Shared deck

Universal Universal

Card sets (2)
Countdown to Cataclysm Rivals Deck

(Errata update) While using this Rivals deck, during the Muster Warbands step of 'Setting Up', place a generic token on the 1st step on the countdown card included in this deck. This token is your Cataclysm tracker.

You must advance your Cataclysm tracker 1 step the first time a friendly fighter is slain in each combat phase, and you must advance your Cataclysm tracker 1 step after the last power step in each battle round for each feature token that has no enemy fighters on it.

While your tracker is:

- on the 1st to 5th step, your Cataclysm value is 1.

- on the 6th to 9th step, your Cataclysm value is 2.

- on the 10th to 13th step, your Cataclysm value is 3.

- on the final step, your Cataclysm value is 4.


Emberstone Sentinels Rivals DeckCountdown to Cataclysm Rivals Deck


Play formats

6 2

Not valid:
Organised Play Nemesis Rivals

Objectives (13)

Total glory - 18
6 | 7 | 0

Upgrades (10)

No more than half of your power deck can be Ploy cards.


Total glory value - 14

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
ES1 Sally Forth Universal Objective Score this immediately after your opponent's Action step if a friendly fighter with any Charge tokens hold a treasure token in enemy territory.
1 - Emberstone Sentinels Rivals Deck - -  
ES3 Step by Step Universal Objective Score this immediately after your opponent's Action step if a friendly fighter with any Move tokens holds a treasure token in enemy territory. If you are the underdog, that friendly fighter can have any Charge tokens instead.
1 - Emberstone Sentinels Rivals Deck - -  
ES4 Unassailable Universal Objective Score this immediately after an enemy fighter's Attack if a friendly fighter holding a treasure token was the target of that Attack.
1 - Emberstone Sentinels Rivals Deck ? -  
ES5 Aggressive Defender Universal Objective Score this immediately after a friendly fighter's Attack if the attacker is holding a treasure token.
1 - Emberstone Sentinels Rivals Deck ? -  
ES10 Slow Advance Universal Objective Score this in an end phase if your warband holds any treasure tokens in both neutral territory and enemy territory.
2 - Emberstone Sentinels Rivals Deck - -  
ES11 Iron Grasp Universal Objective Score this in an end phase if your warband holds all of the treasure tokens in a friendly and/or enemy territory.
2 - Emberstone Sentinels Rivals Deck - -  
ES12 Supremacy Universal Objective Score this in an end phase if 2 or more friendly fighters with a total Bounty characteristic of 3 or more hold treasure tokens.
Restricted
3 - Emberstone Sentinels Rivals Deck - -  
ES13 Switch Things Up Universal Ploy Pick 2 treasure tokens. Swap the positions of those treasure tokens.
- - Emberstone Sentinels Rivals Deck - -  
ES14 Sidestep Universal Ploy Pick a friendly fighter. Push that fighter 1 hex.
- - Emberstone Sentinels Rivals Deck - -  
ES15 The Extra Mile Universal Ploy Play this immediately after a friendly fighter Moves. Push that fighter 1 hex. That push must end on a feature token.
- - Emberstone Sentinels Rivals Deck - -  
ES16 Settle In Universal Ploy Pick a friendly fighter on a feature token. Give that fighter a Guard token.
- - Emberstone Sentinels Rivals Deck - -  
ES17 Healing Potion Universal Ploy Pick a friendly fighter. Heal that fighter. If you are the underdog, you can roll a Save dice. On a BlockBlock or Critical successCritical success, heal that fighter again.
- - Emberstone Sentinels Rivals Deck - -  
ES19 Confusion Universal Ploy Pick 2 adjacent fighters. Remove those fighters from the battlefield and then place each in the hex the other was removed from.
- - Emberstone Sentinels Rivals Deck - -  
