Shared deck

The Starblood Stalkers The Starblood Stalkers
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Card sets (12)

Direchasm core setThe Starblood Stalkers expansionThe Crimson Court expansionHedkrakka's Madmob expansionElathain's Soulraid expansionEssential Cards PackSilent Menace Universal DeckArena Mortis 2 expansionHarrowdeep core setIllusory Might Universal DeckThe Exiled Dead expansionNethermaze core set


Play formats

Cards: 6 | 25 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Upgrades (10)

10 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
DC97 Astromatrix Alignment The Starblood Stalkers Objective Surge: Score this immediately after you flip a feature token in enemy territory.
1 - The Starblood Stalkers expansion - -  
DC102 Instinctive Tactics The Starblood Stalkers Objective Surge: Score this immediately after resolving your warband's second or subsequent reaction in the same phase.
1 - The Starblood Stalkers expansion - -  
DC106 The Great Plan The Starblood Stalkers Objective Dual: Score this in an end phase if:
You have scored six or more objective cards
And: You have scored one or more Surge objective cards, one or more Dual objective cards and one or more Hybrid objective cards.
3 - The Starblood Stalkers expansion - -  
DC109 Burst from the Shadows The Starblood Stalkers Ploy Choose up to two friendly Hunters. Push each chosen fighter up to 2 hexes.
- - The Starblood Stalkers expansion - -  
DC110 Huanchi's Device The Starblood Stalkers Ploy Pick one: push one enemy fighter 1 hex, or pick an opponent. That player picks three fighters from their warband and pushes each of them 1 hex. If they have fewer than three surviving fighters, they push each of their surviving fighters 1 hex.
- - The Starblood Stalkers expansion - -  
DC122 Heaven-blessed Weapon The Starblood Stalkers Upgrade +1 Dice and Knockback 1 to this fighter's Range 1 Attack actions.
- - The Starblood Stalkers expansion - -  
DC127 Unfeeling Resilience The Starblood Stalkers Upgrade When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1).
- - The Starblood Stalkers expansion - -  
DC272 Dominant Position Universal Objective Score this in an end phase if your warband holds more objectives than any other warband.
2 - Direchasm core set - -  
DC290 Lie in Wait Universal Objective Hybrid: Score this in an end phase if:
Three or more friendly Hunters hold objectives
Or: Two or more friendly fighters hold objectives, and each is a Quarry.
2 - Hedkrakka's Madmob expansion - -  
DC366 Heeded Instinct Universal Ploy Choose one friendly fighter. Push the chosen fighter 1 hex, or up to 2 hexes if that fighter is a Quarry.
- - Hedkrakka's Madmob expansion - -  
DC414 Symbiote's Call Universal Ploy Pick one feature token within 1 hex of one or more friendly fighters, then pick one: flip that token, or push one friendly fighter 1 hex so that they are in the same hex as that token.
- - Silent Menace Universal Deck - -  
DC447 Formidable Defence Universal Upgrade This fighter is a Quarry. If this fighter is a Quarry:
+1 Defence.
-1 Dice from this fighter's Attack actions (to a minimum of 1).
- - Direchasm core set - -  
DC454 Impressive Bulk Universal Upgrade -1 Move, to a minimum of 0
+1 Wounds
This fighter is Quarry.
- - Elathain's Soulraid expansion - -  
DC465 Preybond Universal Upgrade This fighter is a Quarry If this fighter is a Quarry, when this fighter is the target of an Attack action, this fighter is considered to have one additional supporting fighter for each other surviving friendly Quarry.
- - The Crimson Court expansion - -  
DC484 Silent Ring Universal Upgrade Silent Relic
This fighter is a Quarry. If this fighter is a Quarry, this fighter has the following reaction.
Reaction: After this fighter's activation, if you have three or fewer power cards in your hand, draw one power card.
+1 Dice to this fighter's Range 1 Attack actions if this fighter has two or more Silent Relics.
- - Silent Menace Universal Deck - -  
DC486 Silent Sword Universal Upgrade Silent Relic
This fighter is a Quarry.

