# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
391 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
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- | SSduplicate | 36/40 (90%) | ||
N503 | Gloryseeker |
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+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - |
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- | NVduplicate | 21/40 (52.5%) | ||
B396 | Great Fortitude |
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+1 Wounds. | - | - |
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- | BGduplicate | 21/40 (52.5%) | ||
DC272 | Dominant Position |
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Score this in an end phase if your warband holds more objectives than any other warband. | 2 | - |
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- | - | 11/40 (27.5%) | ||
DC285 | Impending Doom |
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Surge: Score this immediately after an activation if one or more enemy fighters are adjacent to two or more friendly fighters. | 1 | - |
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- | - | 11/40 (27.5%) | ||
DC300 | Orchestrated Kill |
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Surge: Score this immediately after a friendly fighter's Attack action that takes an enemy fighter out of action, if the friendly fighter had one or more supporting fighters. | 1 | - |
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- | - | 6/40 (15%) | ||
DC366 | Heeded Instinct |
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Choose one friendly fighter. Push the chosen fighter 1 hex, or up to 2 hexes if that fighter is a Quarry. | - | - |
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- | - | 18/40 (45%) | ||
DC377 | Hypnotic Buzz |
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Choose one enemy fighter within 2 hexes of one or more friendly fighters. Push the chosen fighter 1 hex. | - | - |
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- | - | 9/40 (22.5%) | ||
DC410 | Strength of the Swarm |
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+1 Dice to the next Attack action made by a friendly fighter if the attacker has one or more supporting fighters. In addition, +1 Damage to the next Attack action made by a friendly fighter if the attacker has two or more supporting fighters. This effect persists until after the next Attack action made by a friendly fighter. |
- | - |
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- | - | 2/40 (5%) | ||
DC454 | Impressive Bulk |
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-1 Move, to a minimum of 0 +1 Wounds This fighter is Quarry. |
- | - |
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- | - | 3/40 (7.5%) | ||
DC478 | Savage Strength |
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This fighter is a Hunter. +1 Damage to this fighter's Range 1 or Range 2 Attack actions. -1 Defence (to a minimum of 1). |
- | - |
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- | - | 8/40 (20%) | ||
DC483 | Silent Helm |
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Silent Relic This fighter is a Quarry. If this fighter is a Quarry, each time this fighter is the target of an Attack action, one ![]() If this fighter has three or more Silent Relics, you can re-roll one dice in this fighter's defence rolls. |
- | - |
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- | - | 14/40 (35%) | ||
DC484 | Silent Ring |
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Silent Relic This fighter is a Quarry. If this fighter is a Quarry, this fighter has the following reaction. Reaction: After this fighter's activation, if you have three or fewer power cards in your hand, draw one power card. +1 Dice to this fighter's Range 1 Attack actions if this fighter has two or more Silent Relics. |
- | - |
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- | - | 9/40 (22.5%) | ||
DC493 | Soundless Step |
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Reaction: After this fighter's activation, push this fighter 1 hex. | - | - |
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- | - | 12/40 (30%) | ||
E13 | Path to Victory |
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Dual: Score this in an end phase if One or more enemy fighters were taken out of action in the preceding action phase And: Your warband holds two or more objectives. |
2 | - |
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- | NewestDuplicate | 11/40 (27.5%) | ||
E17 | Supremacy |
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Score this in an end phase if your warband holds three or more objectives. | 3 | - |
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- | NewestDuplicate | 3/40 (7.5%) | ||
E21 | Centre of Attention |
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Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - |
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- | NewestDuplicate | 17/40 (42.5%) | ||
E27 | Duel of Wits |
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Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - |
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- | NewestDuplicate | 12/40 (30%) | ||
H41 | Showy Taktiks |
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Score this in an end phase if two or more friendly fighters are Inspired. | 1 | - |
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- | - | |||
H43 | Supreme Kunnin' |
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Surge: Score this immediately after a friendly fighter made an Attack action with two or more supporting friendly fighters. | 1 | - |
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- | - | |||
H51 | Murk Lurkers |
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Give one Guard token to each friendly fighter in a cover hex. | - | - |
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- | - | |||
H53 | Skin of their Teef |
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Reaction: Play this during an Attack action that targets a friendly fighter, after the attack roll, if that Attack action would deal the precise amount of damage necessary to take the target out of action. -1 Damage from that Attack action, to a minimum of 1, until that Attack action has been resolved. | - | - |
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- | - | |||
H59 | Master of Murk |
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+1 Dice to this fighter's Attack actions while this fighter in in a cover hex. This fighter's Attack actions have Ensnare while the target is in a cover hex. |
- | - |
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- | - | |||
H191 | Contest of Equals |
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Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). Restricted |
1 | - |
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? | - | 19/40 (47.5%) | ||
H194 | Ever Downwards |
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Surge, Hybrid: Score this immediately after a power step in which: You delved three or more times Or: You delved one or more times, and one of the feature tokens you delved was in a hex in enemy territory and occupied by your leader. |
1 | - |
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- | - | 8/40 (20%) | ||
H215 | Lost in Shadow |
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Dual: Score this in an end phase if: Your warband holds two or more objectives And: One or more enemy fighters are each in a cover hex. |
2 | - |
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- | - | 4/40 (10%) | ||
H224 | Shadow Match |
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Hybrid: Score this in an end phase if: One or more friendly fighters hold an objective that has a number equal to their Wounds characteristic Or: One or more friendly fighters each have a number of upgrades equal to their Wounds characteristic. |
1 | - |
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- | - | |||
H233 | Cover of Darkness |
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Pick one: Gambits cannot deal damage. This effect persists until the end of the next power step. Or: Push one friendly fighter up to 2 hexes into a cover hex. |
- | - |
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? | - | 14/40 (35%) | ||
NM225 | Sudden Revelation |
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Surge: Score this immediately after a power step if your warband flipped two or more feature tokens in that power step. | 1 | - |
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- | - | 12/40 (30%) | ||
NM236 | Dark Inversion |
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Pick two feature tokens in empty hexes. Place each feature token in the hex the other feature token was in when you picked them. | - | - |
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- | - | 5/40 (12.5%) | ||
NM261 | Swarming Darkness |
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Choose one friendly fighter and pick one feature token within 3 hexes of that fighter. If that feature token is an objective token, flip it. Otherwise move that feature token 1 hex towards that fighter. | - | - |
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- | - | 3/40 (7.5%) | ||
NM301 | Shadow Spear |
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Attack action
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