# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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N302 | Calculated Risk |
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Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action. | 1 | - |
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? | - | |||
N319 | Fired Up |
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Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - |
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- | - | |||
N326 | Great Gains |
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Score this in an end phase if you gained at least 5 glory points in this round. | 2 | - |
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- | - | |||
N357 | Opening Gambit |
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Score this in an end phase if you scored at least one objective card in the preceding action phase. | 1 | - |
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- | - | |||
N367 | Singled Out |
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Score this in an end phase if a surviving friendly fighter has three or more upgrades. | 1 | - |
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- | - | |||
N368 | Solid Gains |
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Score this in an end phase if you gained at least 3 glory points in this round. | 1 | - |
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- | - | |||
N401 | Commanding Stride |
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Push your leader up to three hexes. They must end this push on a starting hex. | - | - |
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- | - | |||
N436 | Pit Trap |
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Reaction: Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage. | - | - |
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? | - | |||
N503 | Gloryseeker |
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+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - |
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- | - | |||
N550 | Tome of Offerings |
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Katophrane Tome If this fighter takes an enemy fighter out of action, gain 1 additional glory point. |
- | - |
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- | - | |||
B162 | Arm of the Everwinter |
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Surge: Score this immediately when your warband removes a feature token from the battlefield, or flips a feature token. | 1 | - |
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B164 | Butchering |
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Score this in an end phase if there are more enemy fighters out of action than surviving enemy fighters. | 2 | - |
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- | - | |||
B167 | Flush Them Out |
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Surge: Score this immediately if your warband pushes an enemy fighter that is not adjacent to your leader, and after the push they are adjacent to your leader. | 1 | - |
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- | - | |||
B172 | Unexpected Cunning |
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Surge: Score this immediately after playing your third or subsequent power card in the same phase. Restricted |
1 | - |
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- | - | |||
B175 | Frozen Earth |
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Pick a feature token in a hex that contains or is adjacent to your leader. Remove it from the battlefield. | - | Hrothgorn Mantrapper |
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- | - | |||
B179 | More Traps |
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Pick one feature token in a hex that contains or is adjacent to a friendly Bushwakka. Flip that token. | - | Bushwakka |
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- | - | |||
B182 | Ravenous Fury |
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Reaction: Play this after your leader's failed Range 1 Attack action. Your leader makes one Attack action. | - | Hrothgorn Mantrapper |
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- | - | 3/23 (13.04%) | ||
B184 | Famed Hunter |
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You can re-roll one attack dice in this fighter's attack rolls. | - | Hrothgorn Mantrapper |
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- | - | |||
B191 | Toughened Hide |
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When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1). Restricted |
- | Hunter |
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- | - | 3/23 (13.04%) | ||
B281 | Gathered Momentum |
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Surge, Hybrid: Score this immediately If: You score your second or subsequent surge objective card in a phase Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action. |
1 | - |
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- | - | 12/23 (52.17%) | ||
B311 | The Beast is Slain |
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Surge: Score this immediately after a friendly Hunter's Attack action that takes an enemy leader or enemy Quarry out of action. | 1 | - |
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B328 | Collapse |
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Pick three edge hexes in a single group with each hex in the group adjacent to at least one other hex in the group, and all in one player's territory. Each fighter in a hex you picked is dealt 1 damage. | - | - |
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- | - | 2/23 (8.7%) | ||
B341 | Frenzied Search |
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Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards. Restricted |
- | - |
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- | - | 5/23 (21.74%) | ||
B359 | Nightmare in the Shadows |
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Choose one enemy fighter and push them 1 hex. Restricted |
- | - |
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- | - | 4/23 (17.39%) | ||
B374 | Unexpected Peril |
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Pick one feature token in an empty hex in your territory. Flip that token. | - | - |
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- | - | |||
B396 | Great Fortitude |
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+1 Wounds. | - | - |
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- | NewestDuplicate | 17/23 (73.91%) | ||
B398 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | NewestDuplicate | 19/23 (82.61%) | ||
B403 | Hunter's Reflexes |
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This fighter is a Hunter. Reaction: Use this after an enemy fighter's activation, if that fighter is a Quarry. Push this fighter 1 hex closer to that enemy fighter. Forsaken Forsaken |
- | - |
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B417 | Predatory Instinct |
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This fighter is a Hunter. You can re-roll one dice in the attack rolls for this fighter's Attack actions that target a Quarry. | - | - |
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- | - | |||
B427 | Sting of the Ur-Grub |
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Ur-grub Aspect +1 Damage to this fighter's Range 1 Attack actions. If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter. |
- | - |
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- | - | 10/23 (43.48%) | ||
B434 | Trophy Belt |
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Gain 1 spent glory point when this fighter's Attack action takes an adjacent enemy fighter out of action. Gain 1 unspent glory point instead if the target was a Quarry. Restricted |
- | Hunter |
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- | - | |||
G14 | Distraction |
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Choose one enemy fighter and push them 1 hex. | - | - |
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- | NewestDuplicate | 19/23 (82.61%) |