Faction

Steelheart's Champions - Steelheart's Champions


Card sets (12)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionLeadersNightvault core setThe Eyes of the Nine expansionZarbag's Gitz expansionSteelheart's Champions expansion


Organised play

0 | 5 - VALID

Objectives (12)

The Farstriders expansion - Change of Tactics (1)
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Sepulchral Guard expansion - Crushing Force (1)
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Spiteclaw's Swarm expansion - Miraculous Escape (1)
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Ironskull's Boyz expansion - Superior Tactician (3)
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Leaders - Shining Example (1)
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Steelheart's Champions expansion - Consecrated Area (1)
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Steelheart's Champions expansion - Lightning Strikes (1)
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Steelheart's Champions expansion - Seize Ground (1)
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Nightvault core set - Denial (3)
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The Eyes of the Nine expansion - Fired Up (1)
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Zarbag's Gitz expansion - Keep Them Guessing (2)
  • FAQ:

    Q: What are the actions I must take to score this objective?


    A: At least four different actions from this list:

    • Move (other than as part of a Charge)
    • Attack (other than as part of a Charge)
    • Charge
    • Guard
    • Another action on a fighter card

    Note that ‘another action on a fighter card’ is counted as a single type of action, so even if you have more than one other action on a fighter card available to you, only one will be counted.


    Current as at official Nightvault Designer's Commentary, November 2018


The Eyes of the Nine expansion - What Armour? (1)
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Total glory - 17
5 | 0 | 5 | 2

Gambits (10)

Core set - Healing Potion
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The Farstriders expansion - Inspiration Strikes
  • FAQ:

    Q: Can I play Inspiration Strikes on a fighter that is already Inspired?


    A: Yes.


    Current as at official Nightvault Designer's Commentary, November 2018


Ironskull's Boyz expansion - Parry
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The Chosen Axes expansion - Ready for Action
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Spiteclaw's Swarm expansion - Spoils of Battle
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The Farstriders expansion - Twist the Knife
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Steelheart's Champions expansion - Heroic Guard
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Steelheart's Champions expansion - Peal of Thunder
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Steelheart's Champions expansion - Tireless Assault
  • FAQ:

    Q: How do I use Tireless Assault with an Attack action that targets more than one enemy, such as Severin Steelheart’s Mighty Swing?


    A: An attack that targets more than one enemy is treated as a number of individual Attack actions performed one after the other, and each of those Attack actions is judged as succeeding or failing based on whether or not its target is damaged. If one of the Attack actions made as part of a Mighty Swing fails, you can play Tireless Assault (this can interrupt the Mighty Swing, and indeed will, unless the Attack action you are reacting to is the final Attack action made as part of Mighty Swing) to make another Attack action that targets the same fighter. This could be another Mighty Swing (allowing you to target other fighters as well). Once you have resolved the Reaction, if it interrupted Mighty Swing, you would then finish resolving Mighty Swing (unless that was no longer possible).


    Current as at official Nightvault Designer's Commentary, November 2018


Nightvault core set - Sidestep
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Upgrades (10)

Spiteclaw's Swarm expansion - Awakened Weapon
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Sepulchral Guard expansion - Blessed Armour
  • FAQ:

    Q: When a fighter with Blessed Armour is targeted by an attack do you roll a single dice separately to see if you roll a Critical Hit to heal or does it refer to the defence roll? If the latter, can you heal multiple wounds with multiple Critical Hit?


    A: This card uses the dice you roll for the fighter’s defence. You heal as many wounds as you roll Critical Hit.


    Current as at official Nightvault Designer's Commentary, November 2018


Magore's Fiends expansion - Dark Darts
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Magore's Fiends expansion - Trusted Defender
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Steelheart's Champions expansion - Blessed by Sigmar
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Steelheart's Champions expansion - Fatal Riposte
  • FAQ:

    Q: If I use Fatal Riposte against an enemy fighter who is using an Attack action that targets multiple fighters, and it takes that enemy fighter out of action or drives them back so that they are not within range of their remaining targets, what happens to the rest of their Attack action?


    A: As they can no longer resolve their action, it ends without being resolved any further.


    Q: If I use Fatal Riposte and Steelheart has an Attack action that targets all adjacent fighters (e.g. his Mighty Swing) can I use that Attack action rather than an Attack action that only targets the attacker?


    A: Yes, as long the attacker is one of the targets.


