# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
277 | No Remorse | Score this immediately if one of your fighters takes an enemy fighter out of action with an Attack action with a Damage characteristic greater than the target's Wounds characteristic. | 1 | - | - | SSduplicate | ||||||
305 | Victorious Duel | Score this immediately if your leader takes an enemy leader out of action. | 2 | - | - | SSduplicate | ||||||
391 | Great Strength | +1 Damage to all Attack actions with a Range of 1 or 2. | - | - | - | SSduplicate | 27/30 (90%) | |||||
N205 | Demolished | Score this immediately if a friendly fighter takes an enemy fighter out of action with an Attack action with a Damage characteristic of 5 or more. Forsaken Forsaken |
1 | - | - | - | ||||||
N211 | Protect the Lair | Score this in the third end phase if there are no enemy fighters in your territory. Forsaken Forsaken |
2 | - | - | - | ||||||
N213 | Brutal Savagery | The first Attack action made by a friendly fighter in the next activation has +1 Dice. Forsaken Forsaken |
- | - | - | - | ||||||
N218 | Predatory Growls | Choose an enemy fighter and push them one hex. Forsaken Forsaken |
- | - | - | - | ||||||
N222 | Wind Up | +1 Damage to the first Attack action with a Range of 1 or 2 made by a friendly fighter in the next activation. Forsaken Forsaken |
- | - | - | - | ||||||
N223 | Blooming Spores | +1 Damage to this fighter's Attack actions with a Range of 1 or 2. Forsaken Forsaken |
- | Mollog the Mighty | - | - | ||||||
N373 | Strong Start | Score this immediately if the first fighter taken out of action in this round is an enemy fighter. | 1 | - | ? | NVduplicate | ||||||
N409 | Determined Effort | +1 Dice for the first Attack action in the next activation. | - | - | - | NVduplicate | ||||||
N504 | Great Fortitude | +1 Wounds. | - | - | - | NVduplicate | 14/30 (46.67%) | |||||
P16 | Territorial | Score this in an end phase if no enemy fighters are in your territory. | 1 | - | - | - | ||||||
B275 | Denial | Score this in the third end phase if there are no enemy fighters in your territory. | 3 | - | - | BGduplicate | ||||||
B288 | Master of Battle | Score this in an end phase if one surviving friendly fighter took three or more actions in the previous phase. | 1 | - | - | - | ||||||
B362 | Quick Search | Play this only if your warband holds one or more objectives. Draw up to 2 power cards. | - | - | - | - | ||||||
B429 | Strength of Terror | This fighter is a Quarry. If this fighter is a Quarry, +1 Dice to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | - | ||||||
G1 | Bold Conquest | Surge, Dual: Score this immediately after an activation If: Your leader made a Charge action in that activation And: your leader is holding an objective. |
1 | - | - | - | ||||||
G17 | Jealous Defence | Choose one friendly fighter with no Charge tokens holding an objective. The chosen fighter makes one Attack action. | - | - | - | - | ||||||
A23 | Deserved Confidence | This fighter has the following cumulative benefits, depending on how many upgrades they have: 3+: +1 Wound and this fighter cannot be driven back. 5+: +1 Move 9+: This fighter's Attack actions have Innate (Fury Smash). |
- | - | - | - | ||||||
DC283 | Hungry for Victory | Score this in an end phase if one or more friendly fighters each have two or more Hunger counters. | 1 | - | - | - | ||||||
DC287 | Intimidating Display | Hybrid: Score this in an end phase if: A surviving friendly fighter has a higher Wounds characteristic than any other surviving fighter Or: Three or more friendly fighters are in enemy territory. |
1 | - | - | - | ||||||
DC315 | Savage Exemplar | Surge: Score this immediately after your leader's Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
DC361 | Ferocious Blow | +1 Damage to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation. In addition, that Attack action has Cleave if that friendly fighter has one or more Hunger counters. |
- | - | - | - | ||||||
DC371 | Hungry Advance | Choose one friendly fighter. Push that fighter 1 hex towards the closest enemy fighter. Then give the chosen fighter one Hunger counter. | - | - | - | - | ||||||
DC384 | Macabre Feast | Reaction: Play this after a friendly fighter's Attack action that takes an adjacent enemy fighter out of action. Remove any number of Hunger counters from the friendly fighter, then Heal (X) that fighter, where X is the number of Hunger counters removed. | - | - | - | - | ||||||
DC392 | Outrun Death | Choose one fighter. That fighter is a Quarry. If that fighter is a Quarry, that fighter has +2 Move. This effect persists until the end of the round or until that fighter is taken out of action. | - | - | - | - | ||||||
DC426 | Awesome Appetite | Each time this fighter makes an Attack action that takes an adjacent target out of action, Heal (1) this fighter and give this fighter one Hunger counter. | - | - | - | - | ||||||
DC450 | Hunger for Success | After each activation in which this fighter made one or more Attack actions, give this fighter one Hunger counter. Reaction: After this fighter's failed Attack action, remove three of this fighter's Hunger counters. If you do, this fighter makes an Attack action. If that Attack action fails, deal 1 damage to this fighter. |
- | - | ? | - | ||||||
DC453 | Hungry Armour | Give this fighter one Hunger counter at the beginning of each round. If this fighter has one or more Hunger counters, you can re-roll one defence dice in this fighter's defence rolls. | - | - | - | - | ||||||
DC455 | Inured by Hunger | Reaction: Use this during an Attack action that targets this fighter, after the determine success step. If you do, remove all of this fighter's Hunger counters. Reduce the damage dealt to this fighter by that Attack action by the number of counters removed, to a minimum 1. | - | - | - | - | ||||||
DC477 | Savage Speed | This fighter is a Hunter. +2 Move. -1 Defence (to a minimum of 1). |
- | - | - | - |