# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N299 | Branching Fate |
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Score this immediately if you roll three or more dice in an attack or defence roll and they all show a different symbol. | 1 | - |
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- | NVduplicate | 7/24 (29.17%) | ||
N342 | Loner |
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Score this in an end phase if at least one surviving friendly fighter has no other fighter within three hexes. | 1 | - |
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- | - | |||
N357 | Opening Gambit |
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Score this in an end phase if you scored at least one objective card in the preceding action phase. | 1 | - |
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- | - | |||
N543 | Sudden Growth |
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-2 Move (to a minimum of 0), +2 Wounds. | - | - |
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- | - | |||
P49 | Blazing Soul |
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This fighter is Inspired and cannot be un-Inspired. This upgrade cannot be applied to a fighter that cannot be Inspired. | - | - |
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- | - | |||
P56 | Spectral Armour |
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If this fighter's Defence characteristic is ![]() |
- | - |
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- | - | |||
D35 | Dominion of Death |
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Score this in the third end phase if you have scored the most objective cards. | 3 | - |
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- | - | |||
D36 | Fleeting Memories |
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Surge: Score this immediately when a friendly fighter finishes a Move action and entered two or more different hexes that contained an objective during that Move action. Restricted |
1 | - |
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- | - | |||
D38 | Ghostly Torment |
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Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Two or more surviving fighters each have one or more wound tokens. |
2 | - |
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- | - | |||
D39 | Inescapable Hunger |
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Surge: Score this immediately when a friendly fighter makes a Move action through one or more blocked hexes and ends that Move action adjacent to an enemy fighter. | 1 | - |
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- | - | |||
D41 | Nexus of Terror |
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Score this in an end phase if your warband holds the most objectives. | 2 | - |
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- | - | |||
D42 | One Will |
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Surge, Dual: Score this immediately If: Your warband holds one or more even numbered objectives And: Your warband holds one or more odd numbered objectives. Restricted |
1 | - |
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? | - | |||
D45 | Call of the Grave |
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Choose an enemy fighter and push them up to two hexes towards a friendly fighter. | - | - |
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- | - | |||
D46 | Chilling Scream |
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Your opponents cannot play power cards. This persists until the end of the power step. | - | - |
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- | - | |||
D47 | Dissipate |
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Reaction: Play this during an Attack action, before the attack roll. Choose a friendly fighter. That fighter gains Innate (![]() |
- | - |
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- | - | |||
D50 | Frightful Aspect |
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Push an enemy fighter up to one hex. | - | - |
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? | - | |||
D52 | Soaring Spite |
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Double the Move characteristic of the first friendly fighter to make a Move action (not as part of a Charge action) in the next activation. | - | - |
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- | - | |||
D55 | Arcane Siphon |
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Action: Choose one enemy fighter within three hexes of this fighter. Pick one of that fighter's upgrades. That upgrade is discarded. Roll an attack dice. On a roll of ![]() ![]() |
- | - |
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- | - | |||
D56 | Debilitating Aura |
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The Attack actions of adjacent enemy fighters have -1 Dice (to a minimum of 1). | - | - |
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- | - | |||
D63 | Swooping Dash |
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+2 Move. | - | - |
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- | - | |||
D64 | Veil of Grief |
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+1 Wounds. | - | - |
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- | - | |||
B281 | Gathered Momentum |
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Surge, Hybrid: Score this immediately If: You score your second or subsequent surge objective card in a phase Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action. |
1 | - |
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- | - | |||
B314 | To the End |
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Score this in an end phase if there are no cards left in your power deck. | 2 | - |
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- | - | |||
B341 | Frenzied Search |
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Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards. | - | - |
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- | - | |||
B363 | Restless Prize |
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Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. | - | - |
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? | - | |||
B396 | Great Fortitude |
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+1 Wounds. | - | - |
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- | BGduplicate | 13/24 (54.17%) | ||
B398 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | BGduplicate | 22/24 (91.67%) | ||
B431 | Survival Instincts |
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This fighter is a Quarry. If this fighter is a Quarry, this fighter is on Guard. | - | - |
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? | - | |||
G3 | Cover Ground |
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Surge: Score this immediately after a friendly fighter makes a Move action in which they enter 6 or more hexes. | 1 | - |
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? | NewestDuplicate | |||
G13 | Daylight Robbery |
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Roll one attack dice. On a roll of ![]() ![]() Restricted |
- | - |
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- | BGduplicate | 2/24 (8.33%) | ||
G14 | Distraction |
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Choose one enemy fighter and push them 1 hex. | - | - |
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? | NewestDuplicate | |||
G22 | Spectral Wings |
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+2 Move to the first fighter to make a Move action in the next activation. | - | - |
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? | NewestDuplicate |