Beastbound Assault Rivals deck

No faction Any warband

Card sets (1)

Beastbound Assault Rivals Deck


Play formats

Cards: 6

Valid:
Championship Nemesis Rivals Relic Open

Gambits (10)

10 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
BA1 Dogged Determination Universal Objective Surge, Hybrid: Score this immediately after an activation step if:
One or more vulnerable friendly fighters are each on an objective token that is not in your territory
Or: Two or more friendly fighters are each on an objective token that is not in your territory and one or more enemy fighters are out of action.
1 - Beastbound Assault Rivals Deck - -  
BA2 Effortless Teamwork Universal Objective Dual: Score this in an end phase if:
There are more enemy fighters out of action than friendly fighters out of action
And: Each surviving friendly fighter is a beast, companion, minion and/or has one or more Denizen upgrades.
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BA3 Gifted Pathfinder Universal Objective Dual: Score this in an end phase if:
One or more friendly fighters are each on an objective token that is not in your territory
And: One or more of those fighters are within 2 hexes of another friendly fighter that is a beast, companion, minion and/or has one or more Denizen upgrades.
1 - Beastbound Assault Rivals Deck - -  
BA4 Inseparable Friends Universal Objective Hybrid: Score this in an end phase if:
One or more surviving friendly beasts, companions and/or minions each have one or more Denizen upgrades
Or: One or more surviving friendly fighters each have two or more Denizen upgrades.
1 - Beastbound Assault Rivals Deck - -  
BA5 Keen Collector Universal Objective Score this in an end phase if a surviving friendly leader has three or more Denizen upgrades.
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BA6 Loyal Allies Universal Objective Surge, Dual: Score this immediately after an Attack action if:
A friendly fighter's attack or defence roll included one or more Single SupportSingle support or Double SupportDouble support
And: One or more of those symbols was a success.
1 - Beastbound Assault Rivals Deck - - 3/37 (8.11%)  
BA7 Packmasters Universal Objective Dual: Score this in an end phase if:
Three or more friendly fighters are in enemy territory
And: Each of those fighters is a beast, companion, minion and/or has one or more Denizen upgrades.
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BA8 Tireless Explorer Universal Objective Surge, Dual: Score this immediately after:
A friendly fighter makes their second or subsequent Move action in the same phase
And: After three different activation steps in that phase, that fighter occupied a hex in your territory, no one's territory and enemy territory.
1 - Beastbound Assault Rivals Deck - -  
BA9 Train Them Up Universal Objective Dual: Score this in an end phase if:
One or more friendly fighters each made one or more Move actions, one or more Attack actions and one or more other actions in the preceding phase
And: One or more of those fighters is a beast, companion, minion and/or has one or more Denizen upgrades.
1 - Beastbound Assault Rivals Deck ? -  
BA10 Unbeatable Team Universal Objective Surge, Dual: Score this immediately after an opponent's power step if:
There are more friendly fighters on objective tokens than enemy fighters on objective tokens
And: There are more enemy fighters out of action than friendly fighters out of action.
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BA11 Unexpected End Universal Objective Surge: Score this immediately after an enemy fighter is taken out of action by a friendly fighter, other than a leader, that is a beast, companion, minion and/or has one or more Denizen upgrades.
1 - Beastbound Assault Rivals Deck - -  
BA12 We Stand Together Universal Objective Surge, Dual: Score this immediately after an opponent's power step if:
Two or more friendly fighters are each a beast, companion, minion and/or have one or more Denizen upgrades
And: Two or more of those fighters are on objective tokens.
1 - Beastbound Assault Rivals Deck - - 2/37 (5.41%)  
BA13 Blossoming Friendship Universal Ploy Choose a friendly fighter with no tokens. Give that fighter one Denizen upgrade from your hand (this does not cost any glory points). Then give the chosen fighter one Charge token and one Stagger token.
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BA14 Defensive Formation Universal Ploy Choose up to two friendly fighters in your territory that are each a beast, companion, minion and/or have one or more Denizen upgrades. Give each chosen fighter one Guard token.
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BA15 Friendly Swarm Universal Ploy Heal (1) each friendly fighter that is a beast, companion, minion and/or has one or more Denizen upgrades.
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BA16 Launch an Attack Universal Ploy Choose a friendly fighter with one or more upgrades. Break one of the chosen fighter's upgrades. Then choose an enemy fighter within 4 hexes of the chosen friendly fighter. Deal 1 damage to the chosen fighter. If you broke a Denizen card, stagger the chosen enemy fighter.
Restricted
- - Beastbound Assault Rivals Deck - - 5/37 (13.51%)  
BA17 Overly-protective Universal Ploy Reaction: Play this after a successful Attack action that targeted a friendly fighter that is a beast, companion, minion and/or has one or more Denizen upgrades. Draw 2 power cards.
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BA18 Savage Their Eyes! Universal Ploy (Errata update) Choose an enemy fighter within 2 hexes of one or more friendly fighters that are beasts, companions, minions and/or have one or more Denizen upgrades. -1 Dice, to a minimum of 1, from Attack actions made by the chosen fighter. This effect persists until the end of the round or until the chosen fighter's next Attack action.
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BA19 Unexpected Ally Universal Ploy Choose a friendly fighter. The chosen fighter is considered to have one additional supporting fighter when making a Range 1 or Range 2 Attack action. This effect persists until the chosen fighter makes a successful Range 1 or Range 2 Attack action.
- - Beastbound Assault Rivals Deck - - 3/37 (8.11%)  
BA20 Vicious Critters Universal Ploy Domain
Range 1 Attack actions, other than Scything Attack actions, made by beasts, companions, minions and/or fighters with one or more Denizen upgrades have Critical successCritical success Grievous 1.
This effect persists until the end of the round or until another Domain gambit is played.
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BA21 Well-trained Universal Ploy Choose a friendly fighter that is a beast, companion, minion and/or has one or more Denizen upgrades. Push the chosen fighter up to 2 hexes.
- - Beastbound Assault Rivals Deck - -  
BA22 Winds of Wrath Universal Ploy Domain
While one or more fighters that are beasts, companions, minions and/or have one or more Denizen upgrades are out of action, +1 Dice to Range 1 Attack actions, other than Scything Attack actions, made by those fighters' warbands.
This effect persists until the end of the round or until another Domain gambit is played.
- - Beastbound Assault Rivals Deck ? -  
BA23 Amberbone Flute Universal Upgrade Reaction: After this fighter's activation, give this fighter a Charge token, then reveal cards from the top of your power deck one by one until you reveal a Denizen upgrade. Add that card to your hand. Then, or if you did not reveal a Denizen upgrade, place the revealed cards in your power deck and shuffle that deck.
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BA24 Countless Familiars Universal Upgrade Denizen
When you give this to a fighter, give that fighter and one other friendly fighter within 2 hexes one Familiar counter. While a fighter has one or more Familiar counters, that fighter is considered to have one additional Denizen upgrade.
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BA25 Deadly Swarm Universal Upgrade Attack action, Denizen

