Vassal Clash II - 10th place
|N218||Predatory Growls||Choose an enemy fighter and push them one hex.||-||-||-||-|
|N223||Blooming Spores||+1 Damage to this fighter's Attack actions with a Range of 1 or 2.||-||Mollog the Mighty||-||-|
|N224||Foul Temper||You can re-roll one dice in each attack roll for this fighter's Attack actions.
|N305||Combination Strike||Score this in an end phase if you scored at least two objective cards in the preceding action phase.||2||-||-||-|
|N319||Fired Up||Score this in an end phase if at least one surviving friendly fighter is Inspired.||1||-||-||-|
|N338||Keep Chopping||Score this in an end phase if your warband made an Attack action in four or more activations in the preceding action phase.||2||-||?||-|
|N357||Opening Gambit||Score this in an end phase if you scored at least one objective card in the preceding action phase.||1||-||-||-|
|N373||Strong Start||Score this immediately if the first fighter taken out of action in this round is an enemy fighter.||1||-||?||NVduplicate||3/40 (7.5%)|
|N401||Commanding Stride||Push your leader up to three hexes. They must end this push on a starting hex.||-||-||-||NVduplicate||6/40 (15%)|
|N441||Regal Vision||Choose a friendly fighter that is holding an objective. That fighter becomes Inspired.||-||-||-||-|
|N467||Transfixing Stare||Choose an enemy fighter within two hexes of a friendly fighter and place a Move token next to them.||-||-||-||-|
1 Smash 2 1Reaction: During an Attack action that targets this fighter and fails, this fighter cannot be pushed back and you make this Attack action.
|N530||Quick Learner||Reaction: After an enemy fighter's Attack action or another warband's gambit that damages this fighter but does not take them out of action, draw a power card.||-||-||?||-|
|N541||Spiteful Charm||Reaction: After an enemy fighter's Attack action that damages this fighter, discard this card. Choose one of the enemy fighter's upgrades. That card is discarded.||-||-||-||-|
|N550||Tome of Offerings||Katophrane Tome
If this fighter takes an enemy fighter out of action, gain 1 additional glory point.
|P16||Territorial||Score this in an end phase if no enemy fighters are in your territory.||1||-||-||-|
|P25||Burst of Speed||Score this immediately when a friendly fighter makes their second or subsequent Move action in this phase.||1||-||-||-|
|P54||Prized Vendetta||(Errata update) When you give a fighter this upgrade, choose an enemy fighter. You can re-roll any number of dice in this fighter's attack rolls for Attack actions that target the chosen fighter.||-||-||-||-|
|B268||Beyond Mortal||Hybrid: Score this in an end phase
If: A friendly fighter has 4 or more wound tokens
Or: A surviving friendly fighter has a Move and/or Wounds characteristic or 8 or more.
|B280||Frantic Exchange||Surge: Score this immediately after a fifth or subsequent power card is played in the same power step.||1||-||-||-|
|B304||Steady Assault||Surge: Score this immediately after the same friendly fighter's third or subsequent Attack action in a single phase.||1||-||-||-|
|B341||Frenzied Search||Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards.||-||-||-||-|
|B359||Nightmare in the Shadows||Choose one enemy fighter and push them 1 hex.||-||-||-||-|
|B360||Overkill||Reaction: Play this after a friendly fighter's Attack action that took an enemy fighter out of action, if the Attack action dealt more damage than was necessary to take the target out of action. Gain 1 spent glory point.||-||-||-||-|
|B363||Restless Prize||Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token.||-||-||-||-|
|B367||Sitting Target||The first Attack action made by a friendly fighter in the next activation has +1 Dice and Ensnare if the target has no Move or Charge tokens.||-||-||-||-|
|B396||Great Fortitude||+1 Wounds.||-||-||-||BGduplicate||21/40 (52.5%)|
|B413||Mandibles of the Ur-grub||Ur-grub Aspect
Reaction: After this fighter's successful Range 1 Attack action, Heal (1) this fighter.
|B430||Substance Siphon||This fighter's Defence characteristic is Dodge X where X is the round number. Their Defence characteristic cannot be modified, and you cannot re-roll dice in the defence roll when this fighter is the target of an Attack action.||-||-||?||-|
|B431||Survival Instincts||This fighter is a Quarry. If this fighter is a Quarry, this fighter is on Guard.||-||-||?||-|
|G1||Bold Conquest||Surge, Dual: Score this immediately after an activation
If: Your leader made a Charge action in that activation
And: your leader is holding an objective.
|G12||Victorious Duel||Surge: Score this immediately when your leader's Attack action takes an enemy leader out of action.||2||-||-||BGduplicate|
|G14||Distraction||Choose one enemy fighter and push them 1 hex.||-||-||?||NewestDuplicate|
|G17||Jealous Defence||Choose one friendly fighter with no Charge tokens holding an objective. The chosen fighter makes one Attack action.||-||-||-||-|