|DC193||Craft a New Order||Surge: Score this immediately after an activation if you have five or more tithe counters.||1||-||-||-|
|DC194||Created for War||Score this in an end phase if friendly fighters made four or more Attack actions in the preceding action phase.||2||-||-||-|
|DC195||Gruesome Certainty||Surge: Score this immediately after a friendly fighter's Attack action that resulted in a critical hit.||1||-||-||-|
|DC196||Macabre Splendour||Hybrid: Score this in an end phase if:
Each surviving friendly fighter is Inspired
Or: One or more surviving friendly fighters each have three or more upgrades.
|DC197||Nagash's Will||Score this in an end phase if three or more enemy fighters are out of action.||2||-||-||-|
|DC198||Peerless Conquerors||Score this in the third end phase if you have more tithe counters than the number of friendly fighters out of action.||3||-||-||-|
|DC199||Pitiless Harvest||Score this in an end phase if two or more enemy fighters were taken out of action in the preceding action phase.||2||-||-||-|
|DC200||Pride of the Emissarian Caste||Surge: Score this immediately after an activation if your leader holds an objective in enemy territory.||1||-||-||-|
|DC201||Pride of the Thorac Caste||Surge: Score this immediately after an activation if three or more Morteks are in enemy territory.||1||-||-||-|
|DC202||Ranks Unbroken By Dissent||Score this in an end phase if three or more friendly Morteks are in one group in which each fighter is adjacent to one or more other fighters in that group.||1||-||-||-|
|DC203||Tithemasters||Surge: Score this immediately after you gain a second or subsequent tithe counter in the same phase.||1||-||-||-|
|DC204||Walking Mass Grave||Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens.||1||-||-||-|
|DC205||Ceaseless Advance||When you play this, you can discard any number of your tithe counters. Push one friendly Mortek for each tithe counter you discarded, and one additional friendly Mortek, up to 2 hexes towards the nearest enemy fighter.||-||-||-||-|
|DC206||Deathless Warriors||At the start of the deal damage step for each enemy fighter's Attack action that targets a friendly Mortek, roll one defence dice. On a roll of Critical success, that Attack action deals no damage, the combat sequence ends and you discard this card. This effect persists until the end of the round.||-||-||-||-|
|DC207||Dire Ultimatum||-1 Dice from enemy fighters' Attack actions, to a minimum of 1, unless the Attack action targets a friendly Kainan. This effect persists until an enemy fighter makes an Attack action that targets a friendly Kainan, until a friendly Kainan is out of action, or until the end of the round.||-||Mir Kainan||-||-|
|DC208||Exceptional Efficiency||When you play this card, pick one opponent. That opponent picks one: you gain two tithe counters, or in the next activation, you can re-roll any number of dice in friendly Morteks' attack rolls.||-||-||-||-|
|DC209||Lethal Accuracy||When you play this, you can discard any number of your tithe counters. In the next activation, +1 Dice to the first Attack action made by a friendly Mortek, and +X Dice in addition where X is the number of tithe counters you discarded.||-||-||-||-|
|DC210||Methodical Assault||Reaction: Play this after a friendly Mortek's failed Attack action. Pick one opponent. That opponent picks one: you gain two tithe counters, or that Mortek makes an Attack action.||-||-||-||-|
|DC211||Mortal Contract||Gambit Spell (Channel): If cast, choose one enemy fighter within 3 hexes of the caster. That fighter's player picks one: you gain one tithe counter, or each time a friendly fighter is taken out of action, deal 1 damage to the chosen fighter. This effect persists until the chosen fighter is taken out of action.||-||-||-||-|
|DC212||Never Falter||+1 Move to friendly Morteks. This effect persists until the end of the round.||-||Binar Khenta||-||-|
|DC213||Never Sleep||When you play this, discard two tithe counters. When you do so, friendly Morteks adjacent to one or more friendly Morteks have +1 Defence. This effect persists until the end of the round.||-||Binar Khenta||-||-|
|DC214||Never Yield||Each time a friendly Mortek is dealt damage, you can discard one tithe counter. If you do, reduce that damage by 1, to a minimum of 1. This effect persists until the end of the round.||-||Binar Khenta||-||-|
|DC215||Artificer's Blade||This fighter's Range 1 and Range 2 Attack actions have Cleave.||-||-||-||-|
|DC216||Aura of Shyish||-1 Dice from adjacent enemy fighters' Attack actions, to a minimum of 1.||-||-||-||-|
|DC217||Disciplined Charge||You can re-roll any number of dice in this fighter's attack rolls during this fighter's Charge action.||-||Mortek||-||-|
|DC218||Empowered Nadirite||+1 Damage to this fighter's Range 1 and Range 2 Nadirite Attack actions.
+1 Dice to this fighter's Nadirite Attack actions.
|-||Binar Khenta, Karu, Nohem, Senha||-||-|
|DC219||Hatred of the Living||You can re-roll one attack dice in this fighter's attack rolls for Range 1 and Range 2 Attack actions.
Reaction: During an Attack action that targets this fighter, before the deal damage step, reduce the Damage characteristic of that Attack action by 1, to a minimum of 1, then discard this card.
|DC220||Horrifying Soultraps||Reaction: After this fighter's activation in which this fighter's Range 1 or Range 2 Attack action takes an enemy fighter out of action, choose one enemy fighter and push the chosen fighter 1 hex away from this fighter.||-||Mir Kainan||-||-|
|DC221||Tithestone||Reaction: During a friendly Mortek's Range 1 or Range 2 Attack action, before the attack roll, discard one tithe counter. If you do, +1 Dice to that Attack action until it has been resolved.||-||Binar Khenta||-||-|
|DC222||Unnerving Synchrony||Reaction: After an adjacent friendly Mortek's Attack action, other than a Scything Attack action, this fighter makes an Attack action.||-||Mortek||-||-|
|DC223||Unstoppable Juggernaut||+1 Move
|DC224||Witchlight Glimmer||This fighter is Inspired and cannot be un-Inspired.
You can re-roll one dice in this fighter's attack rolls.