# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
249 | Cover Ground | Score this immediately if a friendly fighter makes a Move action of six or more hexes. | 1 | - | ? | SSduplicate | ||||||
311 | Confusion | Choose two fighters that are adjacent to each other and switch them. | - | - | - | SSduplicate | ||||||
318 | Distraction | Choose an enemy fighter and push them one hex. | - | - | ? | SSduplicate | ||||||
349 | Rebound | Reaction: Play this during an enemy Attack action that would succeed. Roll a defence dice. On a roll of Dodge or Critical success the attacker suffers the damage, rather than the target, and neither fighter is driven back. | - | - | ? | SSduplicate | ||||||
360 | Sidestep | Choose a friendly fighter and push them one hex. | - | - | - | SSduplicate | 8/30 (26.67%) | |||||
391 | Great Strength | +1 Damage to all Attack actions with a Range of 1 or 2. | - | - | - | SSduplicate | 27/30 (90%) | |||||
427 | The Formless Key | If this fighter is holding an objective in the third end phase, score 1 glory point. | - | - | - | SSduplicate | ||||||
N319 | Fired Up | Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - | - | - | ||||||
N339 | Keep Moving | Score this in an end phase if your warband made a Move action in four or more activations in the preceding action phase. | 1 | - | - | - | ||||||
N364 | Quick on Your Feet | Score this in an end phase if all surviving friendly fighters (at least three) made a Move action in the preceding action phase. | 1 | - | - | - | ||||||
N503 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NVduplicate | 25/30 (83.33%) | |||||
N539 | Slumbering Key | If this fighter is not out of action in the third end phase, gain 1 glory point. | - | - | - | - | ||||||
N550 | Tome of Offerings | Katophrane Tome If this fighter takes an enemy fighter out of action, gain 1 additional glory point. |
- | - | - | - | ||||||
P32 | Shortcut | Score this immediately when a friendly fighter is taken out of one hex and immediately placed in a different hex, but not as a result of a push or a Move action. | 1 | - | ? | - | ||||||
P56 | Spectral Armour | If this fighter's Defence characteristic is Dodge, they have +1 Defence. | - | - | - | - | ||||||
D34 | Creeping Dread | Dual: Score this in an end phase If: There are three or more surviving friendly fighters And: Each surviving friendly fighter has one or more Move and/or Charge tokens. |
1 | - | - | - | ||||||
D35 | Dominion of Death | Score this in the third end phase if you have scored the most objective cards. | 3 | - | - | - | ||||||
D36 | Fleeting Memories | Surge: Score this immediately when a friendly fighter finishes a Move action and entered two or more different hexes that contained an objective during that Move action. Restricted |
1 | - | - | - | ||||||
D39 | Inescapable Hunger | Surge: Score this immediately when a friendly fighter makes a Move action through one or more blocked hexes and ends that Move action adjacent to an enemy fighter. | 1 | - | - | - | ||||||
D42 | One Will | Surge, Dual: Score this immediately If: Your warband holds one or more even numbered objectives And: Your warband holds one or more odd numbered objectives. Restricted |
1 | - | ? | - | ||||||
D44 | Tide of Malice | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter is Inspired. |
2 | - | - | - | ||||||
D46 | Chilling Scream | Your opponents cannot play power cards. This persists until the end of the power step. | - | - | - | - | ||||||
D48 | Echoing Spite | Reaction: Play this after a friendly fighter's Range 1 Attack action that fails. That fighter makes that Attack action again. | - | - | - | - | ||||||
D49 | Enervating Sorrow | Reaction: Play this when an opponent plays a ploy, before that ploy is resolved. That opponent can discard a power card. If they do not, the ploy is not resolved. | - | - | - | - | ||||||
D50 | Frightful Aspect | Push an enemy fighter up to one hex. | - | - | ? | - | ||||||
D52 | Soaring Spite | Double the Move characteristic of the first friendly fighter to make a Move action (not as part of a Charge action) in the next activation. | - | - | - | - | ||||||
D56 | Debilitating Aura | The Attack actions of adjacent enemy fighters have -1 Dice (to a minimum of 1). | - | - | - | - | ||||||
D62 | Spirit Blade | While one or more enemy fighters are out of action, this fighter has the following Attack action: 1 Fury 3 3 |
- | - | - | - | ||||||
D63 | Swooping Dash | +2 Move. | - | - | - | - | ||||||
D64 | Veil of Grief | +1 Wounds. | - | - | - | - | ||||||
B306 | Swift Capture | Surge, Dual: Score this immediately after an activation If: Your warband holds one or more objectives in friendly territory And: Your warband holds one or more objectives in enemy territory. |
1 | - | - | - | ||||||
B363 | Restless Prize | Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. | - | - | - | - |