic Weapon Attack action.


    Q: Can the damage my fighter suffers from Shattering Terrain while making a Charge action trigger My Turn, and if so how is the this resolved?


    A: Yes. You would play My Turn after the Move action taken as part of the Charge action (this is when Shattering Terrain damages the fighter), resolve My Turn and then (assuming you still could) resolve the Attack action taken as part of the Charge action.


    Q: Can the damage that a wizard suffers when there are two or more Critical Hit symbols in their casting roll trigger the reaction on My Turn?


    A: If the spell they were attempting to cast was a spell Attack action, then yes. My Turn would be resolved after the spell is cast or after the spell fails.


    Q: I play My Turn, and push my fighter one hex, preparing to take an Attack action as granted by the card. My opponent plays Mirror Move – does the push granted by Mirror Move occur before or after the attack from My Turn?


    A: Before – it is a reaction to the push, and the push is completed before the Attack action.


    Q: Do abilities (other than Attack actions) on fighter cards that cause a fighter to be damaged, e.g. Thundrik’s reaction, allow me to play My Turn?


    A: No.


    Current as of official Beastgrave Designer's Commentary, November 2019


The Chosen Axes expansion - Ready for Action
  • FAQ:

    Q: Can Ready for Action be used to perform a spell Attack action?


    A: Yes


    Current as of official Beastgrave Designer's Commentary, November 2019


Spiteclaw's Swarm expansion - Rebound
  • FAQ:

    Q: Who has dealt the damage dealt by Rebound?


    A: The damage is dealt by the warband of the player who played Rebound.


    Q: If a player plays Rebound during an Attack action and successfully rolls a Dodge or Critical Hit for that reaction, is the Attack action considered to have failed?


    A: Yes.


    Current as of official Beastgrave Designer's Commentary, November 2019


The Farstriders expansion - Spectral Wings
  • FAQ:

    Q: Can Spectral Wings add 2 to a fighter’s Move action made as part of a Charge action?


    A: Yes.


    Q: How does Spectral Wings interact with Invisible Walls?


    A: If both of these cards are played in the same power step, in any order, the first fighter to make a Move action in the next activation has a Move characteristic of 3.


    Current as of official Beastgrave Designer's Commentary, November 2019


Spiteclaw's Swarm expansion - Spoils of Battle
  • FAQ: -
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Mollog's Mob expansion - Feast
  • FAQ: -
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Garrek's Reavers expansion - Aggressive Defence
  • FAQ:

    Q: If I play Aggressive Defence during an Attack action, and a player plays a reaction (like Tireless Assault) after that Attack action, which is resolved first – my Attack action, or the reaction?


    A: If Aggressive Defence is played during an Attack action, and a reaction (such as Tireless Assault) is played after that Attack action, the reaction is resolved first, then the Attack action from Aggressive Defence is resolved (if that Attack action can still be resolved).


    Q: For how long does the ‘cannot be driven back’ part of Aggressive Defence last?


    A: Until the ploy has been resolved, at the point at which the target makes their Attack action.


    Q: If Aggressive Defence is played as a reaction to an Attack action made during an activation, does the Attack action from Aggressive Defence happen during or after that activation?


    A: After.


    Q: Can Aggressive Defence be played on a fighter that is under the effects of Haymaker?


    A: Yes.


    Q: How does the combat sequence work when I use Aggressive Defence?


    A: In Step 3 – defence roll – you do not roll any defence dice. You are considered to have zero successes when it comes to Step 4.


    Q: What happens first, the Attack action from Aggressive Defence, or scoring objectives completed during the original Attack action?


    A: The Attack action from Aggressive Defence.


    Current as of official Beastgrave Designer's Commentary, November 2019


Steelheart's Champions expansion - Haymaker
  • FAQ: -
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Mollog's Mob expansion - Transfixing Stare
  • FAQ: -
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10 | 0

Upgrades (10)

Magore's Fiends expansion - Tethered Spirit
  • Description:
    (Errata update) Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a BlockBlock or Critical successCritical success place them on any starting hex in your territory, ignore the damage and discard this upgrade (they cannot be driven back). If you cannot, they are taken out of action.
  • FAQ:

    Q: If I play Last Chance or use the reaction on Tethered Spirit or Soultrap during an Attack action to save my fighter, is the Attack action successful?


    A: No.


    Current as of official Beastgrave Designer's Commentary, November 2019


Mollog's Mob expansion - Blooming Spores
  • FAQ: -
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Mollog's Mob expansion - Foul Temper
  • FAQ: -
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Nightvault core set - Great Fortitude
  • FAQ: -
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Nightvault core set - Great Strength
  • FAQ: -
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Steelheart's Champions expansion - Horrifying Armour
  • FAQ: -
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Steelheart's Champions expansion - Potion of Grace
  • FAQ: -
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Zarbag's Gitz expansion - Potion of Rage
  • FAQ:

    Q: If I use my Potion of Rage during an Attack action that targets all adjacent fighters, does the +2 Dice apply to each of those Attack actions, or just one of those Attack actions?


    A: Just one – the one in which you take the reaction.


