# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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B281 | Gathered Momentum | Surge, Hybrid: Score this immediately If: You score your second or subsequent surge objective card in a phase Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action. |
1 | - | - | - | ||||||
B368 | Snare | Reaction: Play this during a friendly Hunter's Attack action, after it drives back an enemy fighter. The enemy fighter is dealt 1 damage. | - | - | - | - | ||||||
B404 | Hunter's Talisman | +1 Dice to this fighter's Attack actions. If the target is a Quarry, you can re-roll one attack dice in the attack roll. | - | Hunter | - | - | ||||||
B434 | Trophy Belt | Gain 1 spent glory point when this fighter's Attack action takes an adjacent enemy fighter out of action. Gain 1 unspent glory point instead if the target was a Quarry. | - | Hunter | - | - | ||||||
G3 | Cover Ground | Surge: Score this immediately after a friendly fighter makes a Move action in which they enter 6 or more hexes. | 1 | - | ? | NewestDuplicate | ||||||
G22 | Spectral Wings | +2 Move to the first fighter to make a Move action in the next activation. | - | - | - | NewestDuplicate | ||||||
DC129 | Blood Curse | Hybrid: Score this in the third end phase if: Surviving friendly fighters have ten or more Hunger counters Or: There is only one surviving enemy fighter. |
3 | - | - | - | ||||||
DC131 | Crimson Hounds | Surge: Score this immediately after an activation in which a friendly fighter made an Attack action that targeted an enemy fighter adjacent to one or more other friendly fighters. | 1 | - | - | - | ||||||
DC134 | On the Chase | Hybrid: Score this in an end phase if: Each surviving friendly fighter has one or more Hunger counters Or: One or more surviving friendly fighters has a Move characteristic of 6 or more. |
1 | - | - | - | ||||||
DC135 | Preternatural Speed | Surge: Score this immediately after an activation if each surviving friendly fighter is in enemy territory. | 1 | - | - | - | ||||||
DC138 | Spirited Attempt | Surge: Score this immediately after an enemy fighter's Attack action that deals damage to a friendly fighter if that friendly fighter is not out of action. | 1 | - | - | - | ||||||
DC145 | Deathly Apotheosis | Choose one friendly fighter. While that fighter has Bloodthirst, give that fighter one Hunger counter at the end of the action phase and Heal (1) that fighter each time that fighter is given one or more Hunger counters. While that fighter is Inspired, you can re-roll one dice in the fighter's attack rolls. This effect persists until that fighter is taken out of action. |
- | - | - | - | ||||||
DC158 | Vampiric Might | +1 Damage to this fighter's Range 1 and Range 2 Attack actions if this fighter is Inspired. +2 Damage to this fighter's Range 1 and Range 2 Attack actions on a critical hit if this fighter has Bloodthirst. |
- | - | - | - | ||||||
DC160 | Von Marusi Armour | If this fighter is Inspired, reduce all damage dealt to this fighter by 1, to a minimum of 1. If this fighter has Bloodthirst, if this fighter would be dealt precisely 1 damage, this fighter is not dealt that damage. |
- | - | - | - | ||||||
DC261 | Avatar of Famine | Score this in an end phase if one or more friendly fighters each have five or more Hunger counters. | 2 | - | - | - | ||||||
DC275 | Feast and Famine | Dual: Score this in an end phase if: Two or more enemy fighters are out action And: Two or more friendly fighters each have three or more Hunger counters. |
2 | - | - | - | ||||||
DC280 | Growing Hunger | Hybrid: Score this in an end phase if: Each surviving friendly fighter has one or more Hunger counters Or: Each surviving enemy fighter has one or more Hunger counters. |
1 | - | - | - | ||||||
DC283 | Hungry for Victory | Score this in an end phase if one or more friendly fighters each have two or more Hunger counters. | 1 | - | - | - | ||||||
DC339 | Winged Death | Surge, Hybrid: Score this immediately after: A friendly fighter's Range 3+ Attack action takes an enemy fighter out of action Or: A friendly fighter ends a Charge action 6 or more hexes away from the hex in which they started. |
1 | - | - | - | ||||||
DC347 | Carnivores All | Starting with you, each player can choose one or more fighters from their warband. Give each chosen fighter one Hunger counter. Each fighter with two or more Hunger counters is a Hunter. This effect persists until the end of the round. |
- | - | - | - | ||||||
DC351 | Compelling Hunger | Choose one fighter with one or more Hunger counters. Push that fighter 1 hex and give that fighter one Hunger counter. | - | - | - | - | ||||||
DC357 | Energy Drain | Choose one fighter in the same hex as an objective. Give one Move token to that fighter, and one Hunger counter to each fighter within 2 hexes of that fighter. | - | - | - | - | ||||||
DC361 | Ferocious Blow | +1 Damage to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation. In addition, that Attack action has Cleave if that friendly fighter has one or more Hunger counters. |
- | - | - | - | ||||||
DC362 | Ferocious Lunge | +1 Move to the first friendly fighter to make a Move action in the next activation +2 Move instead if that fighter has one or more Hunger counters. |
- | - | - | - | ||||||
DC418 | Too Hungry to Care | The first fighter to make an Attack action in the next activation is considered to have one additional supporting fighter for each of their Hunger counters during that Attack action. | - | - | - | - | ||||||
DC425 | Augmented Limbs | This fighter is a Quarry. If this fighter is a Quarry, this fighter's Range 1 Attack actions have +1 Dice. | - | - | - | - | ||||||
DC445 | Feral Symbiote | +1 Damage to this fighter's Range 1 Attack actions. After this fighter's activation, give this fighter 1 Hunger counter. Then, if this fighter has 3 or more Hunger counters, deal 1 damage to this fighter. | - | - | - | - | ||||||
DC452 | Hungering Harpoon | 3 Fury 1 2 When you give a fighter this upgrade, give that fighter one Hunger counter.+2 Dice to this Attack action if this fighter has three or more Hunger counters. |
- | - | - | - | ||||||
DC455 | Inured by Hunger | Reaction: Use this during an Attack action that targets this fighter, after the determine success step. If you do, remove all of this fighter's Hunger counters. Reduce the damage dealt to this fighter by that Attack action by the number of counters removed, to a minimum 1. | - | - | - | - | ||||||
DC477 | Savage Speed | This fighter is a Hunter. +2 Move. -1 Defence (to a minimum of 1). |
- | - | - | - | ||||||
DC478 | Savage Strength | This fighter is a Hunter. +1 Damage to this fighter's Range 1 or Range 2 Attack actions. -1 Defence (to a minimum of 1). |
- | - | - | - | ||||||
E27 | Duel of Wits | Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | NewestDuplicate | 7/30 (23.33%) |