# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N262 | Domain Denied | Score this in an end phase if no enemy fighters are holding objectives. | 1 | - | - | - | ||||||
N263 | Glade's Last Hope | Score this in an end phase if at least 3 wound tokens were removed from the fighter cards of friendly fighters in the preceding action phase. | 1 | - | - | - | ||||||
N265 | Lithe Spirits | Score this immediately if your warband makes its second or subsequent reaction in this phase. | 1 | - | - | - | ||||||
N266 | Reclaim the Lamentiri | Score this in an end phase if you hold all the objectives in at least one player's territory. | 2 | - | - | - | ||||||
N267 | Show No Mercy | Score this in an end phase if 3 or more enemy fighters are out of action. | 1 | - | - | - | ||||||
N268 | Song of Hatred | Score this immediately if your warband successfully casts their second or subsequent spell in this phase. | 1 | - | - | - | ||||||
N269 | Strike Swiftly | Score this immediately if a friendly fighter takes an enemy fighter out of action with a Charge action. | 1 | - | - | - | ||||||
N270 | Vengeful Revenants | Score this in an end phase if at least one friendly fighter is out of action, and at least twice as many enemy fighters as friendly fighters are out of action. | 2 | - | - | - | ||||||
N272 | Healing Amphora | Choose a friendly Gallanghann or a friendly fighter adjacent to a friendly Gallanghann and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from that fighter's fighter card. Otherwise remove up to one wound token from that fighter's fighter card. | - | - | - | - | ||||||
N273 | Last Guardians | Choose a friendly fighter that does not have a Guard token. Place a Guard token next to them. | - | - | - | - | ||||||
N274 | Leech Power | Play this only if a friendly Ylthari is holding an objective. Remove that objective from the battlefield and remove up to one wound token from that Ylthari's fighter card. | - | - | - | - | ||||||
N276 | Pangs of the Great Lack | Gambit Spell (Focus): If this spell is cast, choose an enemy fighter within five hexes of the caster. That fighter suffers 1 damage. | - | - | - | - | ||||||
N277 | Revenant Rage | The first Attack action in the next activation has +1 Dice. | - | - | - | - | ||||||
N279 | Strength of the Burgeoning | Gambit Spell (Channel): If this spell is cast, the first Attack action with a Range of 1 or 2 in the next activation has +1 Damage. | - | - | - | - | ||||||
N281 | Cage of Thorns | 3 Focus - 1 If this Attack action succeeds, place a Move token next to the target. |
- | Ylthari | - | - | ||||||
N282 | Constant Growth | +1 Wounds. | - | - | - | - | ||||||
N290 | Warding Stance | +1 Defence. | - | Gallanghann of the Glade | - | - | ||||||
N345 | Magical Storm | Score this in an end phase if your warband successfully cast four or more spells in the preceding action phase. | 2 | - | - | - | ||||||
N465 | Terrifying Visage | Gambit Spell (Focus): If this spell is cast, enemy fighters adjacent to the caster have -1 Dice, to a minimum of 1, when they make Attack actions. This spell persists until the caster is out of action. | - | - | - | - | ||||||
N493 | Duellist's Speed | Reaction: After this fighter's Attack action, push them up to one hex. | - | - | ? | NVduplicate | 2/44 (4.55%) | |||||
N557 | Well of Power | While this fighter is Inspired, you can roll an extra dice when they attempt to cast a spell. | - | Wizard | - | - | ||||||
P24 | Spitethorn Arrow | (Errata update) The Ensnare keyword replaces the similar ability on this card. 4 Smash 3 2 Rolls of Dodge are not successes against this Attack action. Discard this card after making this Attack action. |
- | Ahnslaine | - | - | ||||||
P31 | Overpower | Score this immediately when a friendly fighter successfully casts a spell if there were one or more Critical success in the casting roll. | 1 | - | - | - | ||||||
P35 | Strange Demise | Score this immediately when an enemy fighter is taken out of action by a spell that damaged them or by a spell Attack action that damaged them. | 1 | - | - | - | ||||||
P36 | Warning Shot | Score this immediately when a friendly fighter's Attack action with a Range of 3 or more fails. | 1 | - | - | - | ||||||
P44 | Seggut's Salvo | Gambit Spell (ChannelChannel): If this spell is cast, choose an enemy fighter within three hexes of the caster. The fighter you chose suffers 1 damage and you can push them one hex - this push must take them further away from the caster. | - | - | - | - | ||||||
P46 | Sorcerous Flourish | Reaction: Play this after resolving a spell cast by a friendly fighter that damaged one or more enemy fighters. Choose one of those enemy fighters. That fighter suffers 1 damage. | - | - | - | - | ||||||
P48 | Upper Hand | Reaction: Play this during a friendly fighter's Attack action, when the attack roll and defence roll are compared. If the rolls are tied, add one success to the attack roll. Forsaken |
- | - | - | - | ||||||
P50 | Eldritch Ward | When this fighter suffers damage, reduce that damage by 1 to a minimum to 1. | - | Wizard | - | - | ||||||
P54 | Prized Vendetta | (Errata update) When you give a fighter this upgrade, choose an enemy fighter. You can re-roll any number of dice in this fighter's attack rolls for Attack actions that target the chosen fighter. | - | - | - | - | ||||||
P56 | Spectral Armour | If this fighter's Defence characteristic is Dodge, they have +1 Defence. | - | - | - | - | ||||||
P57 | Spiritbond | When you apply this upgrade, choose a friendly fighter other than the one who receives this upgrade. While the fighter you chose is on the battlefield, they are always considered to be supporting this fighter. | - | - | - | - |