    Current as of official Beastgrave Designer's Commentary, November 2019


Steelheart's Champions expansion - Tome of Glories
  • FAQ: -
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Mollog's Mob expansion - Tome of Vitality
  • FAQ: -
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# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
234 Advancing Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action.
1 - The Farstriders expansion - -  
236 Annihilation Universal Objective Score this in an end phase if all enemy fighters have been taken out of action.
5 - Core set - SSduplicate  
250 Crushing Force Universal Objective Score this immediately if a friendly fighter makes a successful attack that deals at least twice as much damage as is needed to take their target out of action.
1 - Sepulchral Guard expansion - -  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
2 - Spiteclaw's Swarm expansion ? -  
273 Masterstroke Universal Objective Score this immediately if an enemy fighter is taken out of action by an Attack action made as a Reaction by your warband or a Reaction made by your warband that causes damage.
1 - Magore's Fiends expansion ? -  
305 Victorious Duel Universal Objective Score this immediately if your leader takes an enemy leader out of action.
2 - Ironskull's Boyz expansion - SSduplicate  
330 Healing Potion Universal Ploy Choose a friendly fighter and roll a defence dice. On a roll of BlockBlock or Critical successCritical success remove up to two wound tokens from them. Otherwise remove one wound token from them.
- - Core set - -  
343 My Turn Universal Ploy Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them.
- - Magore's Fiends expansion ? -  
348 Ready for Action Universal Ploy Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
- - The Chosen Axes expansion ? -  
349 Rebound Universal Ploy Reaction: Play this during an enemy Attack action that would succeed. Roll a defence dice. On a roll of DodgeDodge or Critical successCritical success the attacker suffers the damage, rather than the target, and neither fighter is driven back.
- - Spiteclaw's Swarm expansion ? SSduplicate  
361 Spectral Wings Universal Ploy The first fighter to make a Move action in the next activation has +2 Move.
- - The Farstriders expansion ? SSduplicate  
362 Spoils of Battle Universal Ploy Play an upgrade card. This doesn't cost a glory point.
- - Spiteclaw's Swarm expansion - -  
424 Tethered Spirit Universal Upgrade (Errata update) Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a BlockBlock or Critical successCritical success place them on any starting hex in your territory, ignore the damage and discard this upgrade (they cannot be driven back). If you cannot, they are taken out of action.
- - Magore's Fiends expansion ? -  
L25 Slayer Universal Objective Score this immediately if your leader takes two or more enemy fighters out of action in this phase. (Able to be scored if you draw this card after the condition was met).
1 - Leaders - -  
N214 Feast Mollog's Mob Ploy Reaction: Play this after a friendly fighter's Attack action that takes an adjacent enemy fighter out of action. Remove up to one wound token from the friendly fighter's fighter card.
- - Mollog's Mob expansion - -  
N223 Blooming Spores Mollog's Mob Upgrade +1 Damage to this fighter's Attack actions with a Range of 1 or 2.
- Mollog the Mighty Mollog's Mob expansion - - 3/44 (6.82%)  
N224 Foul Temper Mollog's Mob Upgrade You can re-roll one dice in each attack roll for this fighter's Attack actions.
- - Mollog's Mob expansion - - 4/44 (9.09%)  
N322 Get Thee Hence Universal Objective Score this immediately if a friendly fighter's Attack action drives an enemy fighter back two or more hexes.
1 - Mollog's Mob expansion ? - 3/44 (6.82%)  
N323 Giant-slayer Universal Objective Score this immediately if your warband takes a fighter with a Wounds characteristic of 5 or more out of action.
2 - Mollog's Mob expansion - -  
N336 Indomitable Defender Universal Objective Score this in an end phase if a single surviving friendly fighter was the target of at least three Attack actions in the preceding action phase and was not taken out of action.
2 - Godsworn Hunt expansion - -  
N343 Longstrider Universal Objective Score this immediately when a friendly fighter makes their second or subsequent Move action in a single action phase.
Restricted
1 - Godsworn Hunt expansion ? - 3/44 (6.82%)  
N373 Strong Start Universal Objective Score this immediately if the first fighter taken out of action in this round is an enemy fighter.
1 - Steelheart's Champions expansion ? - 10/44 (22.73%)  
N391 Aggressive Defence Universal Ploy Reaction: Play this during an Attack action that targets a friendly fighter, before the attack roll. You cannot make a defence roll, but the target of the Attack action cannot be driven back. After the Attack action, if the friendly fighter survives, immediately make an attack action with that fighter that targets their attacker.
Forsaken
- - Garrek's Reavers expansion ? - 8/44 (18.18%)  
N420 Haymaker Universal Ploy +2 Dice for the first Attack action made by a friendly fighter in the next activation. You cannot make defence rolls for that fighter. The latter effect persists until that fighter is out of action or the end of the round, whichever happens first.
- - Steelheart's Champions expansion - - 15/44 (34.09%)  
N467 Transfixing Stare Universal Ploy Choose an enemy fighter within two hexes of a friendly fighter and place a Move token next to them.
- - Mollog's Mob expansion - - 16/44 (36.36%)  
N504 Great Fortitude Universal Upgrade +1 Wounds.
- - Nightvault core set - NVduplicate 22/44 (50%)  
N506 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Nightvault core set - NVduplicate 26/44 (59.09%)  
N508 Horrifying Armour Universal Upgrade -1 Wound (to a minimum of 1). Adjacent enemy fighters' Attack actions have -1 Dice, to a minimum of 1.
- - Steelheart's Champions expansion - -  
N528 Potion of Grace Universal Upgrade Reaction: After a Move token is placed next to this fighter, discard this card. Remove that token.
- - Steelheart's Champions expansion - -  
N529 Potion of Rage Universal Upgrade Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved.
- - Zarbag's Gitz expansion ? - 30/44 (68.18%)  
N546 Tome of Glories Universal Upgrade Katophrane Tome
Action: If this fighter is holding an objective, gain 1 glory point. Place a Charge token next to this fighter.
- - Steelheart's Champions expansion - - 11/44 (25%)  
N551 Tome of Vitality Universal Upgrade Katophrane Tome
+1 Wounds.
- - Mollog's Mob expansion - - 15/44 (34.09%)