Warhammer Underworlds Masters Germany - 4th place
|243||Change of Tactics||Score this immediately if a friendly fighter on Guard makes a Charge action.
|250||Crushing Force||Score this immediately if a friendly fighter makes a successful attack that deals at least twice as much damage as is needed to take their target out of action.||1||-||-||-|
|274||Miraculous Escape||Score this immediately if one of your fighters is the target of an enemy Attack action with a Dice characteristic of 3 or more that fails.||1||-||-||-|
|291||Superior Tactician||Score this in the third end phase if you have scored six or more other objective cards.
|330||Healing Potion||Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from them. Otherwise remove one wound token from them.||-||-||-||SSduplicate||2/56 (3.57%)|
|334||Inspiration Strikes||Choose a friendly fighter. They become Inspired.||-||-||?||-|
|346||Parry||The first time one of your fighters is targeted in the next activation, roll an extra defence dice. When counting your successes, ignore one of the defence dice.||-||-||-||-|
|348||Ready for Action||Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
|362||Spoils of Battle||Play an upgrade card. This doesn't cost a glory point.||-||-||-||-|
|372||Twist the Knife||Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action.
|376||Awakened Weapon||You can re-roll one attack dice each time this fighter makes an Attack action.
|377||Blessed Armour||When you roll a Critical success for this fighter when they are targeted by an Attack action, remove one wound token from them before any damage is dealt.||-||-||?||-|
3 Fury 3 1
|433||Trusted Defender||You can re-roll one defence dice for this fighter when they are the target of an Attack action.||-||-||?||-|
|L24||Shining Example||Score this in an end phase if your leader is on the battlefield and Inspired.||1||-||-||-|
|N148||Consecrated Area||Score this in an end phase if there are no enemy fighters adjacent to your fighters.||1||-||-||NewestDuplicate|
|N151||Lightning Strikes||Score this immediately if an enemy fighter is taken out of action by a Charge action made by one of your fighters.||1||-||-||NewestDuplicate|
|N152||Seize Ground||Score this in an end phase if you hold an objective in enemy territory.||1||-||-||NewestDuplicate|
|N155||Heroic Guard||Choose a friendly fighter and put them on Guard.||-||-||-||NewestDuplicate|
|N156||Peal of Thunder||Choose any enemy fighter and push them one hex in any direction.||-||-||-||NewestDuplicate|
|N161||Tireless Assault||Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter.||-||-||?||NewestDuplicate|
|N165||Blessed by Sigmar||+1 Wounds.||-||-||-||NewestDuplicate|
|N168||Fatal Riposte||Reaction: During an Attack action that targets this fighter and fails, roll an attack dice. On a roll of Smash or Critical success this fighter cannot be driven back and they can make an Attack action. It must target the attacker.||-||Severin Steelheart||?||NewestDuplicate|
|N169||Heroic Might||This fighter's Attack action gains Cleave.||-||Severin Steelheart, Obryn the Bold||-||NewestDuplicate|
|N310||Denial||Score this in the third end phase if there are no enemy fighters in your territory.||3||-||-||NVduplicate|
|N319||Fired Up||Score this in an end phase if at least one surviving friendly fighter is Inspired.||1||-||-||-|
|N340||Keep Them Guessing||(Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction).
|N385||What Armour?||Score this immediately if a friendly fighter's Attack action with Cleave succeeds.||1||-||-||-|
|N446||Sidestep||Choose a friendly fighter and push them one hex.||-||-||-||NVduplicate||15/56 (26.79%)|
|N504||Great Fortitude||+1 Wounds.||-||-||-||NVduplicate||17/56 (30.36%)|
|N506||Great Strength||+1 Damage to all Attack actions with a Range of 1 or 2.||-||-||-||NVduplicate||26/56 (46.43%)|
|N529||Potion of Rage||Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved.||-||-||?||-|