|N302||Calculated Risk||Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action.||1||-||?||-|
|N319||Fired Up||Score this in an end phase if at least one surviving friendly fighter is Inspired.||1||-||-||-|
|N326||Great Gains||Score this in an end phase if you gained at least 5 glory points in this round.||2||-||-||-|
|N357||Opening Gambit||Score this in an end phase if you scored at least one objective card in the preceding action phase.||1||-||-||-|
|N367||Singled Out||Score this in an end phase if a surviving friendly fighter has three or more upgrades.||1||-||-||-|
|N368||Solid Gains||Score this in an end phase if you gained at least 3 glory points in this round.||1||-||-||-|
|N401||Commanding Stride||Push your leader up to three hexes. They must end this push on a starting hex.||-||-||-||-|
|N436||Pit Trap||Reaction: Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage.||-||-||?||-|
|N503||Gloryseeker||+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.||-||-||-||-|
|N550||Tome of Offerings||Katophrane Tome
If this fighter takes an enemy fighter out of action, gain 1 additional glory point.
|B162||Arm of the Everwinter||Surge: Score this immediately when your warband removes a feature token from the battlefield, or flips a feature token.||1||-||-||-|
|B164||Butchering||Score this in an end phase if there are more enemy fighters out of action than surviving enemy fighters.||2||-||-||-|
|B167||Flush Them Out||Surge: Score this immediately if your warband pushes an enemy fighter that is not adjacent to your leader, and after the push they are adjacent to your leader.||1||-||-||-|
|B172||Unexpected Cunning||Surge: Score this immediately after playing your third or subsequent power card in the same phase.
|B175||Frozen Earth||Pick a feature token in a hex that contains or is adjacent to your leader. Remove it from the battlefield.||-||Hrothgorn Mantrapper||-||-|
|B179||More Traps||Pick one feature token in a hex that contains or is adjacent to a friendly Bushwakka. Flip that token.||-||Bushwakka||-||-|
|B182||Ravenous Fury||Reaction: Play this after your leader's failed Range 1 Attack action. Your leader makes one Attack action.||-||Hrothgorn Mantrapper||-||-||3/23 (13.04%)|
|B184||Famed Hunter||You can re-roll one attack dice in this fighter's attack rolls.||-||Hrothgorn Mantrapper||-||-|
|B191||Toughened Hide||When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1).
|B281||Gathered Momentum||Surge, Hybrid: Score this immediately
If: You score your second or subsequent surge objective card in a phase
Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action.
|B311||The Beast is Slain||Surge: Score this immediately after a friendly Hunter's Attack action that takes an enemy leader or enemy Quarry out of action.||1||-||-||-|
|B328||Collapse||Pick three edge hexes in a single group with each hex in the group adjacent to at least one other hex in the group, and all in one player's territory. Each fighter in a hex you picked is dealt 1 damage.||-||-||-||-||2/23 (8.7%)|
|B341||Frenzied Search||Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards.
|B359||Nightmare in the Shadows||Choose one enemy fighter and push them 1 hex.
|B374||Unexpected Peril||Pick one feature token in an empty hex in your territory. Flip that token.||-||-||-||-|
|B396||Great Fortitude||+1 Wounds.||-||-||-||NewestDuplicate||17/23 (73.91%)|
|B398||Great Strength||+1 Damage to this fighter's Range 1 and Range 2 Attack actions.||-||-||-||NewestDuplicate||19/23 (82.61%)|
|B403||Hunter's Reflexes||This fighter is a Hunter.
Reaction: Use this after an enemy fighter's activation, if that fighter is a Quarry. Push this fighter 1 hex closer to that enemy fighter.
|B417||Predatory Instinct||This fighter is a Hunter. You can re-roll one dice in the attack rolls for this fighter's Attack actions that target a Quarry.||-||-||-||-|
|B427||Sting of the Ur-Grub||Ur-grub Aspect
+1 Damage to this fighter's Range 1 Attack actions.
If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter.
|B434||Trophy Belt||Gain 1 spent glory point when this fighter's Attack action takes an adjacent enemy fighter out of action. Gain 1 unspent glory point instead if the target was a Quarry.
|G14||Distraction||Choose one enemy fighter and push them 1 hex.||-||-||-||NewestDuplicate||19/23 (82.61%)|