# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N302 | Calculated Risk | Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action. | 1 | - | ? | - | ||||||
N319 | Fired Up | Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - | - | - | ||||||
N368 | Solid Gains | Score this in an end phase if you gained at least 3 glory points in this round. | 1 | - | - | - | ||||||
N404 | Countercharge | Reaction: Play this after an enemy fighter's Move action that is part of a Charge action. Choose a friendly fighter and push them up to three hexes. They must end this push adjacent to the enemy fighter. | - | - | ? | NVduplicate | ||||||
N503 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NVduplicate | 29/37 (78.38%) | |||||
N550 | Tome of Offerings | Katophrane Tome If this fighter takes an enemy fighter out of action, gain 1 additional glory point. |
- | - | - | - | ||||||
B100 | Cruel Hunters | Dual: Score this in an end phase If: Two or more enemy fighters are out of action And: One or more friendly fighters are in enemy territory. Restricted |
2 | - | - | - | ||||||
B104 | Loaded with Plunder | Score this in an end phase if one or more friendly fighters have three or more upgrades. | 2 | - | ? | - | 2/37 (5.41%) | |||||
B110 | Furious Reprisal | Reaction: Play this after an enemy fighter's Attack action that targeted a friendly fighter. That friendly fighter makes an Attack action that must target that enemy fighter, and you can re-roll any number of dice in the attack roll. | - | - | - | - | 2/37 (5.41%) | |||||
B112 | Narrow Escape | Reaction: Play this when a friendly fighter is dealt damage, before placing wound tokens on their fighter card. Reduce that damage by 1, to a minimum of 1. | - | - | ? | - | 2/37 (5.41%) | |||||
B116 | Unbridled Ferocity | Reaction: Play this after a friendly fighter's failed Snarlfang's Jaws Attack action. That fighter makes a Snarlfang's Jaws Attack action. | - | - | - | - | 2/37 (5.41%) | |||||
B118 | Vindictive Attack | +2 Dice to the first Attack action made by a friendly fighter in the next activation. | - | - | - | - | 2/37 (5.41%) | |||||
B119 | Bonded | When this fighter makes an Attack action that targets an adjacent enemy fighter, or is the target of an Attack action made by an adjacent enemy fighter, this fighter is considered to have one additional supporting fighter. Restricted |
- | - | - | - | ||||||
B122 | Embittered Survivor | +1 Wounds. | - | - | - | - | ||||||
B126 | Loping Strides | +2 Move. | - | - | - | - | ||||||
B270 | Brought to Bay | Surge, Dual: Score this immediately If: A friendly Hunter makes an Attack action that takes an enemy fighter out of action And: That enemy fighter was in enemy territory. |
1 | - | ? | - | ||||||
B281 | Gathered Momentum | Surge, Hybrid: Score this immediately If: You score your second or subsequent surge objective card in a phase Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action. |
1 | - | - | - | ||||||
B288 | Master of Battle | Score this in an end phase if one surviving friendly fighter took three or more actions in the previous phase. | 1 | - | - | - | ||||||
B301 | Show of Force | Surge, Hybrid: Score this immediately after an activation If: Three or more friendly fighters are in enemy territory Or: One or more friendly fighters each have three or more upgrades. |
1 | - | - | - | ||||||
B304 | Steady Assault | Surge: Score this immediately after the same friendly fighter's third or subsequent Attack action in a single phase. | 1 | - | - | - | ||||||
B307 | Team Effort | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter made one or more actions in the previous phase. |
1 | - | - | - | ||||||
B368 | Snare | Reaction: Play this during a friendly Hunter's Attack action, after it drives back an enemy fighter. The enemy fighter is dealt 1 damage. | - | - | - | - | ||||||
B373 | Tracking | +1 Move to the first fighter to make a Move action in the next activation. +2 Move instead if that fighter is a Hunter. | - | - | - | - | ||||||
B390 | Bloody Axe | 1 Fury 3 2 If this fighter has 2 or more wound tokens, double the Damage characteristic of this Attack action. |
- | - | - | - | ||||||
B396 | Great Fortitude | +1 Wounds. | - | - | - | BGduplicate | 17/37 (45.95%) | |||||
B398 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | BGduplicate | 31/37 (83.78%) | |||||
B434 | Trophy Belt | Gain 1 spent glory point when this fighter's Attack action takes an adjacent enemy fighter out of action. Gain 1 unspent glory point instead if the target was a Quarry. | - | Hunter | - | - | ||||||
G3 | Cover Ground | Surge: Score this immediately after a friendly fighter makes a Move action in which they enter 6 or more hexes. | 1 | - | ? | NewestDuplicate | ||||||
G14 | Distraction | Choose one enemy fighter and push them 1 hex. | - | - | ? | NewestDuplicate | ||||||
G20 | No Time | Power cards cannot be played until after the next activation. | - | - | ? | BGduplicate | ||||||
G22 | Spectral Wings | +2 Move to the first fighter to make a Move action in the next activation. | - | - | - | NewestDuplicate | ||||||
A39 | Vision of Glory | Reaction: After an activation, spend 1 glory point. If you do, remove one Move token or one Charge token from this fighter. Then discard this upgrade. | - | - | ? | - |