Myari's Purifiers Budget Deck
|DC2||Elemental Blessing||Surge, Hybrid: Score this immediately after:
You remove an aetherquartz counter from a friendly fighter when you resolve an Elemental ploy
Or: Your warband casts its second or subsequent spell in the same phase.
|DC3||Force of the Avalanche||Surge: Score this immediately after a friendly fighter's Attack action that deals damage equal to or greater than the target's Wounds characteristic.||1||-||-||-|
|DC5||Patience of the Mountains||Surge: Score this immediately after an activation if each surviving friendly fighter has one or more Guard tokens.||1||-||-||-|
|DC6||Perfect Formation||Surge: Score this immediately after an activation if your warband holds three or more objectives.||2||-||-||-|
|DC8||Purifying Light||Score this in an end phase if your leader holds an objective.||1||-||-||-|
|DC9||Pursuit of Excellence||Score this in an end phase if one or more surviving friendly fighters each have three or more upgrades.||2||-||-||-|
|DC10||Seal the Beastgrave||Score this in an end phase if your warband holds three or more objectives.||3||-||-||-|
|DC11||Unsullied Hands||Surge: Score this immediately after a friendly fighter's Range 3 Attack action that takes an enemy fighter out of action.||1||-||-||-|
|DC13||Channel the Mountain||Elemental
Choose one friendly fighter. You can remove that fighter's aetherquartz counters. If you do, give the chosen fighter and each adjacent friendly fighter one Guard token.
Otherwise, give the chosen fighter one Guard token.
|DC14||Channel the River||Elemental
Choose one friendly fighter. You can remove that fighter's aetherquartz counters. If you do, push the chosen fighter up to 3 hexes.
Otherwise, push the chosen fighter 1 hex.
|DC15||Channel the Wind||Elemental
Choose one friendly fighter. You can remove that fighter's aetherquartz counters. If you do, deal 1 damage to up to two enemy fighters within 2 hexes.
Otherwise, deal 1 damage to one enemy fighter within 2 hexes.
|DC17||Dazzling Light||-1 Dice (to a minimum of 1) from enemy fighters' Attack actions in the next activation.||-||-||-||-|
|DC18||Flicker of Light||Reaction: Play this during an Attack action, after the determine success step, if that Attack action would deal damage that would take a friendly fighter with one or more aetherquartz counters out of action. Roll one magic dice. On a roll of Channel, remove that fighter's aetherquartz counters and the combat sequence ends. If you cannot, this card has no effect.||-||-||-||-|
|DC21||Tectonic Force||Pick one: push one enemy fighter 1 hex away from a friendly Bahannar, or push one friendly Bahannar 1 hex towards an enemy fighter.||-||Bahannar||-||-|
|DC22||Untouchable Pride||Choose one friendly fighter. If that fighter has one or more aetherquartz counters, give that fighter one Guard token. Otherwise Heal (1) that fighter.||-||-||-||-|
|DC24||Heartstone Amulet||When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1).||-||-||-||-|
|DC25||Heightened Reflexes||+1 Move
Reaction: Use this after an enemy fighter's Attack action. Remove this fighter's aetherquartz counters. If you do, this fighter makes an Attack action that targets that enemy fighter. Then discard this card.
|DC26||Heightened Senses||You can re-roll one attack dice in this fighter's Attack actions.
Reaction: Use this during this fighter's Attack action, after the attack roll. Remove this fighter's aetherquartz counters. If you do, that Attack action has Cleave and Ensnare until it is resolved. Then discard this card.
|DC29||Mountain's Gift||If this fighter has one or more aetherquartz counters, this fighter is on Guard. Otherwise, after this fighter's Attack action that takes an enemy fighter out of action, give this fighter one Guard token.||-||-||-||-|
|DC31||Speed of Hysh||+1 Move
+2 Move instead if this fighter has one or more aetherquartz counters.
|DC272||Dominant Position||Score this in an end phase if your warband holds more objectives than any other warband.||2||-||-||-||5/12 (41.67%)|
|DC339||Winged Death||Surge, Hybrid: Score this immediately after:
A friendly fighter's Range 3+ Attack action takes an enemy fighter out of action
Or: A friendly fighter ends a Charge action 6 or more hexes away from the hex in which they started.
|DC371||Hungry Advance||Choose one friendly fighter. Push that fighter 1 hex towards the closest enemy fighter. Then give the chosen fighter one Hunger counter.||-||-||-||-|
|E13||Path to Victory||Dual: Score this in an end phase if
One or more enemy fighters were taken out of action in the preceding action phase
And: Your warband holds two or more objectives.
|E17||Supremacy||Score this in an end phase if your warband holds three or more objectives.||3||-||-||NewestDuplicate|
|E27||Duel of Wits||Reaction: Play this after an opponent plays a ploy. Draw two power cards.
|E40||Sidestep||Choose one friendly fighter and push that fighter 1 hex.||-||-||-||NewestDuplicate||6/12 (50%)|
|E43||Champion's Fortitude||You can re-roll one dice in this fighter's defence rolls.||-||-||?||NewestDuplicate||3/12 (25%)|
|E48||Gloryseeker||+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.||-||-||-||NewestDuplicate||6/12 (50%)|
|E49||Great Fortitude||+1 Wounds.||-||-||-||NewestDuplicate||7/12 (58.33%)|
|E51||Great Strength||+1 Damage to this fighter's Range 1 and Range 2 Attack actions.||-||-||-||NewestDuplicate||12/12 (100%)|
|E57||Quickening Greaves||In each round, you can do one of the following: push this fighter 1 hex before the roll to determine who has the first activation. or push this fighter 1 hex after the final power step.||-||-||?||NewestDuplicate|