Vassal Clash II - 1st place
|N291||Acolyte of the Katophranes||Score this in the third end phase if you have at least one surviving friendly fighter that has at least one Katophrane Tome. Choose a surviving friendly. Gain 1 glory point for each Katophrane Tome that fighter has.||1||-||-||-|
|N302||Calculated Risk||Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action.||1||-||?||-|
|N305||Combination Strike||Score this in an end phase if you scored at least two objective cards in the preceding action phase.||2||-||-||-|
|N313||Digging Deep||Score this in an end phase if you drew at least four power and/or objective cards in the preceding action phase.||1||-||-||-|
|N365||Scorched Earth||Score this immediately if your warband removes an objective from the battlefield.||1||-||-||-|
|N367||Singled Out||Score this in an end phase if a surviving friendly fighter has three or more upgrades.||1||-||-||-|
|N368||Solid Gains||Score this in an end phase if you gained at least 3 glory points in this round.||1||-||-||-|
|N545||Tome of Diseases||Katophrane Tome
Action: Choose an adjacent enemy fighter. They suffer 1 damage.
|N546||Tome of Glories||Katophrane Tome
Action: If this fighter is holding an objective, gain 1 glory point. Place a Charge token next to this fighter.
|N547||Tome of Healing||(Errata update)
Action: Choose this fighter or an adjacent friendly fighter. Remove up to one wound token from that fighter's fighter card.
|N549||Tome of Insight||(Errata update)
Action: Choose an opponent. They must reveal the power cards in their hand to you.
|N550||Tome of Offerings||Katophrane Tome
If this fighter takes an enemy fighter out of action, gain 1 additional glory point.
|P49||Blazing Soul||This fighter is Inspired and cannot be un-Inspired. This upgrade cannot be applied to a fighter that cannot be Inspired.||-||-||-||-|
|B162||Arm of the Everwinter||Surge: Score this immediately when your warband removes a feature token from the battlefield, or flips a feature token.||1||-||-||-|
|B172||Unexpected Cunning||Surge: Score this immediately after playing your third or subsequent power card in the same phase.
|B175||Frozen Earth||Pick a feature token in a hex that contains or is adjacent to your leader. Remove it from the battlefield.||-||Hrothgorn Mantrapper||-||-|
|B187||Massive Bulk||-2 Move (to a minimum of 0)
|-||Hrothgorn Mantrapper||-||-||2/48 (4.17%)|
|B191||Toughened Hide||When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1).
|B192||Veteran Hunter||Action: Draw up to two power cards.||-||Hrothgorn Mantrapper, Gnoblar||-||-||2/48 (4.17%)|
|B280||Frantic Exchange||Surge: Score this immediately after a fifth or subsequent power card is played in the same power step.||1||-||-||-||12/48 (25%)|
|B281||Gathered Momentum||Surge, Hybrid: Score this immediately
If: You score your second or subsequent surge objective card in a phase
Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action.
|B312||The Great Hunt||Hybrid: Score this in an end phase
If: One or more friendly Hunters each have three or more upgrades
Or: Three or more friendly Hunters each have one or more upgrades.
|B341||Frenzied Search||Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards.
|B353||Leave Nothing to Chance||Pick one feature token in a hex that contains a friendly fighter. Remove that token from the battlefield.||-||-||-||-|
|B359||Nightmare in the Shadows||Choose one enemy fighter and push them 1 hex.
|B363||Restless Prize||Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token.
|B374||Unexpected Peril||Pick one feature token in an empty hex in your territory. Flip that token.||-||-||-||-|
|B375||Unnatural Truce||Draw up to two power cards. Each other player draws up to one power card.||-||-||-||-||23/48 (47.92%)|
|B396||Great Fortitude||+1 Wounds.||-||-||-||BGduplicate||17/48 (35.42%)|
|G13||Daylight Robbery||Roll one attack dice. On a roll of Smash or Critical success take 1 unspent glory point from one opponent.
|G14||Distraction||Choose one enemy fighter and push them 1 hex.||-||-||-||NewestDuplicate||37/48 (77.08%)|
|G22||Spectral Wings||+2 Move to the first fighter to make a Move action in the next activation.||-||-||?||NewestDuplicate||23/48 (47.92%)|