# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC66 | Brutal Desecration |
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Surge: Score this immediately after your warband desecrates an objective (see Desecration Tokens). | 1 | - |
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- | - | |||
DC67 | Dark Approval |
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Surge: Score this immediately after an activation in which your leader makes an Attack action that takes an enemy leader out of action. | 2 | - |
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- | - | |||
DC70 | Glorious Slaughter |
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Score this in an end phase if three or more enemy fighters are out of action. | 2 | - |
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- | - | |||
DC72 | Malevolent Exploits |
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Surge: Score this immediately after playing your third or subsequent power card in a single power step. | 1 | - |
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- | - | |||
DC73 | On the Dark Road |
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Hybrid: Score this in an end phase if: One or more surviving friendly fighters each have three or more upgrades Or: Each surviving friendly fighter has one or more upgrades. |
1 | - |
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- | - | |||
DC76 | Razed Realm |
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Score this in an end phase if there are two or more Desecration tokens on the battlefield. | 1 | - |
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- | - | |||
DC77 | Eternal Vendetta |
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You can re-roll one attack dice in the attack roll of the first Attack action made by a friendly fighter in the next activation. | - | - |
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- | - | |||
DC78 | Eye of the Gods |
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Play this only if one or more enemy leaders are out of action. Pick one: +1 Dice, or +1 Damage, or Cleave, or Ensnare. Your leader's Range 1 and Range 2 Attack actions gain that rule. This effect persists until that fighter is taken out of action. |
- | Leader |
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- | - | |||
DC79 | Flames of Spite |
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Reaction: Play this during a friendly fighter's Attack action, after the determine success step, if the Attack action resulted in a critical hit. +1 Damage to that Attack action until it has been resolved. | - | - |
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DC80 | Mask of Darkness |
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Gambit Spell (![]() |
- | - |
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DC82 | Ravaging Advance |
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Push each friendly fighter that is not in enemy territory up to 1 hex towards enemy territory. | - | - |
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- | - | |||
DC83 | Ritual Desecration |
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Pick one objective token in the same hex as a friendly fighter. Desecrate that objective (see Desecration Tokens). That fighter is Inspired. | - | - |
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DC84 | Spurred On |
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Reaction: Play this after a friendly leader's Move action. Choose another friendly fighter. That fighter makes one Move action. | - | Leader |
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DC85 | Whispers of Chaos |
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Gambit Spell (![]() |
- | - |
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DC86 | Wrack the Land |
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Pick one objective token in an empty hex within 1 hex of one or more friendly fighters. Desecrate that objective (see Desecration Tokens). | - | - |
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DC87 | Blasphemous Cuirass |
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When this fighter is the target of an Attack action, if there are one or more ![]() |
- | - |
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- | - | |||
DC89 | Bolstered by Hate |
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+1 Wounds. | - | - |
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DC90 | Conqueror's Cloak |
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+2 Move if this fighter is making a Charge action. | - | - |
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DC91 | Desecrator Gauntlets |
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Reaction: After this fighter's Move action, push one adjacent enemy fighter 1 hex. | - | - |
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DC93 | Grudging Defence |
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This fighter is on Guard. | - | - |
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DC94 | Hellfire Sword |
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- | Khagra the Usurper, Razek Godblessed |
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DC95 | Ruinous Might |
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+1 Damage to this fighter's Range 1 or Range 2 Attack actions. | - | - |
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DC96 | Unearthly Charisma |
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+1 Dice to other friendly fighters' Range 1 Attack actions if they are within 2 hexes of this fighter. | - | Leader |
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- | - | |||
DC262 | Awesome Predator |
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Hybrid: Score this in an end phase if: You have the Primacy token Or: One or more surviving friendly fighters have one or more Attack actions with a Damage characteristic of 4+. |
1 | - |
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- | - | 6/24 (25%) | ||
DC303 | Pitiable Death |
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Surge, Hybrid: Score this immediately after a friendly fighter's Attack action that takes an enemy fighter out of action if: The enemy fighter had one or more Hunger counters Or: The enemy fighter was in a starting hex. |
1 | - |
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DC315 | Savage Exemplar |
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Surge: Score this immediately after your leader's Attack action that takes an enemy fighter out of action. | 1 | - |
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- | - | 3/24 (12.5%) | ||
DC326 | Surge of Aggression |
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Surge, Hybrid: Score this immediately after: You gain the Primacy token Or: A friendly fighter's successful Attack action with a Damage characteristic of 4+. Restricted |
1 | - |
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- | - | 3/24 (12.5%) | ||
DC333 | Unafraid |
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Score this in an end phase if each surviving friendly fighter is within 2 hexes of one or more enemy fighters. | 2 | - |
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- | - | 8/24 (33.33%) | ||
DC334 | Unassailable |
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Hybrid: Score this in an end phase if: Your leader is the only surviving leader Or: You have the Primacy token. |
1 | - |
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- | - | 3/24 (12.5%) | ||
DC371 | Hungry Advance |
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Choose one friendly fighter. Push that fighter 1 hex towards the closest enemy fighter. Then give the chosen fighter one Hunger counter. | - | - |
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DC477 | Savage Speed |
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This fighter is a Hunter. +2 Move. -1 Defence (to a minimum of 1). |
- | - |
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DC478 | Savage Strength |
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This fighter is a Hunter. +1 Damage to this fighter's Range 1 or Range 2 Attack actions. -1 Defence (to a minimum of 1). |
- | - |
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- | - | 5/24 (20.83%) |