Shared deck
Khagra's Ravagers
Chaos
Card sets (8)
Khagra's Ravagers Rivals Deck
When a rule tells you to desecrate an objective, place one friendly Desecration token on that objective (use a counter to represent a Desecration token).
If, at the end of a power step, an enemy fighter is in the same hex as an objective that has a Desecration token, remove that token.
Fighters cannot hold an objective that has a Desecration token.
You cannot desecrate an objective that has a Desecration token.
If a Desecration token is on an objective token that moves, the Desecration token moves with it.
If a Desecration token is on an objective token that is flipped, remove the Desecration token.
Play formats
Cards: 6 | 12 non-Rivals card/s | Primacy
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 16
6 |
6 |
0
1 | 5
Gambits (10)
8 | 2
Upgrades (10)
8 | 2
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B296 | Perfect Match | Score this in an end phase if you have scored 10 or more objectives. | 4 | - | - | - | ||||||
B301 | Show of Force | Surge, Hybrid: Score this immediately after an activation If: Three or more friendly fighters are in enemy territory Or: One or more friendly fighters each have three or more upgrades. |
1 | - | - | - | ||||||
B307 | Team Effort | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter made one or more actions in the previous phase. |
1 | - | - | - | ||||||
B398 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | BGduplicate | 37/44 (84.09%) | |||||
B429 | Strength of Terror | This fighter is a Quarry. If this fighter is a Quarry, +1 Dice to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | - | ||||||
G22 | Spectral Wings | +2 Move to the first fighter to make a Move action in the next activation. | - | - | - | NewestDuplicate | ||||||
A39 | Vision of Glory | Reaction: After an activation, spend 1 glory point. If you do, remove one Move token or one Charge token from this fighter. Then discard this upgrade. | - | - | ? | - | ||||||
DC66 | Brutal Desecration | Surge: Score this immediately after your warband desecrates an objective (see Desecration Tokens). | 1 | - | - | - | ||||||
DC68 | Desolate Domain | Surge: Score this immediately after an activation if each objective token in one or more players' territories has a Desecration token. | 1 | - | - | - | ||||||
DC70 | Glorious Slaughter | Score this in an end phase if three or more enemy fighters are out of action. | 2 | - | - | - | ||||||
DC72 | Malevolent Exploits | Surge: Score this immediately after playing your third or subsequent power card in a single power step. | 1 | - | - | - | ||||||
DC73 | On the Dark Road | Hybrid: Score this in an end phase if: One or more surviving friendly fighters each have three or more upgrades Or: Each surviving friendly fighter has one or more upgrades. |
1 | - | - | - | ||||||
DC78 | Eye of the Gods | Play this only if one or more enemy leaders are out of action. Pick one: +1 Dice, or +1 Damage, or Cleave, or Ensnare. Your leader's Range 1 and Range 2 Attack actions gain that rule. This effect persists until that fighter is taken out of action. |
- | Leader | - | - | ||||||
DC79 | Flames of Spite | Reaction: Play this during a friendly fighter's Attack action, after the determine success step, if the Attack action resulted in a critical hit. +1 Damage to that Attack action until it has been resolved. | - | - | - | - | ||||||
DC80 | Mask of Darkness | Gambit Spell (Focus): If cast, choose one friendly fighter within 3 hexes of the caster. Place that fighter in the same hex as an objective in enemy territory. Then give that fighter one move token. | - | - | - | - | ||||||
DC82 | Ravaging Advance | Push each friendly fighter that is not in enemy territory up to 1 hex towards enemy territory. | - | - | - | - | ||||||
DC83 | Ritual Desecration | Pick one objective token in the same hex as a friendly fighter. Desecrate that objective (see Desecration Tokens). That fighter is Inspired. | - | - | - | - | ||||||
DC84 | Spurred On | Reaction: Play this after a friendly leader's Move action. Choose another friendly fighter. That fighter makes one Move action. | - | Leader | - | - | ||||||
DC85 | Whispers of Chaos | Gambit Spell (Focus): If cast, choose one enemy fighter within 3 hexes of the caster. Push that fighter up to 1 hex, then pick one: deal 1 damage to that fighter, or give that fighter one Move token. | - | - | - | - | ||||||
DC86 | Wrack the Land | Pick one objective token in an empty hex within 1 hex of one or more friendly fighters. Desecrate that objective (see Desecration Tokens). | - | - | - | - | ||||||
DC89 | Bolstered by Hate | +1 Wounds. | - | - | - | - | ||||||
DC90 | Conqueror's Cloak | +2 Move if this fighter is making a Charge action. | - | - | - | - | ||||||
DC91 | Desecrator Gauntlets | Reaction: After this fighter's Move action, push one adjacent enemy fighter 1 hex. | - | - | - | - | ||||||
DC93 | Grudging Defence | This fighter is on Guard. | - | - | - | - | ||||||
DC94 | Hellfire Sword | 3 Smash 2 2 |
- | Khagra the Usurper, Razek Godblessed | - | - | ||||||
DC95 | Ruinous Might | +1 Damage to this fighter's Range 1 or Range 2 Attack actions. | - | - | - | - | ||||||
DC96 | Unearthly Charisma | +1 Dice to other friendly fighters' Range 1 Attack actions if they are within 2 hexes of this fighter. | - | Leader | - | - | ||||||
DC262 | Awesome Predator | Hybrid: Score this in an end phase if: You have the Primacy token Or: One or more surviving friendly fighters have one or more Attack actions with a Damage characteristic of 4+. |
1 | - | - | - | ||||||
DC315 | Savage Exemplar | Surge: Score this immediately after your leader's Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
DC326 | Surge of Aggression | Surge, Hybrid: Score this immediately after: You gain the Primacy token Or: A friendly fighter's successful Attack action with a Damage characteristic of 4+. |
1 | - | - | - | ||||||
DC334 | Unassailable | Hybrid: Score this in an end phase if: Your leader is the only surviving leader Or: You have the Primacy token. |
1 | - | - | - | ||||||
DC417 | Thrill of the Hunt | Reaction: Play this after a friendly fighter's Attack action that takes an enemy fighter out of action. You gain the Primacy token. Then pick one. Heal (1) that fighter, or push that fighter 1 hex. | - | - | - | - |