Shared deck

Blackpowder's Buccaneers Blackpowder's Buccaneers

Card sets (2)

Emberstone Sentinels Rivals DeckHunting Grounds Rivals Deck


Play formats

6 1

Valid:
Organised Play Nemesis

Not valid:
Rivals

Upgrades (10)

Total glory value - 16

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
ES5 Aggressive Defender Universal Objective Score this immediately after a friendly fighter's Attack if the attacker is holding a treasure token.
1 - Emberstone Sentinels Rivals Deck ? -  
ES8 Hold Treasure Token 3 or 4 Universal Objective Score this in an end phase if a friendly fighter holds treasure token 3 or 4.
1 - Emberstone Sentinels Rivals Deck - -  
ES11 Iron Grasp Universal Objective Score this in an end phase if your warband holds all of the treasure tokens in a friendly and/or enemy territory.
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ES12 Supremacy Universal Objective Score this in an end phase if 2 or more friendly fighters with a total Bounty characteristic of 3 or more hold treasure tokens.
Restricted
3 - Emberstone Sentinels Rivals Deck - -  
ES16 Settle In Universal Ploy Pick a friendly fighter on a feature token. Give that fighter a Guard token.
- - Emberstone Sentinels Rivals Deck - -  
ES17 Healing Potion Universal Ploy Pick a friendly fighter. Heal that fighter. If you are the underdog, you can roll a Save dice. On a BlockBlock or Critical successCritical success, heal that fighter again.
- - Emberstone Sentinels Rivals Deck - -  
ES19 Confusion Universal Ploy Pick 2 adjacent fighters. Remove those fighters from the battlefield and then place each in the hex the other was removed from.
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ES22 By the Numbers Universal Ploy Draw a number of Power cards equal to the number of treasure tokens held by your warband.
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ES24 Inviolate Universal Upgrade This fighter cannot be Flanked or Surrounded while they hold a treasure token.
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ES26 Sharp Reflexes Universal Upgrade This fighter has +1 Save, to a maximum of 2.
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ES27 Brute Momentum Universal Upgrade This fighter cannot be driven back while they have any Charge tokens.
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ES28 Agile Universal Upgrade Deft: After you make a Save roll for this fighter, you can immediately re-roll 1 Save dice in that Save roll.
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ES29 Duellist Universal Upgrade Footwork: Immediately after this fighter has Attacked, you can push this fighter 1 hex.
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ES30 Great Fortitude Universal Upgrade This fighter has +1 Health.
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ES31 Keen Eye Universal Upgrade This fighter's melee weapons have +1 Attack dice.
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ES32 Great Strength Universal Upgrade This fighter's melee weapons have Grievous.
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HG1 Back Off! Universal Objective Score this immediately after a friendly fighter's Attack if the target was pushed into a different territory.
1 - Hunting Grounds Rivals Deck - -  
HG3 Hands Off! Universal Objective Score this immediately after a friendly fighter's Attack if the target was on a feature token and was driven back.
1 - Hunting Grounds Rivals Deck - -  
HG4 Home Advantage Universal Objective Score this immediately after an enemy fighter's failed Attack if the target was a friendly fighter in friendly territory.
1 - Hunting Grounds Rivals Deck - -  
HG5 Lead by Example Universal Objective Score this in an end phase if your leader is in friendly territory and Attacked 2 or more times this battle round.
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HG6 No Business Here Universal Objective Score this immediately after a friendly fighter's Attack if the target was in friendly territory and was Flanked and/or Surrounded.
1 - Hunting Grounds Rivals Deck - -  
HG7 No Trespassers Universal Objective Score this immediately after a friendly fighter's Attack if the target was in friendly territory and was slain.
1 - Hunting Grounds Rivals Deck - -  
HG8 Pinned! Universal Objective Score this in an end phase if an enemy fighter was driven back into an edge hex in friendly territory this battle round.
3 - Hunting Grounds Rivals Deck - -  
HG11 This is Our Turf! Universal Objective Score this in an end phase if there are more friendly fighters with Move and/or Charge tokens in friendly territory than there are enemy fighters with Move and/or Charge tokens in friendly territory.
1 - Hunting Grounds Rivals Deck - -  
HG14 Deny Invaders Universal Ploy In the next turn, friendly fighters' weapons have +1 Attack dice while they are in friendly territory.
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HG16 Keep Them at Bay Universal Ploy In the next turn, friendly fighters' melee weapons have +1 Range, to a maximum of 2, for Attacks that target enemy fighters in friendly territory.
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HG17 Mind Your Step Universal Ploy Pick an enemy fighter in friendly territory. Push that fighter up to 2 hexes. That push must end in neutral or enemy territory.
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HG19 Paths Unknown Universal Ploy Pick a friendly fighter in friendly territory. If you are the underdog, you can pick a friendly fighter in enemy territory instead. In the next turn, that fighter cannot be picked to be the target of an Attack.
- - Hunting Grounds Rivals Deck - -  
HG20 Poor Footing Universal Ploy Pick an enemy fighter in friendly territory and within 1 hex of a feature token. Give that fighter a Move token.
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HG22 Sidestep Universal Ploy Pick a friendly fighter. Push that fighter 1 hex.
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HG27 Goading Defender Universal Upgrade This fighter has +1 Save while they are in friendly territory. Discard this card if this fighter is picked to be the target of a Ploy or is damaged.
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HG29 Hidden Aid Universal Upgrade Enemy fighters adjacent to this fighter are Flanked.
1 - Hunting Grounds Rivals Deck - -