Shared deck
Universal
Card sets (2)
Countdown to Cataclysm Rivals Deck
(Errata update) While using this Rivals deck, during the Muster Warbands step of 'Setting Up', place a generic token on the 1st step on the countdown card included in this deck. This token is your Cataclysm tracker.
You must advance your Cataclysm tracker 1 step the first time a friendly fighter is slain in each combat phase, and you must advance your Cataclysm tracker 1 step after the last power step in each battle round for each feature token that has no enemy fighters on it.
While your tracker is:
- on the 1st to 5th step, your Cataclysm value is 1.
- on the 6th to 9th step, your Cataclysm value is 2.
- on the 10th to 13th step, your Cataclysm value is 3.
- on the final step, your Cataclysm value is 4.
Play formats
6 2
Not valid:
Organised Play Nemesis Rivals
Objectives (12)
Total glory - 17
6 |
6 |
0
Ploys (10)
Upgrades (10)
Total glory value - 13
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
ES1 | Sally Forth |
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Score this immediately after your opponent's Action step if a friendly fighter with any Charge tokens hold a treasure token in enemy territory. | 1 | - |
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- | - | |||
ES4 | Unassailable |
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Score this immediately after an enemy fighter's Attack if a friendly fighter holding a treasure token was the target of that Attack. | 1 | - |
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? | - | |||
ES5 | Aggressive Defender |
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Score this immediately after a friendly fighter's Attack if the attacker is holding a treasure token. | 1 | - |
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? | - | |||
ES10 | Slow Advance |
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Score this in an end phase if your warband holds any treasure tokens in both neutral territory and enemy territory. | 2 | - |
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- | - | |||
ES11 | Iron Grasp |
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Score this in an end phase if your warband holds all of the treasure tokens in a friendly and/or enemy territory. | 2 | - |
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- | - | |||
ES12 | Supremacy |
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Score this in an end phase if 2 or more friendly fighters with a total Bounty characteristic of 3 or more hold treasure tokens. Restricted |
3 | - |
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- | - | |||
ES14 | Sidestep |
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Pick a friendly fighter. Push that fighter 1 hex. | - | - |
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- | - | |||
ES16 | Settle In |
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Pick a friendly fighter on a feature token. Give that fighter a Guard token. | - | - |
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- | - | |||
ES17 | Healing Potion |
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Pick a friendly fighter. Heal that fighter. If you are the underdog, you can roll a Save dice. On a ![]() ![]() |
- | - |
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- | - | |||
ES19 | Confusion |
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Pick 2 adjacent fighters. Remove those fighters from the battlefield and then place each in the hex the other was removed from. | - | - |
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- | - | |||
ES20 | Hold the Line! |
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Fighters cannot be driven back. This effect persists until the end of the next Action step. | - | - |
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- | - | |||
ES22 | By the Numbers |
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Draw a number of Power cards equal to the number of treasure tokens held by your warband. | - | - |
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- | - | |||
ES25 | Great Speed |
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This fighter has +1 Move. | 0 | - |
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- | - | |||
ES27 | Brute Momentum |
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This fighter cannot be driven back while they have any Charge tokens. | 1 | - |
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- | - | |||
ES28 | Agile |
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Deft: After you make a Save roll for this fighter, you can immediately re-roll 1 Save dice in that Save roll. | 2 | - |
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- | - | |||
ES29 | Duellist |
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Footwork: Immediately after this fighter has Attacked, you can push this fighter 1 hex. | 1 | - |
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- | - | |||
ES30 | Great Fortitude |
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This fighter has +1 Health. | 2 | - |
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- | - | |||
ES31 | Keen Eye |
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This fighter's melee weapons have +1 Attack dice. | 2 | - |
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- | - | |||
ES32 | Great Strength |
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This fighter's melee weapons have Grievous. | 2 | - |
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- | - | |||
CC1 | Spread Havoc |
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Score this in an end phase. Gain a number of Glory points equal to your Cataclysm value, to a maximum of 2. Restricted |
0 | - |
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- | - | |||
CC3 | Set Explosives |
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Score this in an end phase if your warband holds 2 or more treasure tokens and holds all of the treasure tokens in any territories. | 2 | - |
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- | - | |||
CC4 | Wreckers |
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Score this in an end phase if the number of damaged and/or slain enemy fighters is greater than your Cataclysm value. | 2 | - |
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- | - | |||
CC7 | Collateral Damage |
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Score this immediately after you advance your Cataclysm tracker 1 step as a result of a friendly fighter being slain. If you are the underdog, score this after you advance your Cataclysm tracker 1 step for any reason instead. | 1 | - |
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- | - | |||
CC9 | Shocking Assault |
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Score this immediately after your opponent's Action step if your warband holds all of the treasure tokens in neutral territory. | 1 | - |
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- | - | |||
CC11 | The Perfect Cut |
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Score this immediately after a friendly fighter's successful melee Attack if no result in the target's Save roll was a success. | 1 | - |
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- | - | |||
CC16 | Total Collapse |
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Roll a number of Attack dice equal to your Cataclysm value. If the roll contains ![]() ![]() Inflict 1 damage on that fighter. If you picked a friendly fighter, you can inflict damage on that fighter up to your Cataclysm value instead. |
- | - |
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- | - | |||
CC18 | Sunder the Realm |
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Roll a number of Attack dice equal to your Cataclysm value for each fighter within 1 hex of neutral territory. If the roll contains any ![]() ![]() |
- | - |
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- | - | |||
CC20 | Counter-charge |
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Play this immediately after a friendly fighter is picked to be the target of an Attack. Pick another friendly fighter. Push that fighter up to 3 hexes. That push must end adjacent to the attacker. | - | - |
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- | - | |||
CC22 | Improvised Attack |
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Pick a friendly fighter. That fighter immediately Attacks with the following weapon, where X is your Cataclysm value. Ranged Attack action
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- | - |
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- | - | |||
CC26 | Driven by Pain |
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Insensate: Immediately after this fighter is driven back, you can heal this fighter. | 1 | - |
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- | - | |||
CC28 | Utter Conviction |
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This fighter's Save characteristic is X, where X is your Cataclysm value, and cannot be modified further. This fighter cannot use Critical Weapon abilities. |
1 | - |
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- | - | |||
CC32 | Desperate Rage |
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Melee Attack action
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1 | - |
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- | - |