Shared deck

Mollog's Mob Mollog's Mob
Destruction Destruction

Card sets (13)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionEyes of the Nine expansionZarbag's Gitz expansionGarrek's Reavers expansionSteelheart's Champions expansionGodsworn Hunt expansionMollog's Mob expansion


Play formats

Cards: 10 | 32 non-Rivals card/s

Not valid:
Championship Nemesis Rivals Relic Open

Objectives (12)

Total glory - 19
10 | 2 | 0
0 | 0

Gambits (10)

10 | 0

Upgrades (10)

9 | 1

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
236 Annihilation Universal Objective Score this in an end phase if all enemy fighters have been taken out of action.
5 - Core set - SSduplicate  
250 Crushing Force Universal Objective Score this immediately if a friendly fighter makes a successful attack that deals at least twice as much damage as is needed to take their target out of action.
1 - Sepulchral Guard expansion - -  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
Restricted
2 - Spiteclaw's Swarm expansion ? -  
274 Miraculous Escape Universal Objective Score this immediately if one of your fighters is the target of an enemy Attack action with a Dice characteristic of 3 or more that fails.
1 - Spiteclaw's Swarm expansion - -  
277 No Remorse Universal Objective Score this immediately if one of your fighters takes an enemy fighter out of action with an Attack action with a Damage characteristic greater than the target's Wounds characteristic.
1 - The Chosen Axes expansion - SSduplicate  
305 Victorious Duel Universal Objective Score this immediately if your leader takes an enemy leader out of action.
2 - Ironskull's Boyz expansion - SSduplicate  
324 Forceful Denial Universal Ploy Reaction: Play this when an opponent plays a ploy. Roll a defence dice. On a roll of BlockBlock or Critical successCritical success that ploy has no effect.
- - Sepulchral Guard expansion - -  
330 Healing Potion Universal Ploy Choose a friendly fighter and roll a defence dice. On a roll of BlockBlock or Critical successCritical success remove up to two wound tokens from them. Otherwise remove one wound token from them.
- - Core set - SSduplicate 13/44 (29.55%)  
334 Inspiration Strikes Universal Ploy Choose a friendly fighter. They become Inspired.
- - The Farstriders expansion ? -  
335 Invisible Walls Universal Ploy All fighters' Move characteristics are reduced to 1 for the next activation.
- - Magore's Fiends expansion - -  
343 My Turn Universal Ploy Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them.
Restricted
- - Magore's Fiends expansion ? -  
348 Ready for Action Universal Ploy Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
Restricted
- - The Chosen Axes expansion ? -  
354 Second Wind Universal Ploy (Errata update) Choose a friendly fighter that has one or more Charge tokens. In the next activation, treat the chosen fighter as if they had one fewer Charge tokens than they have, and one more Move token than they have.
- - Magore's Fiends expansion ? -  
361 Spectral Wings Universal Ploy The first fighter to make a Move action in the next activation has +2 Move.
- - The Farstriders expansion - SSduplicate  
381 Cursed Artefact Universal Upgrade +1 Defence, -1 Wounds.
- - Ironskull's Boyz expansion - -  
389 Great Fortitude Universal Upgrade +1 Wounds.
- - Core set - SSduplicate 19/44 (43.18%)  
390 Great Speed Universal Upgrade +1 Move.
- - Core set - SSduplicate  
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Core set - SSduplicate 37/44 (84.09%)  
424 Tethered Spirit Universal Upgrade (Errata update) Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a BlockBlock or Critical successCritical success place them on any starting hex in your territory, ignore the damage and discard this upgrade (they cannot be driven back). If you cannot, they are taken out of action.
Restricted
- - Magore's Fiends expansion - -  
N205 Demolished Mollog's Mob Objective Score this immediately if a friendly fighter takes an enemy fighter out of action with an Attack action with a Damage characteristic of 5 or more.
Forsaken Forsaken
1 - Mollog's Mob expansion - -  
N223 Blooming Spores Mollog's Mob Upgrade +1 Damage to this fighter's Attack actions with a Range of 1 or 2.
Forsaken Forsaken
- Mollog the Mighty Mollog's Mob expansion - -  
N224 Foul Temper Mollog's Mob Upgrade You can re-roll one dice in each attack roll for this fighter's Attack actions.
Forsaken Forsaken
- - Mollog's Mob expansion - -  
N322 Get Thee Hence Universal Objective Score this immediately if a friendly fighter's Attack action drives an enemy fighter back two or more hexes.
1 - Mollog's Mob expansion ? -  
N323 Giant-slayer Universal Objective Score this immediately if your warband takes a fighter with a Wounds characteristic of 5 or more out of action.
2 - Mollog's Mob expansion - -  
N343 Longstrider Universal Objective Score this immediately when a friendly fighter makes their second or subsequent Move action in a single action phase.
1 - Godsworn Hunt expansion ? -  
N347 Martyred Universal Objective Score this immediately if the first fighter taken out of action in this round is a friendly fighter.
1 - Garrek's Reavers expansion ? -  
N373 Strong Start Universal Objective Score this immediately if the first fighter taken out of action in this round is an enemy fighter.
1 - Steelheart's Champions expansion ? NVduplicate  
N401 Commanding Stride Universal Ploy Push your leader up to three hexes. They must end this push on a starting hex.
- - Mollog's Mob expansion - NVduplicate 4/44 (9.09%)  
N420 Haymaker Universal Ploy +2 Dice for the first Attack action made by a friendly fighter in the next activation. You cannot make defence rolls for that fighter. The latter effect persists until that fighter is out of action or the end of the round, whichever happens first.
- - Steelheart's Champions expansion - -  
N486 Champion's Fortitude Universal Upgrade You can re-roll one defence dice each time you make a defence roll for this fighter.
- - Steelheart's Champions expansion ? NVduplicate 14/44 (31.82%)  
N529 Potion of Rage Universal Upgrade Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved.
- - Zarbag's Gitz expansion ? -  
N543 Sudden Growth Universal Upgrade -2 Move (to a minimum of 0), +2 Wounds.
- - Eyes of the Nine expansion - -