# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
296 | Tactical Supremacy 1-2 | Score this in an end phase if you hold objectives 1 and 2. | 2 | - | - | SSduplicate | ||||||
297 | Tactical Supremacy 3-4 | Score this in an end phase if you hold objectives 3 and 4. | 2 | - | - | SSduplicate | ||||||
N376 | Tactical Supremacy 1-4 | Score this in an end phase if you hold objectives 1 and 4. | 2 | - | - | - | ||||||
N524 | Parrying Blade | 1 Smash 2 1 Reaction: During an Attack action that targets this fighter and fails, this fighter cannot be pushed back and you make this Attack action. |
- | - | - | - | ||||||
N543 | Sudden Growth | -2 Move (to a minimum of 0), +2 Wounds. | - | - | - | - | ||||||
P55 | Quickening Greaves | In each round, you can do one of the following: push this fighter one hex before the roll to determine who has the first activation. or push this fighter one hex after the final power step. | - | - | ? | NVduplicate | 3/44 (6.82%) | |||||
B230 | Got It, Boss | Surge: Score this immediately after an activation if your warband holds one or more objectives in enemy territory. Restricted |
1 | - | - | - | ||||||
B233 | Now Wot? | Surge: Score this immediately after an activation if your warband holds two or more objectives. | 1 | - | - | - | ||||||
B234 | Orruk Kunnin' | Surge: Score this immediately when you play your third or subsequent gambit in this round. | 1 | - | - | - | ||||||
B237 | Berserk Fortitude | Reaction: Play this during an Attack action that targets a friendly fighter, before the deal damage step. Remove any number of Waaagh! counters from that fighter's fighter card. The Attack action has -1 Damage for each counter removed (to a minimum of 1). | - | - | - | - | ||||||
B241 | Brutal Kunnin' | Reaction: Play this after a friendly fighter's Move action but not during a superaction. That fighter make an Attack action. | - | - | - | - | ||||||
B243 | Eager Advance | Choose one friendly fighter and push them 1 hex. Place one Waaagh! counter on the chosen fighter's fighter card. | - | - | - | - | ||||||
B244 | Kunnin' Brutality | Reaction: Play this after a friendly fighter's Attack action (but not during a superaction). Push them up to 3 hexes. | - | - | - | - | ||||||
B250 | Incredible Bellow | Action: Pick one: push all adjacent enemy fighters up to 2 hexes, or push all other friendly fighters up to 1 hex. | - | Morgok | - | - | ||||||
B251 | Inured to Pain | When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1). Restricted |
- | - | - | - | ||||||
B257 | Absolute Stillness | Dual: Score this in an end phase If: A friendly Quarry is holding an objective And: That fighter has no Move or Charge tokens. |
2 | - | - | - | ||||||
B263 | Ahead of the Hunt | Score this in an end phase if there is at least one surviving friendly Quarry. | 1 | - | - | - | ||||||
B282 | Hidden Purpose | Surge: Score this immediately after an activation if your warband holds two or more objectives. | 1 | - | - | - | ||||||
B295 | Path to Victory | Dual: Score this in an end phase If: One or more enemy fighters were taken out of action in the previous phase And: Your warband holds two or more objectives. |
2 | - | - | BGduplicate | 5/44 (11.36%) | |||||
B306 | Swift Capture | Surge, Dual: Score this immediately after an activation If: Your warband holds one or more objectives in friendly territory And: Your warband holds one or more objectives in enemy territory. |
1 | - | - | - | ||||||
B307 | Team Effort | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter made one or more actions in the previous phase. |
1 | - | - | - | ||||||
B332 | Desperate Flight | Choose one friendly fighter and Scatter 4 from that fighter's hex. Push that fighter 3 hexes along the chain. If a hex that fighter would be pushed into is blocked or occupied, do not push that fighter any further. | - | - | - | - | ||||||
B343 | Go to Ground | Choose one friendly fighter with no Move or Charge tokens. Place the chosen fighter on a starting hex in your territory, or if that fighter is a Quarry, place them on any hex in your territory instead. Give the chosen fighter one Charge token. | - | - | - | - | ||||||
B366 | Sidestep | Choose a friendly fighter and push them one hex. | - | - | - | BGduplicate | 10/44 (22.73%) | |||||
B393 | Cryptic Companion | This fighter is a Quarry. If this fighter is a Quarry and is holding an objective at the end of an action phase, gain 1 glory point. | - | - | - | - | ||||||
B400 | Hidden Presence | This fighter is a Quarry. If this fighter is a Quarry, players cannot choose this fighter when a gambit is played. | - | - | - | - | ||||||
B418 | Prescient Blow | 1 Fury 1 1 Reaction: During an Attack action that targets this fighter, before the attack roll, make this Attack action. Forsaken |
- | - | - | - | ||||||
B428 | Stoneform | -1 Move (to a minimum of 0). This fighter is a Quarry. If this fighter is a Quarry, this fighter cannot be pushed. |
- | - | - | - | ||||||
G14 | Distraction | Choose one enemy fighter and push them 1 hex. | - | - | ? | NewestDuplicate | ||||||
G17 | Jealous Defence | Choose one friendly fighter with no Charge tokens holding an objective. The chosen fighter makes one Attack action. | - | - | - | - | ||||||
G21 | Rebound | Reaction: Play this during an enemy fighter's Attack action, after the defence roll, if that Attack action would succeed. Roll one defence dice. On a roll of Dodge or Critical success the attacker is dealt damage equal to the Damage characteristic of the Attack action, and the combat sequence ends. | - | - | ? | NewestDuplicate | ||||||
G23 | Grim Tenacity | This fighter cannot be driven back. | - | - | - | - |