Khagra budget - Vanguard
Khagra's Ravagers
Chaos
Card sets (4)
Khagra's Ravagers Rivals Deck
When a rule tells you to desecrate an objective, place one friendly Desecration token on that objective (use a counter to represent a Desecration token).
If, at the end of a power step, an enemy fighter is in the same hex as an objective that has a Desecration token, remove that token.
Fighters cannot hold an objective that has a Desecration token.
You cannot desecrate an objective that has a Desecration token.
If a Desecration token is on an objective token that moves, the Desecration token moves with it.
If a Desecration token is on an objective token that is flipped, remove the Desecration token.
Play formats
Cards: 6 | 14 non-Rivals card/s | Primacy
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 13
6 |
6 |
0
2 | 4
Gambits (10)
8 | 2
Upgrades (10)
9 | 1
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC66 | Brutal Desecration | Surge: Score this immediately after your warband desecrates an objective (see Desecration Tokens). | 1 | - | - | - | ||||||
DC68 | Desolate Domain | Surge: Score this immediately after an activation if each objective token in one or more players' territories has a Desecration token. | 1 | - | - | - | ||||||
DC69 | Fierce Conquerors | Dual: Score this in an end phase if: Three or more friendly fighters are in enemy territory And: There are two or more Desecration tokens on the battlefield. |
2 | - | - | - | ||||||
DC72 | Malevolent Exploits | Surge: Score this immediately after playing your third or subsequent power card in a single power step. | 1 | - | - | - | ||||||
DC73 | On the Dark Road | Hybrid: Score this in an end phase if: One or more surviving friendly fighters each have three or more upgrades Or: Each surviving friendly fighter has one or more upgrades. |
1 | - | - | - | ||||||
DC75 | Ravagers All | Score this in an end phase if each surviving friendly fighter is Inspired. | 1 | - | - | - | ||||||
DC76 | Razed Realm | Score this in an end phase if there are two or more Desecration tokens on the battlefield. | 1 | - | - | - | ||||||
DC80 | Mask of Darkness | Gambit Spell (Focus): If cast, choose one friendly fighter within 3 hexes of the caster. Place that fighter in the same hex as an objective in enemy territory. Then give that fighter one move token. | - | - | - | - | ||||||
DC83 | Ritual Desecration | Pick one objective token in the same hex as a friendly fighter. Desecrate that objective (see Desecration Tokens). That fighter is Inspired. | - | - | - | - | ||||||
DC84 | Spurred On | Reaction: Play this after a friendly leader's Move action. Choose another friendly fighter. That fighter makes one Move action. | - | Leader | - | - | ||||||
DC85 | Whispers of Chaos | Gambit Spell (Focus): If cast, choose one enemy fighter within 3 hexes of the caster. Push that fighter up to 1 hex, then pick one: deal 1 damage to that fighter, or give that fighter one Move token. | - | - | - | - | ||||||
DC86 | Wrack the Land | Pick one objective token in an empty hex within 1 hex of one or more friendly fighters. Desecrate that objective (see Desecration Tokens). | - | - | - | - | ||||||
DC89 | Bolstered by Hate | +1 Wounds. | - | - | - | - | ||||||
DC90 | Conqueror's Cloak | +2 Move if this fighter is making a Charge action. | - | - | - | - | ||||||
DC91 | Desecrator Gauntlets | Reaction: After this fighter's Move action, push one adjacent enemy fighter 1 hex. | - | - | - | - | ||||||
DC93 | Grudging Defence | This fighter is on Guard. | - | - | - | - | ||||||
DC94 | Hellfire Sword | 3 Smash 2 2 |
- | Khagra the Usurper, Razek Godblessed | - | - | ||||||
DC95 | Ruinous Might | +1 Damage to this fighter's Range 1 or Range 2 Attack actions. | - | - | - | - | ||||||
DC262 | Awesome Predator | Hybrid: Score this in an end phase if: You have the Primacy token Or: One or more surviving friendly fighters have one or more Attack actions with a Damage characteristic of 4+. |
1 | - | - | - | ||||||
DC296 | Moment of Glory | Surge, Dual: Score this immediately after an activation if: There are three or more surviving friendly fighters And: Each surviving friendly fighter is Inspired. |
1 | - | - | - | ||||||
DC297 | Myriad Incantations | Score this in an end phase if there are more gambit spells in your discard pile than in each opponent's discard pile. | 1 | - | - | - | ||||||
DC303 | Pitiable Death | Surge, Hybrid: Score this immediately after a friendly fighter's Attack action that takes an enemy fighter out of action if: The enemy fighter had one or more Hunger counters Or: The enemy fighter was in a starting hex. |
1 | - | - | - | ||||||
DC326 | Surge of Aggression | Surge, Hybrid: Score this immediately after: You gain the Primacy token Or: A friendly fighter's successful Attack action with a Damage characteristic of 4+. |
1 | - | - | - | ||||||
DC342 | Acidic Strike | Reaction: Play this after a friendly fighter's successful Attack action. Pick one of the target's upgrades and discard that card. | - | - | - | - | ||||||
DC377 | Hypnotic Buzz | Choose one enemy fighter within 2 hexes of one or more friendly fighters. Push the chosen fighter 1 hex. | - | - | - | - | ||||||
DC388 | Membranous Wings | +2 Move to the next friendly fighter to make a Charge action. This effect persists until after the next friendly fighter's Charge action. | - | - | - | - | ||||||
DC405 | Slickrock | Trap Reaction: Play this after an enemy fighter's Move action that ends in the same hex as an objective token. Scatter 1 from that hex and push that enemy fighter to the end of the chain. If that enemy fighter cannot be pushed into a hex, that fighter is not pushed. |
- | - | - | - | ||||||
DC412 | Swarming Advance | Choose one friendly fighter in enemy territory. Push up to two other friendly fighters 1 hex so that they are closer to the chosen fighter. | - | - | - | - | ||||||
DC425 | Augmented Limbs | This fighter is a Quarry. If this fighter is a Quarry, this fighter's Range 1 Attack actions have +1 Dice. | - | - | - | - | ||||||
DC445 | Feral Symbiote | +1 Damage to this fighter's Range 1 Attack actions. After this fighter's activation, give this fighter 1 Hunger counter. Then, if this fighter has 3 or more Hunger counters, deal 1 damage to this fighter. | - | - | - | - | ||||||
DC478 | Savage Strength | This fighter is a Hunter. +1 Damage to this fighter's Range 1 or Range 2 Attack actions. -1 Defence (to a minimum of 1). |
- | - | - | - | ||||||
DC480 | Scavenged Armour | You cannot give this upgrade to a fighter in your territory. When you give this upgrade to a fighter, give that fighter one Guard token. +1 Wounds. |
- | - | - | - |