ES20 Hold the Line! Universal Ploy Fighters cannot be driven back. This effect persists until the end of the next Action step.
- - Emberstone Sentinels Rivals Deck - -  
ES25 Great Speed Universal Upgrade This fighter has +1 Move.
0 - Emberstone Sentinels Rivals Deck - -  
ES26 Sharp Reflexes Universal Upgrade This fighter has +1 Save, to a maximum of 2.
2 - Emberstone Sentinels Rivals Deck - -  
ES27 Brute Momentum Universal Upgrade This fighter cannot be driven back while they have any Charge tokens.
1 - Emberstone Sentinels Rivals Deck - -  
ES28 Agile Universal Upgrade Deft: After you make a Save roll for this fighter, you can immediately re-roll 1 Save dice in that Save roll.
2 - Emberstone Sentinels Rivals Deck - -  
ES29 Duellist Universal Upgrade Footwork: Immediately after this fighter has Attacked, you can push this fighter 1 hex.
1 - Emberstone Sentinels Rivals Deck - -  
ES30 Great Fortitude Universal Upgrade This fighter has +1 Health.
2 - Emberstone Sentinels Rivals Deck - -  
ES31 Keen Eye Universal Upgrade This fighter's melee weapons have +1 Attack dice.
2 - Emberstone Sentinels Rivals Deck - -  
ES32 Great Strength Universal Upgrade This fighter's melee weapons have Grievous.
2 - Emberstone Sentinels Rivals Deck - -  
CC1 Spread Havoc Universal Objective Score this in an end phase. Gain a number of Glory points equal to your Cataclysm value, to a maximum of 2.
Restricted
0 - Countdown to Cataclysm Rivals Deck - -  
CC3 Set Explosives Universal Objective Score this in an end phase if your warband holds 2 or more treasure tokens and holds all of the treasure tokens in any territories.
2 - Countdown to Cataclysm Rivals Deck - -  
CC4 Wreckers Universal Objective Score this in an end phase if the number of damaged and/or slain enemy fighters is greater than your Cataclysm value.
2 - Countdown to Cataclysm Rivals Deck - -  
CC6 Loaded for Bear Universal Objective Score this in an end phase if any friendly fighters are each equipped with 3 or more Upgrades.
1 - Countdown to Cataclysm Rivals Deck - -  
CC7 Collateral Damage Universal Objective Score this immediately after you advance your Cataclysm tracker 1 step as a result of a friendly fighter being slain. If you are the underdog, score this after you advance your Cataclysm tracker 1 step for any reason instead.
1 - Countdown to Cataclysm Rivals Deck - -  
CC8 Too Close for Comfort Universal Objective Score this immediately after your opponent's Power step if each friendly fighter is within 2 hexes of any enemy fighters.
1 - Countdown to Cataclysm Rivals Deck - -  
CC13 Savage Blow Universal Ploy Play this immediately after you pick a weapon as part of an Attack. Rolls of Double SupportDouble support count as successes for that Attack.
- - Countdown to Cataclysm Rivals Deck - -  
CC17 Violent Blast Universal Ploy Pick a stagger hex. Push each fighter within 1 hex of that stagger hex 1 hex.
- - Countdown to Cataclysm Rivals Deck - -  
CC19 Raging Tremors Universal Ploy Pick a number of enemy fighters up to your Cataclysm value. Give each of those fighters a Stagger token.
- - Countdown to Cataclysm Rivals Deck - -  
CC20 Counter-charge Universal Ploy Play this immediately after a friendly fighter is picked to be the target of an Attack. Pick another friendly fighter. Push that fighter up to 3 hexes. That push must end adjacent to the attacker.
- - Countdown to Cataclysm Rivals Deck - -  
CC26 Driven by Pain Universal Upgrade Insensate: Immediately after this fighter is driven back, you can heal this fighter.
1 - Countdown to Cataclysm Rivals Deck - -  
CC27 Inescapable Grasp Universal Upgrade This fighter's melee weapons have Ensnare.
1 - Countdown to Cataclysm Rivals Deck - -