# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N319 | Fired Up |
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Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - |
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- | - | |||
N368 | Solid Gains |
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Score this in an end phase if you gained at least 3 glory points in this round. | 1 | - |
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- | - | |||
P47 | Two Steps Forward |
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Choose two friendly fighters and push each of them one hex. Then choose an opponent: they choose one fighter from their warband and push them up to one hex. | - | - |
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? | - | |||
P55 | Quickening Greaves |
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In each round, you can do one of the following: push this fighter one hex before the roll to determine who has the first activation. or push this fighter one hex after the final power step. | - | - |
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? | NVduplicate | |||
P56 | Spectral Armour |
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If this fighter's Defence characteristic is ![]() |
- | - |
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- | - | |||
D35 | Dominion of Death |
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Score this in the third end phase if you have scored the most objective cards. | 3 | - |
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- | - | |||
D36 | Fleeting Memories |
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Surge: Score this immediately when a friendly fighter finishes a Move action and entered two or more different hexes that contained an objective during that Move action. Restricted |
1 | - |
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- | - | |||
D38 | Ghostly Torment |
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Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Two or more surviving fighters each have one or more wound tokens. |
2 | - |
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- | - | |||
D39 | Inescapable Hunger |
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Surge: Score this immediately when a friendly fighter makes a Move action through one or more blocked hexes and ends that Move action adjacent to an enemy fighter. | 1 | - |
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- | - | |||
D41 | Nexus of Terror |
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Score this in an end phase if your warband holds the most objectives. | 2 | - |
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- | - | |||
D45 | Call of the Grave |
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Choose an enemy fighter and push them up to two hexes towards a friendly fighter. | - | - |
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- | - | |||
D46 | Chilling Scream |
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Your opponents cannot play power cards. This persists until the end of the power step. | - | - |
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- | - | |||
D47 | Dissipate |
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Reaction: Play this during an Attack action, before the attack roll. Choose a friendly fighter. That fighter gains Innate (![]() |
- | - |
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- | - | |||
D48 | Echoing Spite |
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Reaction: Play this after a friendly fighter's Range 1 Attack action that fails. That fighter makes that Attack action again. | - | - |
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- | - | |||
D50 | Frightful Aspect |
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Push an enemy fighter up to one hex. | - | - |
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? | - | |||
D52 | Soaring Spite |
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Double the Move characteristic of the first friendly fighter to make a Move action (not as part of a Charge action) in the next activation. | - | - |
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- | - | |||
D56 | Debilitating Aura |
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The Attack actions of adjacent enemy fighters have -1 Dice (to a minimum of 1). | - | - |
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- | - | |||
D63 | Swooping Dash |
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+2 Move. | - | - |
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- | - | |||
D64 | Veil of Grief |
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+1 Wounds. | - | - |
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- | - | |||
B281 | Gathered Momentum |
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Surge, Hybrid: Score this immediately If: You score your second or subsequent surge objective card in a phase Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action. |
1 | - |
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- | - | |||
B295 | Path to Victory |
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Dual: Score this in an end phase If: One or more enemy fighters were taken out of action in the previous phase And: Your warband holds two or more objectives. |
2 | - |
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- | BGduplicate | 12/56 (21.43%) | ||
B306 | Swift Capture |
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Surge, Dual: Score this immediately after an activation If: Your warband holds one or more objectives in friendly territory And: Your warband holds one or more objectives in enemy territory. |
1 | - |
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- | - | |||
B308 | Temporary Victory |
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Surge: Score this immediately after an activation if your warband holds three or more objectives. | 2 | - |
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- | - | |||
B363 | Restless Prize |
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Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. | - | - |
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- | - | |||
B393 | Cryptic Companion |
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This fighter is a Quarry. If this fighter is a Quarry and is holding an objective at the end of an action phase, gain 1 glory point. | - | - |
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- | - | |||
B396 | Great Fortitude |
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+1 Wounds. | - | - |
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- | BGduplicate | 27/56 (48.21%) | ||
B398 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | BGduplicate | 50/56 (89.29%) | ||
B427 | Sting of the Ur-Grub |
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Ur-grub Aspect +1 Damage to this fighter's Range 1 Attack actions. If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter. |
- | - |
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- | - | |||
G3 | Cover Ground |
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Surge: Score this immediately after a friendly fighter makes a Move action in which they enter 6 or more hexes. | 1 | - |
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? | NewestDuplicate | |||
G14 | Distraction |
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Choose one enemy fighter and push them 1 hex. | - | - |
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? | NewestDuplicate | |||
G22 | Spectral Wings |
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+2 Move to the first fighter to make a Move action in the next activation. | - | - |
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- | NewestDuplicate | |||
G23 | Grim Tenacity |
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This fighter cannot be driven back. | - | - |
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- | - |