Shared deck
Mollog's Mob
Destruction
Card sets (2)
Play formats
Cards: 6 | 29 non-Rivals card/s
Not valid:
Championship Nemesis Rivals Relic Open
Objectives (11)
Total glory - 14
6 |
4 |
1
0 | 0
Gambits (9)
You must include at least 20 Power cards.
9 | 0
Upgrades (9)
You must include at least 20 Power cards.
6 | 3
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N204 | Carnage | Score this in an end phase if your warband took three or more enemy fighters out of action in the preceding action phase. Forsaken Forsaken |
2 | - | - | - | ||||||
N205 | Demolished | Score this immediately if a friendly fighter takes an enemy fighter out of action with an Attack action with a Damage characteristic of 5 or more. Forsaken Forsaken |
1 | - | - | - | ||||||
N206 | Earn Your Keep | Score this immediately if an enemy fighter is taken out of action by an Attack action made by a friendly fighter other than Mollog. Forsaken Forsaken |
1 | - | - | - | ||||||
N211 | Protect the Lair | Score this in the third end phase if there are no enemy fighters in your territory. Forsaken Forsaken |
2 | - | - | - | ||||||
N213 | Brutal Savagery | The first Attack action made by a friendly fighter in the next activation has +1 Dice. Forsaken Forsaken |
- | - | - | - | ||||||
N215 | Flit | Push a friendly Bat Squig up to three hexes. This push can take them through occupied hexes but must end in an empty hex. Forsaken Forsaken |
- | - | - | - | ||||||
N218 | Predatory Growls | Choose an enemy fighter and push them one hex. Forsaken Forsaken |
- | - | - | - | ||||||
N222 | Wind Up | +1 Damage to the first Attack action with a Range of 1 or 2 made by a friendly fighter in the next activation. Forsaken Forsaken |
- | - | - | - | ||||||
N223 | Blooming Spores | +1 Damage to this fighter's Attack actions with a Range of 1 or 2. Forsaken Forsaken |
- | Mollog the Mighty | - | - | ||||||
N224 | Foul Temper | You can re-roll one dice in each attack roll for this fighter's Attack actions. Forsaken Forsaken |
- | - | - | - | ||||||
N226 | Inescapable Jaws | Both Fury and Smash symbols are successes in the attack roll when this fighter makes a Charge action. Forsaken Forsaken |
- | Bat Squig | - | - | ||||||
N227 | Jabbertoad | 3 Fury 3 1 Forsaken Forsaken |
- | Mollog the Mighty | - | - | ||||||
N320 | Frugal | Score this in an end phase if you have at least 3 unspent glory points. | 1 | - | - | - | ||||||
N322 | Get Thee Hence | Score this immediately if a friendly fighter's Attack action drives an enemy fighter back two or more hexes. | 1 | - | ? | - | ||||||
N323 | Giant-slayer | Score this immediately if your warband takes a fighter with a Wounds characteristic of 5 or more out of action. | 2 | - | - | - | ||||||
N328 | Heroic Effort | Score this in an end phase if you activated the same fighter four times in the preceding action phase. | 1 | - | - | - | ||||||
N348 | Massive Overkill | Score this immediately if a friendly fighter takes an enemy fighter out of action with an Attack action that deals an amount of damage that is at least twice the target's Wounds characteristic. | 1 | - | - | - | ||||||
N363 | Press the Advantage | Score this in an end phase if you have more glory points than an opponent. | 1 | - | - | - | ||||||
N401 | Commanding Stride | Push your leader up to three hexes. They must end this push on a starting hex. | - | - | - | NVduplicate | 4/37 (10.81%) | |||||
N444 | Shadowed Step | Choose a friendly fighter with no Move or Charge tokens and place them on an empty hex in no one's territory. Place a Move token next to them. | - | - | - | - | ||||||
N467 | Transfixing Stare | Choose an enemy fighter within two hexes of a friendly fighter and place a Move token next to them. | - | - | - | - | ||||||
N477 | Bag of Tricks | Action: Search your power deck for a card, reveal it and add it to your hand. Then shuffle your power deck and place a Charge token next to this fighter. | - | - | - | NVduplicate | ||||||
N551 | Tome of Vitality | Katophrane Tome +1 Wounds. |
- | - | - | - | ||||||
P16 | Territorial | Score this in an end phase if no enemy fighters are in your territory. | 1 | - | - | - | ||||||
P17 | Horrible Grin | Reaction: Play this after an enemy fighter's Attack action with a Range of 1 that targets a friendly Mollog but does not take that Mollog out of action. The enemy fighter is no longer Inspired, and cannot be Inspired. This effect persists. | - | - | - | - | ||||||
P18 | Spark of Sentience | Reaction: After this fighter's activation, draw a power card. | - | Bat Squig, Spiteshroom, Stalagsquig | - | - | ||||||
P25 | Burst of Speed | Score this immediately when a friendly fighter makes their second or subsequent Move action in this phase. | 1 | - | - | - | ||||||
P41 | Inspired Attack | The first Attack action with a Range of 1 made by an Inspired friendly fighter in the next activation has +1 Dice and +1 Damage. | - | - | - | NVduplicate | 5/37 (13.51%) | |||||
P48 | Upper Hand | Reaction: Play this during a friendly fighter's Attack action, when the attack roll and defence roll are compared. If the rolls are tied, add one success to the attack roll. Forsaken |
- | - | - | - | ||||||
P49 | Blazing Soul | This fighter is Inspired and cannot be un-Inspired. This upgrade cannot be applied to a fighter that cannot be Inspired. | - | - | - | - | ||||||
P54 | Prized Vendetta | (Errata update) When you give a fighter this upgrade, choose an enemy fighter. You can re-roll any number of dice in this fighter's attack rolls for Attack actions that target the chosen fighter. | - | - | - | - | ||||||
P57 | Spiritbond | When you apply this upgrade, choose a friendly fighter other than the one who receives this upgrade. While the fighter you chose is on the battlefield, they are always considered to be supporting this fighter. | - | - | - | - |