# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
D36 | Fleeting Memories | Surge: Score this immediately when a friendly fighter finishes a Move action and entered two or more different hexes that contained an objective during that Move action. Restricted |
1 | - | - | - | ||||||
D41 | Nexus of Terror | Score this in an end phase if your warband holds the most objectives. | 2 | - | - | - | ||||||
D42 | One Will | Surge, Dual: Score this immediately If: Your warband holds one or more even numbered objectives And: Your warband holds one or more odd numbered objectives. Restricted |
1 | - | ? | - | ||||||
D47 | Dissipate | Reaction: Play this during an Attack action, before the attack roll. Choose a friendly fighter. That fighter gains Innate (Dodge). This persists until the Attack action ends or until that friendly fighter is taken out of action. | - | - | - | - | ||||||
D50 | Frightful Aspect | Push an enemy fighter up to one hex. | - | - | ? | - | ||||||
D52 | Soaring Spite | Double the Move characteristic of the first friendly fighter to make a Move action (not as part of a Charge action) in the next activation. | - | - | - | - | ||||||
D56 | Debilitating Aura | The Attack actions of adjacent enemy fighters have -1 Dice (to a minimum of 1). | - | - | - | - | ||||||
D60 | Soul Harvest | Action: If one or more enemy fighters are out of action, Heal (1) this fighter, and give this fighter a Guard token. | - | - | - | - | ||||||
D64 | Veil of Grief | +1 Wounds. | - | - | - | - | ||||||
B282 | Hidden Purpose | Surge: Score this immediately after an activation if your warband holds two or more objectives. | 1 | - | - | - | ||||||
B292 | Meticulous Strategy | Score this in an end phase if you have scored 3 or more dual objective cards. | 2 | - | - | - | ||||||
B294 | Over My Dead Body | Surge: Score this immediately after an enemy fighter's Attack action that targets a friendly fighter, if the friendly fighter was holding an objective at the start of that action and is still holding that objective. | 1 | - | - | - | ||||||
B295 | Path to Victory | Dual: Score this in an end phase If: One or more enemy fighters were taken out of action in the previous phase And: Your warband holds two or more objectives. |
2 | - | - | BGduplicate | 5/44 (11.36%) | |||||
B306 | Swift Capture | Surge, Dual: Score this immediately after an activation If: Your warband holds one or more objectives in friendly territory And: Your warband holds one or more objectives in enemy territory. |
1 | - | - | - | ||||||
B317 | Uncontested | Dual: Score this in an end phase If: Your warband holds two or more objectives And: No enemy fighters hold objectives. |
3 | - | - | - | ||||||
B322 | Blindside | Reaction: Play this during an Attack action, before the attack roll. Push one friendly fighter up to 2 hexes so that they are a supporting fighter. | - | - | ? | - | ||||||
B324 | Buried Instinct | Reaction: Play this during an Attack action, that targets a friendly fighter, before the attack roll. Give that friendly fighter one Guard token. If that friendly fighter is Quarry, you can also re-roll 1 dice in the defence roll for that Attack action. | - | - | - | - | ||||||
B329 | Confusion | Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them. | - | - | - | BGduplicate | 3/44 (6.82%) | |||||
B342 | Glorious Triumph | Reaction: Play this after a friendly fighter's Attack action that takes an adjacent enemy fighter out of action. Your warband is considered to hold one more objective than it holds. This effect persists until that friendly fighter is taken out of action or until the start of the next round. | - | - | - | - | ||||||
B363 | Restless Prize | Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. | - | - | - | - | ||||||
B366 | Sidestep | Choose a friendly fighter and push them one hex. | - | - | - | BGduplicate | 10/44 (22.73%) | |||||
B396 | Great Fortitude | +1 Wounds. | - | - | - | BGduplicate | 19/44 (43.18%) | |||||
B397 | Great Speed | +1 Move. | - | - | - | BGduplicate | ||||||
B428 | Stoneform | -1 Move (to a minimum of 0). This fighter is a Quarry. If this fighter is a Quarry, this fighter cannot be pushed. |
- | - | - | - | ||||||
B438 | Warding Companion | When this fighter is the target of an Attack action, they are considered to have one more supporting fighter than they do. | - | - | - | - | ||||||
G7 | Steadfast Defender | Surge: Score this immediately after an Attack action that targets a friendly fighter holding an objective, if that fighter is still holding that objective. | 1 | - | - | - | ||||||
G17 | Jealous Defence | Choose one friendly fighter with no Charge tokens holding an objective. The chosen fighter makes one Attack action. | - | - | - | - | ||||||
G23 | Grim Tenacity | This fighter cannot be driven back. | - | - | - | - | ||||||
A23 | Deserved Confidence | This fighter has the following cumulative benefits, depending on how many upgrades they have: 3+: +1 Wound and this fighter cannot be driven back. 5+: +1 Move 9+: This fighter's Attack actions have Innate (Fury Smash). |
- | - | - | - | ||||||
DC272 | Dominant Position | Score this in an end phase if your warband holds more objectives than any other warband. | 2 | - | - | - | ||||||
DC331 | Treasure Hunter | Score this in an end phase if your warband holds two or more objectives in enemy territory. | 3 | - | - | - | ||||||
DC447 | Formidable Defence | This fighter is a Quarry. If this fighter is a Quarry: +1 Defence. -1 Dice from this fighter's Attack actions (to a minimum of 1). |
- | - | - | - |