Prague Open - 10th place
|N305||Combination Strike||Score this in an end phase if you scored at least two objective cards in the preceding action phase.||2||-||-||-|
|N319||Fired Up||Score this in an end phase if at least one surviving friendly fighter is Inspired.||1||-||-||-|
|N338||Keep Chopping||Score this in an end phase if your warband made an Attack action in four or more activations in the preceding action phase.||2||-||?||-|
|N368||Solid Gains||Score this in an end phase if you gained at least 3 glory points in this round.||1||-||-||-|
|N409||Determined Effort||+1 Dice for the first Attack action in the next activation.||-||-||-||NVduplicate|
|N436||Pit Trap||Reaction: Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage.||-||-||?||-|
|N550||Tome of Offerings||Katophrane Tome
If this fighter takes an enemy fighter out of action, gain 1 additional glory point.
|P41||Inspired Attack||The first Attack action with a Range of 1 made by an Inspired friendly fighter in the next activation has +1 Dice and +1 Damage.||-||-||-||NVduplicate|
|P57||Spiritbond||When you apply this upgrade, choose a friendly fighter other than the one who receives this upgrade. While the fighter you chose is on the battlefield, they are always considered to be supporting this fighter.||-||-||-||-|
|B36||Hunt's End||Hybrid: Score this in an end phase
If: An enemy fighter with a Wounds characteristic of 4 or greater is out of action
Or: Your warband holds three or more objectives.
|B37||Kurnoth's Snare||Surge: Score this immediately when an enemy fighter is pushed into a lethal hex.||1||-||?||-|
|B40||Run Down||Surge: Score this immediately when a friendly fighter takes an enemy fighter out of action with an Attack action made as part of a Charge action.||1||-||-||-|
|B43||Slay the Corrupted||Score this in an end phase if three or more enemy fighters are out of action.||2||-||-||-|
|B48||Hunt in Concert||Choose up to two friendly fighters and push each of them up to one hex.||-||-||-||-|
|B57||Eye of Kurnoth||This fighter's Attack actions have +1 Dice. If the target is a Quarry, this fighter's Attack actions also have Ensnare.||-||Hunter||-||-|
|B58||Fast Shot||Reaction: After this fighter's activation in which they made a Range 3+ Attack action, they make another Range 3+ Attack action.||-||Althaen||-||-|
|B59||Great Strides||+2 Move.||-||-||-||-|
|B60||Hale Charm||When this fighter is dealt damage, reduce that damage by 1, to a minimum of 1.||-||Hunter||-||-|
|B270||Brought to Bay||Surge, Dual: Score this immediately
If: A friendly Hunter makes an Attack action that takes an enemy fighter out of action
And: That enemy fighter was in enemy territory.
|B281||Gathered Momentum||Surge, Hybrid: Score this immediately
If: You score your second or subsequent surge objective card in a phase
Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action.
|B359||Nightmare in the Shadows||Choose one enemy fighter and push them 1 hex.||-||-||-||-||8/56 (14.29%)|
|B368||Snare||Reaction: Play this during a friendly Hunter's Attack action, after it drives back an enemy fighter. The enemy fighter is dealt 1 damage.||-||-||?||-||9/56 (16.07%)|
|B373||Tracking||+1 Move to the first fighter to make a Move action in the next activation. +2 Move instead if that fighter is a Hunter.||-||-||-||-||5/56 (8.93%)|
|B398||Great Strength||+1 Damage to this fighter's Range 1 and Range 2 Attack actions.||-||-||-||BGduplicate||19/56 (33.93%)|
|B427||Sting of the Ur-Grub||Ur-grub Aspect
+1 Damage to this fighter's Range 1 Attack actions.
If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter.
|B431||Survival Instincts||This fighter is a Quarry. If this fighter is a Quarry, this fighter is on Guard.||-||-||?||-||5/56 (8.93%)|
|B434||Trophy Belt||Gain 1 spent glory point when this fighter's Attack action takes an adjacent enemy fighter out of action. Gain 1 unspent glory point instead if the target was a Quarry.||-||Hunter||-||-||5/56 (8.93%)|
|G1||Bold Conquest||Surge, Dual: Score this immediately after an activation
If: Your leader made a Charge action in that activation
And: your leader is holding an objective.
|G3||Cover Ground||Surge: Score this immediately after a friendly fighter makes a Move action in which they enter 6 or more hexes.||1||-||?||BGduplicate||11/56 (19.64%)|
|G14||Distraction||Choose one enemy fighter and push them 1 hex.||-||-||-||BGduplicate||43/56 (76.79%)|
|G18||Mischievous Spirits||Starting with you and going clockwise, each player does the following: pick one objective that has not been moved with this ploy, and move that objective into an adjacent hex. Do this until each objective has been moved once.||-||-||-||BGduplicate||28/56 (50%)|
|G22||Spectral Wings||+2 Move to the first fighter to make a Move action in the next activation.||-||-||?||BGduplicate||25/56 (44.64%)|