Hex 1 HammerSmash 2 Damage -
Ensnare, Swarm

Swarm: The Damage characteristic is equal to the number of Denizen upgrades this fighter has. This Attack action's characteristics cannot be modified.
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BA26 Ever-hungry Fiend Universal Upgrade Denizen
You cannot give this to a fighter in your territory. Do not break this card is this fighter is in your territory.
When this fighter makes an Attack action that targets an adjacent fighter, this fighter is considered to have one additional supporting fighter.
- - Beastbound Assault Rivals Deck - - 3/37 (8.11%)  
BA27 Helpful Little Finder Universal Upgrade Denizen
At the start of the action phase, give this fighter one upgrade from your hand (this does not cost any glory points), then draw one power card and break this card.
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BA28 Inspiring Mascot Universal Upgrade Denizen
You cannot give this to a leader or a Large fighter.
At the end of the action phase, Heal (1) this fighter, then push this fighter up to 1 hex.
- - Beastbound Assault Rivals Deck ? -  
BA29 Kindred Affinity Universal Upgrade At the start of the action phase, draw the top card of your power deck and reveal it. If that card is a Denizen upgrade, give that upgrade to this fighter (this does not cost any glory points). Otherwise, add that card to your hand.
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BA30 Stalking Terror Universal Upgrade Denizen
When another friendly fighter within 2 hexes of this fighter that is a beast, companion, minion and/or has one or more Denizen upgrades makes a Range 1 or Range 2 Attack action, this fighter supports that fighter.
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BA31 Unsettling Follower Universal Upgrade Denizen
Enemy fighters within 1 hex of this fighter cannot hold objectives.
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BA32 Vicious Familiar Universal Upgrade Denizen
Reaction: Use this during an adjacent enemy fighter's Attack action, after the attack roll, if the attack roll contained two or more attack dice. The attacking player must pick up one attack dice from the attack roll. Ignore the result on that dice.
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