|N319||Fired Up||Score this in an end phase if at least one surviving friendly fighter is Inspired.||1||-||-||-|
|N320||Frugal||Score this in an end phase if you have at least 3 unspent glory points.||1||-||-||-|
|N357||Opening Gambit||Score this in an end phase if you scored at least one objective card in the preceding action phase.||1||-||-||-|
|N441||Regal Vision||Choose a friendly fighter that is holding an objective. That fighter becomes Inspired.||-||-||-||-|
|N445||Shifting Reflection||Choose a friendly fighter and an enemy fighter that are both holding an objective. Switch those fighters' positions.||-||-||-||-|
|N529||Potion of Rage||Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved.||-||-||?||-|
|N543||Sudden Growth||-2 Move (to a minimum of 0), +2 Wounds.||-||-||-||-|
|P32||Shortcut||Score this immediately when a friendly fighter is taken out of one hex and immediately placed in a different hex, but not as a result of a push or a Move action.||1||-||?||-|
|P49||Blazing Soul||This fighter is Inspired and cannot be un-Inspired. This upgrade cannot be applied to a fighter that cannot be Inspired.||-||-||-||-|
|P56||Spectral Armour||If this fighter's Defence characteristic is Dodge, they have +1 Defence.||-||-||-||-|
|P57||Spiritbond||When you apply this upgrade, choose a friendly fighter other than the one who receives this upgrade. While the fighter you chose is on the battlefield, they are always considered to be supporting this fighter.||-||-||-||-|
|D35||Dominion of Death||Score this in the third end phase if you have scored the most objective cards.||3||-||-||-||6/56 (10.71%)|
|D36||Fleeting Memories||Surge: Score this immediately when a friendly fighter finishes a Move action and entered two or more different hexes that contained an objective during that Move action.
|D38||Ghostly Torment||Dual: Score this in an end phase
If: There are two or more surviving friendly fighters
And: Two or more surviving fighters each have one or more wound tokens.
|D39||Inescapable Hunger||Surge: Score this immediately when a friendly fighter makes a Move action through one or more blocked hexes and ends that Move action adjacent to an enemy fighter.||1||-||-||-||7/56 (12.5%)|
|D41||Nexus of Terror||Score this in an end phase if your warband holds the most objectives.||2||-||-||-||7/56 (12.5%)|
|D42||One Will||Surge, Dual: Score this immediately
If: Your warband holds one or more even numbered objectives
And: Your warband holds one or more odd numbered objectives.
|D45||Call of the Grave||Choose an enemy fighter and push them up to two hexes towards a friendly fighter.||-||-||-||-||7/56 (12.5%)|
|D48||Echoing Spite||Reaction: Play this after a friendly fighter's Range 1 Attack action that fails. That fighter makes that Attack action again.||-||-||-||-||4/56 (7.14%)|
|D50||Frightful Aspect||Push an enemy fighter up to one hex.||-||-||?||-||7/56 (12.5%)|
|D63||Swooping Dash||+2 Move.||-||-||-||-||7/56 (12.5%)|
|D64||Veil of Grief||+1 Wounds.||-||-||-||-||6/56 (10.71%)|
|B281||Gathered Momentum||Surge, Hybrid: Score this immediately
If: You score your second or subsequent surge objective card in a phase
Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action.
|B308||Temporary Victory||Surge: Score this immediately after an activation if your warband holds three or more objectives.||2||-||-||-||5/56 (8.93%)|
|B329||Confusion||Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them.||-||-||-||BGduplicate||2/56 (3.57%)|
|B341||Frenzied Search||Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards.||-||-||-||-||6/56 (10.71%)|
|B363||Restless Prize||Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token.||-||-||?||-||19/56 (33.93%)|
|B366||Sidestep||Choose a friendly fighter and push them one hex.||-||-||-||BGduplicate||14/56 (25%)|
|B396||Great Fortitude||+1 Wounds.||-||-||-||BGduplicate||17/56 (30.36%)|
|B398||Great Strength||+1 Damage to this fighter's Range 1 and Range 2 Attack actions.||-||-||-||BGduplicate||19/56 (33.93%)|
|B427||Sting of the Ur-Grub||Ur-grub Aspect
+1 Damage to this fighter's Range 1 Attack actions.
If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter.
|B431||Survival Instincts||This fighter is a Quarry. If this fighter is a Quarry, this fighter is on Guard.||-||-||?||-||5/56 (8.93%)|
|G14||Distraction||Choose one enemy fighter and push them 1 hex.||-||-||-||BGduplicate||43/56 (76.79%)|
|G22||Spectral Wings||+2 Move to the first fighter to make a Move action in the next activation.||-||-||?||BGduplicate||25/56 (44.64%)|