Khagra's Ravagers Rivals
Khagra's Ravagers
Chaos
Card sets (2)
Khagra's Ravagers Rivals Deck
When a rule tells you to desecrate an objective, place one friendly Desecration token on that objective (use a counter to represent a Desecration token).
If, at the end of a power step, an enemy fighter is in the same hex as an objective that has a Desecration token, remove that token.
Fighters cannot hold an objective that has a Desecration token.
You cannot desecrate an objective that has a Desecration token.
If a Desecration token is on an objective token that moves, the Desecration token moves with it.
If a Desecration token is on an objective token that is flipped, remove the Desecration token.
Play formats
Cards: 6 | 16 non-Rivals card/s
Valid:
Championship Relic Open
Not valid:
Nemesis Rivals
Objectives (12)
Total glory - 15
6 |
5 |
1
0 | 1
Gambits (10)
10 | 0
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC66 | Brutal Desecration | Surge: Score this immediately after your warband desecrates an objective (see Desecration Tokens). | 1 | - | - | - | ||||||
DC68 | Desolate Domain | Surge: Score this immediately after an activation if each objective token in one or more players' territories has a Desecration token. | 1 | - | - | - | ||||||
DC70 | Glorious Slaughter | Score this in an end phase if three or more enemy fighters are out of action. | 2 | - | - | - | ||||||
DC71 | Hurricane of Violence | Score this in an end phase if friendly fighters' Attack actions took two or more enemy fighters in enemy territory out of action in the preceding action phase. | 2 | - | - | - | ||||||
DC72 | Malevolent Exploits | Surge: Score this immediately after playing your third or subsequent power card in a single power step. | 1 | - | - | - | ||||||
DC73 | On the Dark Road | Hybrid: Score this in an end phase if: One or more surviving friendly fighters each have three or more upgrades Or: Each surviving friendly fighter has one or more upgrades. |
1 | - | - | - | ||||||
DC75 | Ravagers All | Score this in an end phase if each surviving friendly fighter is Inspired. | 1 | - | - | - | ||||||
DC76 | Razed Realm | Score this in an end phase if there are two or more Desecration tokens on the battlefield. | 1 | - | - | - | ||||||
DC79 | Flames of Spite | Reaction: Play this during a friendly fighter's Attack action, after the determine success step, if the Attack action resulted in a critical hit. +1 Damage to that Attack action until it has been resolved. | - | - | - | - | ||||||
DC82 | Ravaging Advance | Push each friendly fighter that is not in enemy territory up to 1 hex towards enemy territory. | - | - | - | - | ||||||
DC83 | Ritual Desecration | Pick one objective token in the same hex as a friendly fighter. Desecrate that objective (see Desecration Tokens). That fighter is Inspired. | - | - | - | - | ||||||
DC87 | Blasphemous Cuirass | When this fighter is the target of an Attack action, if there are one or more Block in this fighter's defence roll, reduce the damage dealt by that Attack action by 1 (to a minimum of 1). | - | - | - | - | ||||||
DC89 | Bolstered by Hate | +1 Wounds. | - | - | - | - | ||||||
DC90 | Conqueror's Cloak | +2 Move if this fighter is making a Charge action. | - | - | - | - | ||||||
DC91 | Desecrator Gauntlets | Reaction: After this fighter's Move action, push one adjacent enemy fighter 1 hex. | - | - | - | - | ||||||
DC95 | Ruinous Might | +1 Damage to this fighter's Range 1 or Range 2 Attack actions. | - | - | - | - | ||||||
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 9/44 (20.45%) | |||||
E3 | Conquest | Score this in the third end phase if each surviving friendly fighter is in one opponent's territory. | 2 | - | ? | NewestDuplicate | 2/44 (4.55%) | |||||
E12 | No Remorse | Surge: Score this immediately after a friendly fighter's Attack action that takes an enemy fighter out of action, if that Attack action had a Damage characteristic greater than the target's Wounds characteristic. | 1 | - | - | NewestDuplicate | ||||||
E16 | Strong Start | Surge: Score this immediately after the first fighter is taken out of action in this round, if that fighter is an enemy fighter. | 1 | - | ? | NewestDuplicate | ||||||
E21 | Centre of Attention | Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E24 | Countercharge | Reaction: Play this after an enemy fighter's Move action that is part of a Charge action. Choose one friendly fighter and push the chosen fighter up to 3 hexes. The chosen fighter must end this push adjacent to the enemy fighter. | - | - | ? | NewestDuplicate | ||||||
E25 | Daylight Robbery | Roll one attack dice. On a roll of Smash or Critical success take one unspent glory point from one opponent. Restricted |
- | - | - | NewestDuplicate | 4/44 (9.09%) | |||||
E26 | Determined Effort | +1 Dice to the first Attack action made in the next activation. | - | - | - | NewestDuplicate | 2/44 (4.55%) | |||||
E27 | Duel of Wits | Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | NewestDuplicate | 11/44 (25%) | |||||
E36 | Mirror Move | Reaction: Play this after an opponent pushes one fighter. Choose one other fighter and push the chosen fighter the same number of hexes. | - | - | ? | NewestDuplicate | 9/44 (20.45%) | |||||
E40 | Sidestep | Choose one friendly fighter and push that fighter 1 hex. | - | - | - | NewestDuplicate | 10/44 (22.73%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E50 | Great Speed | +1 Move. | - | - | - | NewestDuplicate | ||||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
E60 | Swordbreaker | 1 Smash 3 2 On a critical hit, pick one of the target's Attack action upgrades. Discard that card. |
- | - | - | NewestDuplicate |