Hex 1 HammerSmash 3 Damage 2

If this fighter is a Quarry and in no one's territory, +1 Damage to this Attack action.
This Attack action has Ensnare if this fighter has two or more Silent Relics.
- - Hedkrakka's Madmob expansion - -  
DC488 Soultooth Dagger Universal Upgrade (Errata update) The Grievous 1 keyword replaces the similar ability on this card.
This fighter is a Hunter.

Hex 1 SwordFury 3 Damage 2

+1 Damage on a critical hit. You can re-roll one dice in the attack roll if the target has one or more Move and/or Charge tokens.
- - The Crimson Court expansion - -  
E5 Great Gains Universal Objective Score this in an end phase if you scored five or more glory points in this round.
2 - Essential Cards Pack - NewestDuplicate 21/37 (56.76%)  
E13 Path to Victory Universal Objective Dual: Score this in an end phase if
One or more enemy fighters were taken out of action in the preceding action phase
And: Your warband holds two or more objectives.
2 - Essential Cards Pack - NewestDuplicate 5/37 (13.51%)  
E27 Duel of Wits Universal Ploy Reaction: Play this after an opponent plays a ploy. Draw two power cards.
Restricted
- - Essential Cards Pack - NewestDuplicate 10/37 (27.03%)  
E40 Sidestep Universal Ploy Choose one friendly fighter and push that fighter 1 hex.
- - Essential Cards Pack - NewestDuplicate 9/37 (24.32%)  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 31/37 (83.78%)  
AM2 A Good Death Universal Ploy Reaction: Play this after an enemy fighter's Attack action that takes a friendly fighter with a lower Wounds characteristic than the attacker out of action. Gain 1 spent glory point.
- - Arena Mortis 2 expansion - -  
AM9 Dark Sacrifice Universal Ploy Reaction: Play this after a gambit or Attack action that takes one or more friendly fighters out of action. Draw two power cards.
- - Arena Mortis 2 expansion - -  
AM24 Dying Curse Universal Upgrade Reaction: During an enemy fighter's Attack action, after the deal damage step, if that Attack action dealt enough damage to this fighter to take them out of action, discard this card.
-2 Wounds to the attacker, to a minimum of 1. This effect persists in the same way as a persistent gambit until the attacker is taken out of action.
- - Arena Mortis 2 expansion - -  
H191 Contest of Equals Universal Objective Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes).
1 - Harrowdeep core set ? - 19/37 (51.35%)  
H194 Ever Downwards Universal Objective Surge, Hybrid: Score this immediately after a power step in which:
You delved three or more times
Or: You delved one or more times, and one of the feature tokens you delved was in a hex in enemy territory and occupied by your leader.
1 - The Exiled Dead expansion - - 2/37 (5.41%)  
H215 Lost in Shadow Universal Objective Dual: Score this in an end phase if:
Your warband holds two or more objectives
And: One or more enemy fighters are each in a cover hex.
2 - Harrowdeep core set - -  
H220 Reckless Swing Universal Objective Surge: Score this immediately after an activation step in which a friendly fighter made a Range 1 Attack action that targeted a fighter with more supporting fighters than the attacker.
1 - Harrowdeep core set - - 6/37 (16.22%)  
H233 Cover of Darkness Universal Ploy Pick one:
Gambits cannot deal damage. This effect persists until the end of the next power step.
Or: Push one friendly fighter up to 2 hexes into a cover hex.
- - Illusory Might Universal Deck ? -  
NM225 Sudden Revelation Universal Objective Surge: Score this immediately after a power step if your warband flipped two or more feature tokens in that power step.
1 - Nethermaze core set - - 6/37 (16.22%)  
NM236 Dark Inversion Universal Ploy Pick two feature tokens in empty hexes. Place each feature token in the hex the other feature token was in when you picked them.
- - Nethermaze core set - - 4/37 (10.81%)