Khagra's Vanguard Ravagers
Khagra's Ravagers
Chaos
Card sets (2)
Khagra's Ravagers Rivals Deck
When a rule tells you to desecrate an objective, place one friendly Desecration token on that objective (use a counter to represent a Desecration token).
If, at the end of a power step, an enemy fighter is in the same hex as an objective that has a Desecration token, remove that token.
Fighters cannot hold an objective that has a Desecration token.
You cannot desecrate an objective that has a Desecration token.
If a Desecration token is on an objective token that moves, the Desecration token moves with it.
If a Desecration token is on an objective token that is flipped, remove the Desecration token.
Play formats
Cards: 6 | 9 non-Rivals card/s | Primacy
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 15
6 |
6 |
0
0 | 5
Gambits (10)
8 | 2
Upgrades (10)
8 | 2
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC66 | Brutal Desecration | Surge: Score this immediately after your warband desecrates an objective (see Desecration Tokens). | 1 | - | - | - | ||||||
DC67 | Dark Approval | Surge: Score this immediately after an activation in which your leader makes an Attack action that takes an enemy leader out of action. | 2 | - | - | - | ||||||
DC70 | Glorious Slaughter | Score this in an end phase if three or more enemy fighters are out of action. | 2 | - | - | - | ||||||
DC72 | Malevolent Exploits | Surge: Score this immediately after playing your third or subsequent power card in a single power step. | 1 | - | - | - | ||||||
DC73 | On the Dark Road | Hybrid: Score this in an end phase if: One or more surviving friendly fighters each have three or more upgrades Or: Each surviving friendly fighter has one or more upgrades. |
1 | - | - | - | ||||||
DC76 | Razed Realm | Score this in an end phase if there are two or more Desecration tokens on the battlefield. | 1 | - | - | - | ||||||
DC77 | Eternal Vendetta | You can re-roll one attack dice in the attack roll of the first Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
DC78 | Eye of the Gods | Play this only if one or more enemy leaders are out of action. Pick one: +1 Dice, or +1 Damage, or Cleave, or Ensnare. Your leader's Range 1 and Range 2 Attack actions gain that rule. This effect persists until that fighter is taken out of action. |
- | Leader | - | - | ||||||
DC79 | Flames of Spite | Reaction: Play this during a friendly fighter's Attack action, after the determine success step, if the Attack action resulted in a critical hit. +1 Damage to that Attack action until it has been resolved. | - | - | - | - | ||||||
DC80 | Mask of Darkness | Gambit Spell (Focus): If cast, choose one friendly fighter within 3 hexes of the caster. Place that fighter in the same hex as an objective in enemy territory. Then give that fighter one move token. | - | - | - | - | ||||||
DC82 | Ravaging Advance | Push each friendly fighter that is not in enemy territory up to 1 hex towards enemy territory. | - | - | - | - | ||||||
DC83 | Ritual Desecration | Pick one objective token in the same hex as a friendly fighter. Desecrate that objective (see Desecration Tokens). That fighter is Inspired. | - | - | - | - | ||||||
DC84 | Spurred On | Reaction: Play this after a friendly leader's Move action. Choose another friendly fighter. That fighter makes one Move action. | - | Leader | - | - | ||||||
DC85 | Whispers of Chaos | Gambit Spell (Focus): If cast, choose one enemy fighter within 3 hexes of the caster. Push that fighter up to 1 hex, then pick one: deal 1 damage to that fighter, or give that fighter one Move token. | - | - | - | - | ||||||
DC86 | Wrack the Land | Pick one objective token in an empty hex within 1 hex of one or more friendly fighters. Desecrate that objective (see Desecration Tokens). | - | - | - | - | ||||||
DC87 | Blasphemous Cuirass | When this fighter is the target of an Attack action, if there are one or more Block in this fighter's defence roll, reduce the damage dealt by that Attack action by 1 (to a minimum of 1). | - | - | - | - | ||||||
DC89 | Bolstered by Hate | +1 Wounds. | - | - | - | - | ||||||
DC90 | Conqueror's Cloak | +2 Move if this fighter is making a Charge action. | - | - | - | - | ||||||
DC91 | Desecrator Gauntlets | Reaction: After this fighter's Move action, push one adjacent enemy fighter 1 hex. | - | - | - | - | ||||||
DC93 | Grudging Defence | This fighter is on Guard. | - | - | - | - | ||||||
DC94 | Hellfire Sword | 3 Smash 2 2 |
- | Khagra the Usurper, Razek Godblessed | - | - | ||||||
DC95 | Ruinous Might | +1 Damage to this fighter's Range 1 or Range 2 Attack actions. | - | - | - | - | ||||||
DC96 | Unearthly Charisma | +1 Dice to other friendly fighters' Range 1 Attack actions if they are within 2 hexes of this fighter. | - | Leader | - | - | ||||||
DC262 | Awesome Predator | Hybrid: Score this in an end phase if: You have the Primacy token Or: One or more surviving friendly fighters have one or more Attack actions with a Damage characteristic of 4+. |
1 | - | - | - | ||||||
DC303 | Pitiable Death | Surge, Hybrid: Score this immediately after a friendly fighter's Attack action that takes an enemy fighter out of action if: The enemy fighter had one or more Hunger counters Or: The enemy fighter was in a starting hex. |
1 | - | - | - | ||||||
DC315 | Savage Exemplar | Surge: Score this immediately after your leader's Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
DC326 | Surge of Aggression | Surge, Hybrid: Score this immediately after: You gain the Primacy token Or: A friendly fighter's successful Attack action with a Damage characteristic of 4+. |
1 | - | - | - | ||||||
DC333 | Unafraid | Score this in an end phase if each surviving friendly fighter is within 2 hexes of one or more enemy fighters. | 2 | - | - | - | ||||||
DC334 | Unassailable | Hybrid: Score this in an end phase if: Your leader is the only surviving leader Or: You have the Primacy token. |
1 | - | - | - | ||||||
DC371 | Hungry Advance | Choose one friendly fighter. Push that fighter 1 hex towards the closest enemy fighter. Then give the chosen fighter one Hunger counter. | - | - | - | - | ||||||
DC477 | Savage Speed | This fighter is a Hunter. +2 Move. -1 Defence (to a minimum of 1). |
- | - | - | - | ||||||
DC478 | Savage Strength | This fighter is a Hunter. +1 Damage to this fighter's Range 1 or Range 2 Attack actions. -1 Defence (to a minimum of 1). |
- | - | - | - |