# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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292 | Supremacy |
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Score this in an end phase if you hold three or more objectives. | 3 | - |
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- | SSduplicate | |||
389 | Great Fortitude |
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+1 Wounds. | - | - |
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- | SSduplicate | 17/23 (73.91%) | ||
N347 | Martyred |
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Score this immediately if the first fighter taken out of action in this round is a friendly fighter. | 1 | - |
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? | - | |||
N357 | Opening Gambit |
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Score this in an end phase if you scored at least one objective card in the preceding action phase. | 1 | - |
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- | - | |||
N400 | Centre of Attention |
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(Errata update) Choose a fighter and push all other fighters that are within 2 hexes 1 hex so that they are closer to that fighter in an order you choose. | - | - |
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- | - | |||
N436 | Pit Trap |
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Reaction: Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage. | - | - |
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? | - | |||
N446 | Sidestep |
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Choose a friendly fighter and push them one hex. | - | - |
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- | NVduplicate | 14/23 (60.87%) | ||
N539 | Slumbering Key |
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If this fighter is not out of action in the third end phase, gain 1 glory point. | - | - |
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- | - | |||
P47 | Two Steps Forward |
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Choose two friendly fighters and push each of them one hex. Then choose an opponent: they choose one fighter from their warband and push them up to one hex. | - | - |
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? | - | |||
B67 | Conquering Heroes |
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Score this in an end phase if your warband holds one or more objectives in enemy territory. | 1 | - |
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- | - | |||
B68 | Defending the Hearth |
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Surge: Score this immediately when an enemy fighter is taken out of action in your territory. | 1 | - |
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- | - | |||
B71 | In the Name of the King |
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Surge: Score this immediately after an activation if your warband holds three or more objectives. Restricted |
2 | - |
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- | - | 2/23 (8.7%) | ||
B72 | Incomprehensible Scheme |
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Score this in an end phase if your warband holds more objectives than each enemy warband. | 1 | - |
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- | - | |||
B76 | Shifting Madness |
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Surge: Score this immediately after an activation if your warband holds the objective when the same number as the current round (e.g. objective 1 in the first round). Restricted |
1 | - |
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- | - | |||
B77 | Appalling Visage |
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Choose one friendly fighter and one adjacent enemy fighter. Push the chosen enemy fighter up to 2 hexes away from the chosen friendly fighter. | - | - |
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- | - | 2/23 (8.7%) | ||
B81 | Pack, Advance! |
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Choose one or more friendly Crypt Ghouls and push each of the chosen fighters up to 2 hexes. | - | - |
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- | - | 2/23 (8.7%) | ||
B86 | Strident Summons |
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A friendly Crakmarrow makes the Ghoul Call action. | - | Duke Crakmarrow |
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- | - | |||
B87 | Aura of Command |
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Action: Choose two other friendly fighters. You cannot choose fighters with any Move or Charge tokens. Each of the chosen fighters makes a Move action. | - | Duke Crakmarrow |
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- | - | |||
B90 | Heroic Vision |
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+1 Dice to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | - | 2/23 (8.7%) | ||
B92 | Impervious Delusion |
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If this fighter would be dealt more than 2 damage by an Attack action or gambit, they are instead dealt 2 damage. This damage cannot be further modified. | - | - |
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- | - | 2/23 (8.7%) | ||
B94 | Seized Weapon |
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When you give this upgrade to a friendly fighter from your hand, one adjacent enemy fighter is dealt 1 damage.
|
- | - |
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? | - | |||
B96 | Well Motivated |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | - | 2/23 (8.7%) | ||
B295 | Path to Victory |
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Dual: Score this in an end phase If: One or more enemy fighters were taken out of action in the previous phase And: Your warband holds two or more objectives. |
2 | - |
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- | - | 7/23 (30.43%) | ||
B306 | Swift Capture |
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Surge, Dual: Score this immediately after an activation If: Your warband holds one or more objectives in friendly territory And: Your warband holds one or more objectives in enemy territory. |
1 | - |
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- | - | 4/23 (17.39%) | ||
B308 | Temporary Victory |
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Surge: Score this immediately after an activation if your warband holds three or more objectives. Restricted |
2 | - |
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- | - | |||
B312 | The Great Hunt |
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Hybrid: Score this in an end phase If: One or more friendly Hunters each have three or more upgrades Or: Three or more friendly Hunters each have one or more upgrades. |
1 | - |
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- | - | 4/23 (17.39%) | ||
B341 | Frenzied Search |
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Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards. Restricted |
- | - |
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- | - | 5/23 (21.74%) | ||
B363 | Restless Prize |
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Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. Restricted |
- | - |
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? | - | 8/23 (34.78%) | ||
B368 | Snare |
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Reaction: Play this during a friendly Hunter's Attack action, after it drives back an enemy fighter. The enemy fighter is dealt 1 damage. | - | - |
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? | - | 2/23 (8.7%) | ||
B389 | Bloodthief |
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- | - |
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- | - | |||
B411 | Larval Lance |
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- | - |
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? | - | |||
B431 | Survival Instincts |
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This fighter is a Quarry. If this fighter is a Quarry, this fighter is on Guard. Restricted |
- | - |
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? | - |