# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC338 | Wasteland | Score this an end phase if there are no objectives in one or more players' territories. | 1 | - | - | - | ||||||
DC339 | Winged Death | Surge, Hybrid: Score this immediately after: A friendly fighter's Range 3+ Attack action takes an enemy fighter out of action Or: A friendly fighter ends a Charge action 6 or more hexes away from the hex in which they started. |
1 | - | - | - | ||||||
DC366 | Heeded Instinct | Choose one friendly fighter. Push the chosen fighter 1 hex, or up to 2 hexes if that fighter is a Quarry. | - | - | - | - | ||||||
DC483 | Silent Helm | Silent Relic This fighter is a Quarry. If this fighter is a Quarry, each time this fighter is the target of an Attack action, one Critical success in the attack roll is considered to be a success instead. If this fighter has three or more Silent Relics, you can re-roll one dice in this fighter's defence rolls. |
- | - | - | - | ||||||
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 7/37 (18.92%) | |||||
E5 | Great Gains | Score this in an end phase if you scored five or more glory points in this round. | 2 | - | - | NewestDuplicate | 21/37 (56.76%) | |||||
E21 | Centre of Attention | Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - | - | NewestDuplicate | 17/37 (45.95%) | |||||
E27 | Duel of Wits | Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | NewestDuplicate | 10/37 (27.03%) | |||||
E34 | Lethal Ward | Pick one objective token. Deal 1 damage to any fighter in the same hex as that token. | - | - | - | NewestDuplicate | 10/37 (27.03%) | |||||
E36 | Mirror Move | Reaction: Play this after an opponent pushes one fighter. Choose one other fighter and push the chosen fighter the same number of hexes. | - | - | ? | NewestDuplicate | 9/37 (24.32%) | |||||
E40 | Sidestep | Choose one friendly fighter and push that fighter 1 hex. | - | - | - | NewestDuplicate | 9/37 (24.32%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 29/37 (78.38%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 17/37 (45.95%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 31/37 (83.78%) | |||||
H130 | Elimination Order | Surge, Hybrid: Score this immediately after: A friendly assassin's Attack action that takes the target out of action Or: A friendly fighter's Attack action that takes an enemy leader out of action, if no other enemy fighters are out of action. |
1 | - | - | - | ||||||
H191 | Contest of Equals | Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - | ? | - | 19/37 (51.35%) | |||||
H192 | Cryptic Clues | Dual: Score this in an end phase if: There are two or more surviving friendly fighters And: Each of those fighters is on a feature token, in a cover hex or in a lethal hex. |
2 | - | - | - | 3/37 (8.11%) | |||||
H205 | In Cold Blood | Surge, Dual: Score this immediately if: A friendly fighter's Attack action takes the target out of action And: That friendly fighter has no wound counters, or that friendly fighter is an assassin. |
1 | - | - | - | 2/37 (5.41%) | |||||
H233 | Cover of Darkness | Pick one: Gambits cannot deal damage. This effect persists until the end of the next power step. Or: Push one friendly fighter up to 2 hexes into a cover hex. |
- | - | ? | - | ||||||
H276 | Darkening Stone | Metalith You cannot give this card to a leader. This fighter is an assassin. This fighter is considered to be in a cover hex. |
- | - | ? | - | 3/37 (8.11%) | |||||
H286 | Master of Shadows | This fighter is a hunter. You can re-roll one dice in this fighter's attack rolls while this fighter is in a cover hex. |
- | - | - | - | ||||||
H290 | Phantom Darts | Attack action, Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. 3 Fury 3 1 |
- | - | - | - | 2/37 (5.41%) | |||||
NM35 | Coiling Darkness | Dual: Score this in an end phase if: Two or more friendly fighters are in cover hexes And: One or more of those fighters made one or more Attack actions in this round. |
2 | - | - | - | ||||||
NM42 | The Shadows Deepen | Hybrid: Score this in an end phase if: Each surviving friendly fighter is in a cover hex Or: Two or more enemy fighters are in cover hexes. |
2 | - | - | - | ||||||
NM48 | Rippling Darkness | Choose one enemy fighter in a cover or edge hex. Deal 1 damage to the chosen fighter. | - | - | - | - | ||||||
NM49 | Shadestalker Darts | Choose a friendly Drusylla or a friendly Valyssa. The chosen fighter makes the following Attack action: 3 Fury 3 1 |
- | Drusylla Vyserax, Valyssa Umbrael | - | - | ||||||
NM56 | Aided by Darkness | +1 Damage to this fighter's Range 1 and Range 2 Attack actions if the attacker and/or target is in a cover hex. | - | - | - | - | ||||||
NM64 | Voidling | Denizen Rolls of Single support are successes in this fighter's attack rolls for Attack actions that target a fighter adjacent to, or in, a cover hex. Rolls of Single support are successes in this fighter's defence rolls if this fighter is adjacent to, or in, a cover hex. |
- | - | - | - | ||||||
NM195 | Chum the Waters | Dual: Score this in an end phase if: One or more enemy fighters are each on a feature token And: One or more of those fighters have one or more wound counters. |
2 | - | - | - | 6/37 (16.22%) | |||||
NM225 | Sudden Revelation | Surge: Score this immediately after a power step if your warband flipped two or more feature tokens in that power step. | 1 | - | - | - | 6/37 (16.22%) | |||||
NM260 | Suffocating Mists | Choose one enemy fighter that is in a cover hex. Deal 1 damage to the chosen fighter. | - | - | - | - | ||||||
NM295 | Nether Defence | +1 Defence if this fighter is in a cover hex. This fighter cannot be on Guard. | - | - | - | - |