# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N235 | Headshot | Score this immediately if a friendly fighter scores a critical hit with an Attack action with a Range of 3 or more. | 1 | - | ? | - | ||||||
N237 | Live by the Code | Score this in an end phase if you did not discard any objective cards in the preceding action phase. If you do, you cannot discard any objective cards in this end phase. | 1 | - | - | - | ||||||
N248 | Seek the Skyvessel | Choose up to two friendly fighters and make a Move action with each of them. | - | - | - | - | ||||||
N252 | Ancestral Fortitude | +1 Wounds. | - | - | - | - | ||||||
N257 | Magmalt Draught | Reaction: During an Attack action or gambit that will damage this fighter, discard this card. Reduce the damage suffered by 1, to a minimum of 1. | - | - | - | - | ||||||
N260 | Rapid Reload | Reaction: After this fighter's first Aethermatic Volley Gun Attack action in a round, they can make that Attack action again. | - | Enrik Ironhail | - | - | ||||||
N319 | Fired Up | Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - | - | - | ||||||
N320 | Frugal | Score this in an end phase if you have at least 3 unspent glory points. | 1 | - | - | - | ||||||
N338 | Keep Chopping | Score this in an end phase if your warband made an Attack action in four or more activations in the preceding action phase. | 2 | - | ? | - | ||||||
N347 | Martyred | Score this immediately if the first fighter taken out of action in this round is a friendly fighter. | 1 | - | ? | - | ||||||
N385 | What Armour? | Score this immediately if a friendly fighter's Attack action with Cleave succeeds. | 1 | - | - | - | ||||||
N400 | Centre of Attention | Choose a fighter and push all other fighters that are within two hexes of that fighter up to one hex so that they are closer to that fighter in an order you choose. If a fighter cannot be pushed in this way, do not push them. | - | - | - | NVduplicate | 19/44 (43.18%) | |||||
N420 | Haymaker | +2 Dice for the first Attack action made by a friendly fighter in the next activation. You cannot make defence rolls for that fighter. The latter effect persists until that fighter is out of action or the end of the round, whichever happens first. | - | - | - | - | ||||||
N436 | Pit Trap | Reaction: Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage. | - | - | - | - | ||||||
N461 | Stand and Shoot | Reaction: Play this after an enemy fighter's Move action that is part of a Charge action. Choose a friendly fighter that is adjacent to them, and make an Attack action with that fighter that has a Range of 3 or more. It must target the enemy fighter, and that fighter cannot be driven back by this Attack action. | - | - | - | - | ||||||
N476 | Archer's Focus | You can re-roll one dice in the attack roll each time this fighter makes an Attack action with a Range of 3 or more. | - | - | - | - | ||||||
N499 | Faneway Crystal | When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - | ? | - | ||||||
N501 | Fighter's Ferocity | (Errata update) The Grievous 1 keyword replaces the similar ability on this card. If you score a critical hit when making an Attack action with this fighter, that Attack action has +1 Damage. Restricted |
- | - | - | NVduplicate | 6/44 (13.64%) | |||||
N503 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NVduplicate | 35/44 (79.55%) | |||||
N529 | Potion of Rage | Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved. | - | - | ? | - | ||||||
P19 | Steady Aim | Score this immediately when a friendly fighter's attack roll includes only successes. | 1 | - | - | - | ||||||
P20 | Duardin Resilience | The first time a friendly fighter suffers any amount of damage in the next activation, they only suffer 1 damage. | - | - | - | - | ||||||
P36 | Warning Shot | Score this immediately when a friendly fighter's Attack action with a Range of 3 or more fails. | 1 | - | - | - | ||||||
P54 | Prized Vendetta | (Errata update) When you give a fighter this upgrade, choose an enemy fighter. You can re-roll any number of dice in this fighter's attack rolls for Attack actions that target the chosen fighter. | - | - | - | - | ||||||
P57 | Spiritbond | When you apply this upgrade, choose a friendly fighter other than the one who receives this upgrade. While the fighter you chose is on the battlefield, they are always considered to be supporting this fighter. | - | - | - | - | ||||||
B262 | Aggressive Strategy | Score this in an end phase if you have scored 5 or more surge objective cards. | 2 | - | - | - | ||||||
B296 | Perfect Match | Score this in an end phase if you have scored 10 or more objectives. | 4 | - | - | - | ||||||
B354 | Lucky Escape | Reaction: Play this when a friendly fighter is dealt 1 damage precisely. That damage is not dealt to them. | - | - | ? | - | ||||||
B367 | Sitting Target | The first Attack action made by a friendly fighter in the next activation has +1 Dice and Ensnare if the target has no Move or Charge tokens. | - | - | - | - | ||||||
G1 | Bold Conquest | Surge, Dual: Score this immediately after an activation If: Your leader made a Charge action in that activation And: your leader is holding an objective. |
1 | - | - | - | ||||||
G14 | Distraction | Choose one enemy fighter and push them 1 hex. | - | - | ? | NewestDuplicate | ||||||
G17 | Jealous Defence | Choose one friendly fighter with no Charge tokens holding an objective. The chosen fighter makes one Attack action. | - | - | - | - | ||||||
G22 | Spectral Wings | +2 Move to the first fighter to make a Move action in the next activation. | - | - | - | NewestDuplicate | ||||||
G23 | Grim Tenacity | This fighter cannot be driven back. | - | - | - | - |