# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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296 | Tactical Supremacy 1-2 |
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Score this in an end phase if you hold objectives 1 and 2. | 2 | - |
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- | SSduplicate | |||
297 | Tactical Supremacy 3-4 |
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Score this in an end phase if you hold objectives 3 and 4. | 2 | - |
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- | SSduplicate | |||
N376 | Tactical Supremacy 1-4 |
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Score this in an end phase if you hold objectives 1 and 4. | 2 | - |
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- | - | |||
N524 | Parrying Blade |
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- | - |
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- | - | |||
N543 | Sudden Growth |
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-2 Move (to a minimum of 0), +2 Wounds. | - | - |
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- | - | |||
P55 | Quickening Greaves |
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In each round, you can do one of the following: push this fighter one hex before the roll to determine who has the first activation. or push this fighter one hex after the final power step. | - | - |
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? | - | |||
B230 | Got It, Boss |
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Surge: Score this immediately after an activation if your warband holds one or more objectives in enemy territory. | 1 | - |
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- | - | |||
B233 | Now Wot? |
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Surge: Score this immediately after an activation if your warband holds two or more objectives. | 1 | - |
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- | - | |||
B234 | Orruk Kunnin' |
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Surge: Score this immediately when you play your third or subsequent gambit in this round. | 1 | - |
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- | - | |||
B237 | Berserk Fortitude |
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Reaction: Play this during an Attack action that targets a friendly fighter, before the deal damage step. Remove any number of Waaagh! counters from that fighter's fighter card. The Attack action has -1 Damage for each counter removed (to a minimum of 1). | - | - |
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B241 | Brutal Kunnin' |
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Reaction: Play this after a friendly fighter's Move action but not during a superaction. That fighter make an Attack action. | - | - |
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B243 | Eager Advance |
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Choose one friendly fighter and push them 1 hex. Place one Waaagh! counter on the chosen fighter's fighter card. | - | - |
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B244 | Kunnin' Brutality |
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Reaction: Play this after a friendly fighter's Attack action (but not during a superaction). Push them up to 3 hexes. | - | - |
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B250 | Incredible Bellow |
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Action: Pick one: push all adjacent enemy fighters up to 2 hexes, or push all other friendly fighters up to 1 hex. | - | Morgok |
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- | - | |||
B251 | Inured to Pain |
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When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1). Restricted |
- | - |
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B257 | Absolute Stillness |
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Dual: Score this in an end phase If: A friendly Quarry is holding an objective And: That fighter has no Move or Charge tokens. |
2 | - |
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- | - | 3/17 (17.65%) | ||
B263 | Ahead of the Hunt |
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Score this in an end phase if there is at least one surviving friendly Quarry. | 1 | - |
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- | - | 6/17 (35.29%) | ||
B282 | Hidden Purpose |
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Surge: Score this immediately after an activation if your warband holds two or more objectives. Restricted |
1 | - |
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- | - | 9/17 (52.94%) | ||
B295 | Path to Victory |
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Dual: Score this in an end phase If: One or more enemy fighters were taken out of action in the previous phase And: Your warband holds two or more objectives. |
2 | - |
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- | - | 5/17 (29.41%) | ||
B306 | Swift Capture |
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Surge, Dual: Score this immediately after an activation If: Your warband holds one or more objectives in friendly territory And: Your warband holds one or more objectives in enemy territory. |
1 | - |
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- | - | 2/17 (11.76%) | ||
B307 | Team Effort |
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Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter made one or more actions in the previous phase. |
1 | - |
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- | - | 4/17 (23.53%) | ||
B332 | Desperate Flight |
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Choose one friendly fighter and Scatter 4 from that fighter's hex. Push that fighter 3 hexes along the chain. If a hex that fighter would be pushed into is blocked or occupied, do not push that fighter any further. | - | - |
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B343 | Go to Ground |
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Choose one friendly fighter with no Move or Charge tokens. Place the chosen fighter on a starting hex in your territory, or if that fighter is a Quarry, place them on any hex in your territory instead. Give the chosen fighter one Charge token. | - | - |
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B366 | Sidestep |
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Choose a friendly fighter and push them one hex. | - | - |
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- | NewestDuplicate | 10/17 (58.82%) | ||
B393 | Cryptic Companion |
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This fighter is a Quarry. If this fighter is a Quarry and is holding an objective at the end of an action phase, gain 1 glory point. Restricted |
- | - |
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- | - | 3/17 (17.65%) | ||
B400 | Hidden Presence |
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This fighter is a Quarry. If this fighter is a Quarry, players cannot choose this fighter when a gambit is played. | - | - |
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- | - | 3/17 (17.65%) | ||
B418 | Prescient Blow |
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Reaction: During an Attack action that targets this fighter, before the attack roll, make this Attack action. Forsaken Forsaken Forsaken |
- | - |
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B428 | Stoneform |
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-1 Move (to a minimum of 0). This fighter is a Quarry. If this fighter is a Quarry, this fighter cannot be pushed. |
- | - |
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- | - | 2/17 (11.76%) | ||
G14 | Distraction |
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Choose one enemy fighter and push them 1 hex. | - | - |
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- | NewestDuplicate | 13/17 (76.47%) | ||
G17 | Jealous Defence |
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Choose one friendly fighter with no Charge tokens holding an objective. The chosen fighter makes one Attack action. | - | - |
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? | - | 2/17 (11.76%) | ||
G21 | Rebound |
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Reaction: Play this during an enemy fighter's Attack action, after the defence roll, if that Attack action would succeed. Roll one defence dice. On a roll of ![]() ![]() Restricted |
- | - |
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? | NewestDuplicate | |||
G23 | Grim Tenacity |
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This fighter cannot be driven back. | - | - |
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