    Current as at official Nightvault Designer's Commentary, November 2018


Steelheart's Champions expansion - Heroic Might
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Nightvault core set - Great Fortitude
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Nightvault core set - Great Strength
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Zarbag's Gitz expansion - Potion of Rage
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# Name Name Faction Type Description Glory Restrictions Set FAQ Tags
243 Change of Tactics Universal Objective
Restricted
Score this immediately if a friendly fighter on Guard makes a Charge action
1 - The Farstriders expansion - -
250 Crushing Force Universal Objective Score this immediately if a friendly fighter makes a successful attack that deals at least twice as much damage as is needed to take their target out of action 1 - Sepulchral Guard expansion - -
274 Miraculous Escape Universal Objective Score this immediately if one of your fighters is the target of an enemy Attack action with a Dice characteristic of 3 or more that fails 1 - Spiteclaw's Swarm expansion - -
291 Superior Tactician Universal Objective Score this in the third end phase if you have scored six or more other objective cards 3 - Ironskull's Boyz expansion - -
330 Healing Potion Universal Ploy Choose a friendly fighter and roll a defence dice. On a roll of Shield or Critical Hit remove up to two wound tokens from them. Otherwise remove one wound token from them - - Core set - -
334 Inspiration Strikes Universal Ploy Choose a friendly fighter. They become Inspired - - The Farstriders expansion ? -
346 Parry Universal Ploy The first time one of your fighters is targeted in the next activation, roll an extra defence dice. When counting your successes, ignore one of the defence dice - - Ironskull's Boyz expansion - -
348 Ready for Action Universal Ploy
Restricted
Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action
- - The Chosen Axes expansion - -
362 Spoils of Battle Universal Ploy Play an upgrade card. This doesn't cost a glory point - - Spiteclaw's Swarm expansion - -
372 Twist the Knife Universal Ploy
Restricted
Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action
- - The Farstriders expansion - -
376 Awakened Weapon Universal Upgrade
Restricted
You can re-roll one attack dice each time this fighter makes an Attack action
- - Spiteclaw's Swarm expansion - -
377 Blessed Armour Universal Upgrade When you roll a Critical Hit for this fighter when they are targeted by an Attack action, remove one wound token from them before any damage is dealt - - Sepulchral Guard expansion ? -
383 Dark Darts Universal Upgrade

Hex 3 Sword 3 Damage 1
Cleave

- - Magore's Fiends expansion - -
433 Trusted Defender Universal Upgrade You can re-roll one defence dice for this fighter when they are the target of an Attack action - - Magore's Fiends expansion - -
L24 Shining Example Universal Objective Score this in an end phase if your leader is on the battlefield and Inspired 1 - Leaders - -
N148 Consecrated Area Steelheart's Champions Objective Score this in an end phase if there are no enemy fighters adjacent to your fighters 1 - Steelheart's Champions expansion - NVduplicate
N151 Lightning Strikes Steelheart's Champions Objective Score this immediately if an enemy fighter is taken out of action by a Charge action made by one of your fighters 1 - Steelheart's Champions expansion - NVduplicate
N152 Seize Ground Steelheart's Champions Objective Score this in an end phase if you hold an objective in enemy territory 1 - Steelheart's Champions expansion - NVduplicate
N155 Heroic Guard Steelheart's Champions Ploy Choose a friendly fighter and put them on Guard - - Steelheart's Champions expansion - NVduplicate
N156 Peal of Thunder Steelheart's Champions Ploy Choose any enemy fighter and push them one hex in any direction - - Steelheart's Champions expansion - NVduplicate
N161 Tireless Assault Steelheart's Champions Ploy Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter - - Steelheart's Champions expansion ? NVduplicate
N165 Blessed by Sigmar Steelheart's Champions Upgrade +1 Wounds - - Steelheart's Champions expansion - NVduplicate
N168 Fatal Riposte Steelheart's Champions Upgrade Reaction: During an Attack action that targets this fighter and fails, roll an attack dice. On a roll of Hammer or Critical Hit this fighter cannot be driven back and they can make an Attack action. It must target the attacker. - Steelheart Steelheart's Champions expansion ? NVduplicate
N169 Heroic Might Steelheart's Champions Upgrade This fighter's Attack action gains Cleave - Steelheart, Obryn Steelheart's Champions expansion - NVduplicate
N310 Denial Universal Objective Score this in the third end phase if there are no enemy fighters in your territory 3 - Nightvault core set - NVduplicate
N319 Fired Up Universal Objective
Restricted
Score this in an end phase if at least one surviving friendly fighter is Inspired
1 - The Eyes of the Nine expansion - -
N340 Keep Them Guessing Universal Objective Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card 2 - Zarbag's Gitz expansion ? -
N385 What Armour? Universal Objective Score this immediately if a friendly fighter's Attack action with Cleave succeeds 1 - The Eyes of the Nine expansion - -
N446 Sidestep Universal Ploy Choose a friendly fighter and push them one hex - - Nightvault core set - NVduplicate
N504 Great Fortitude Universal Upgrade +1 Wounds - - Nightvault core set - NVduplicate
N506 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2 - - Nightvault core set - NVduplicate
N529 Potion of Rage Universal Upgrade Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved - - Zarbag's Gitz expansion - -