# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N89 | Dank Haven | Score this in the third end phase if there are no enemy fighters in your territory. Forsaken Forsaken |
2 | - | - | - | ||||||
N92 | Mad Scurry | Score this in an end phase if at least five of your surviving fighters made a Move action in the preceding action phase. Forsaken Forsaken |
2 | - | - | - | ||||||
N93 | Malicious Kill | Score this immediately if your warband takes an enemy fighter with two or more upgrades out of action. Forsaken Forsaken |
2 | - | - | - | ||||||
N94 | Obliterated | Score this immediately if a friendly Snirk Sourtongue is Inspired and takes an enemy fighter out of action. Forsaken Forsaken |
2 | - | - | - | ||||||
N100 | Little Waaagh! | +1 Dice to the first Attack action made by a friendly fighter in the next activation. Forsaken Forsaken |
- | - | - | - | ||||||
N102 | Make Some Noise | Choose up to two friendly Squigs and push each of them up to two hexes. Forsaken Forsaken |
- | - | - | - | ||||||
N105 | Sneaky Step | Choose a friendly fighter and push them one hex. Forsaken Forsaken |
- | - | - | - | ||||||
N113 | Ravenous | +1 Damage to this fighter's Attack actions with a Range of 1. Forsaken Forsaken |
- | Gobbaluk (Squig), Bonekrakka (Squig) | - | - | ||||||
N301 | Building Momentum | Score this in an end phase if you have scored at least 2 other objective cards in this phase. | 1 | - | - | - | ||||||
N302 | Calculated Risk | Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action. | 1 | - | ? | - | ||||||
N340 | Keep Them Guessing | (Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction). Forsaken |
2 | - | - | - | ||||||
N368 | Solid Gains | Score this in an end phase if you gained at least 3 glory points in this round. | 1 | - | - | - | ||||||
N385 | What Armour? | Score this immediately if a friendly fighter's Attack action with Cleave succeeds. | 1 | - | - | - | ||||||
N436 | Pit Trap | Reaction: Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage. | - | - | - | - | ||||||
N444 | Shadowed Step | Choose a friendly fighter with no Move or Charge tokens and place them on an empty hex in no one's territory. Place a Move token next to them. | - | - | - | - | ||||||
N467 | Transfixing Stare | Choose an enemy fighter within two hexes of a friendly fighter and place a Move token next to them. | - | - | - | - | ||||||
N489 | Crown of Avarice | (Errata update) Reaction: During an opponent's gambit or during an enemy fighter's Attack action that will take this fighter out of action, after the deal damage step, pick one opponent and take up to one of their unspent glory points. | - | - | ? | - | ||||||
N499 | Faneway Crystal | When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - | ? | - | ||||||
N514 | Mutating Maul | 1 Smash 2 2 When a fighter makes this Attack action, choose Cleave or Knockback 1. This Attack action has that rule in this activation. |
- | - | - | NVduplicate | ||||||
N529 | Potion of Rage | Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved. | - | - | ? | - | ||||||
N551 | Tome of Vitality | Katophrane Tome +1 Wounds. |
- | - | - | - | ||||||
P32 | Shortcut | Score this immediately when a friendly fighter is taken out of one hex and immediately placed in a different hex, but not as a result of a push or a Move action. | 1 | - | ? | - | ||||||
P36 | Warning Shot | Score this immediately when a friendly fighter's Attack action with a Range of 3 or more fails. | 1 | - | - | - | ||||||
P40 | Galvanised | Reaction: Play this after an Attack action that takes a friendly fighter out of action. +2 Dice to the first Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
P41 | Inspired Attack | The first Attack action with a Range of 1 made by an Inspired friendly fighter in the next activation has +1 Dice and +1 Damage. | - | - | - | NVduplicate | 5/30 (16.67%) | |||||
P55 | Quickening Greaves | In each round, you can do one of the following: push this fighter one hex before the roll to determine who has the first activation. or push this fighter one hex after the final power step. | - | - | ? | NVduplicate | 2/30 (6.67%) | |||||
P56 | Spectral Armour | If this fighter's Defence characteristic is Dodge, they have +1 Defence. | - | - | - | - | ||||||
B305 | Supremacy | Score this in an end phase if your warband holds three or more objectives. | 3 | - | - | BGduplicate | 2/30 (6.67%) | |||||
B329 | Confusion | Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them. | - | - | - | BGduplicate | ||||||
B366 | Sidestep | Choose a friendly fighter and push them one hex. | - | - | - | BGduplicate | 8/30 (26.67%) | |||||
B396 | Great Fortitude | +1 Wounds. | - | - | - | BGduplicate | 14/30 (46.67%) | |||||
B398 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | BGduplicate | 27/30 (90%) |