# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N37 | Treacherous Foe |
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Score this immediately if your warband makes a reaction. Restricted Restricted |
1 | - |
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- | - | |||
N40 | Endless Malice |
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Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter. | - | - |
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- | - | |||
N42 | Howling Vortex |
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Gambit Spell (![]() Restricted Restricted |
- | - |
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- | - | |||
N43 | Maddening Cackle |
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Reaction: Play this after an enemy fighter's Attack action that fails. That fighter is no longer Inspired, and cannot be Inspired. This effect persists. | - | - |
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? | - | |||
N47 | Sudden Appearance |
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Choose a friendly fighter and place them on any starting hex. Restricted Restricted |
- | - |
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? | - | |||
N326 | Great Gains |
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Score this in an end phase if you gained at least 5 glory points in this round. | 2 | - |
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- | - | |||
N376 | Tactical Supremacy 1-4 |
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Score this in an end phase if you hold objectives 1 and 4. | 2 | - |
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- | - | |||
N404 | Countercharge |
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Reaction: Play this after an enemy fighter's Move action that is part of a Charge action. Choose a friendly fighter and push them up to three hexes. They must end this push adjacent to the enemy fighter. | - | - |
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? | - | |||
N445 | Shifting Reflection |
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Choose a friendly fighter and an enemy fighter that are both holding an objective. Switch those fighters' positions. | - | - |
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- | - | |||
N499 | Faneway Crystal |
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When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - |
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? | - | |||
N543 | Sudden Growth |
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-2 Move (to a minimum of 0), +2 Wounds. | - | - |
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- | - | |||
P32 | Shortcut |
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Score this immediately when a friendly fighter is taken out of one hex and immediately placed in a different hex, but not as a result of a push or a Move action. | 1 | - |
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? | - | |||
P47 | Two Steps Forward |
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Choose two friendly fighters and push each of them one hex. Then choose an opponent: they choose one fighter from their warband and push them up to one hex. | - | - |
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? | - | |||
P55 | Quickening Greaves |
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In each round, you can do one of the following: push this fighter one hex before the roll to determine who has the first activation. or push this fighter one hex after the final power step. | - | - |
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? | - | |||
P56 | Spectral Armour |
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If this fighter's Defence characteristic is ![]() |
- | - |
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- | - | |||
B274 | Coveted Spoils |
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Score this in an end phase if all objectives are held. | 3 | - |
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- | - | |||
B295 | Path to Victory |
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Dual: Score this in an end phase If: One or more enemy fighters were taken out of action in the previous phase And: Your warband holds two or more objectives. |
2 | - |
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- | - | 7/23 (30.43%) | ||
B299 | Scrum |
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Surge: Score this immediately after an activation if four or more fighters on the battlefield are in a single group in which each fighter is adjacent to at least one other fighter in that group. Restricted |
1 | - |
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- | - | |||
B305 | Supremacy |
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Score this in an end phase if your warband holds three or more objectives. | 3 | - |
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- | NewestDuplicate | |||
B306 | Swift Capture |
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Surge, Dual: Score this immediately after an activation If: Your warband holds one or more objectives in friendly territory And: Your warband holds one or more objectives in enemy territory. |
1 | - |
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- | - | 4/23 (17.39%) | ||
B308 | Temporary Victory |
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Surge: Score this immediately after an activation if your warband holds three or more objectives. Restricted |
2 | - |
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- | - | |||
B341 | Frenzied Search |
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Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards. Restricted |
- | - |
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- | - | 5/23 (21.74%) | ||
B363 | Restless Prize |
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Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. Restricted |
- | - |
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? | - | 8/23 (34.78%) | ||
B398 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | NewestDuplicate | 19/23 (82.61%) | ||
B411 | Larval Lance |
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- | - |
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? | - | |||
B431 | Survival Instincts |
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This fighter is a Quarry. If this fighter is a Quarry, this fighter is on Guard. Restricted |
- | - |
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? | - | |||
G1 | Bold Conquest |
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Surge, Dual: Score this immediately after an activation If: Your leader made a Charge action in that activation And: your leader is holding an objective. |
1 | - |
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? | - | 10/23 (43.48%) | ||
G10 | Tactical Supremacy 1-2 |
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Score this in an end phase if your warband holds objectives 1 and 2. | 2 | - |
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- | NewestDuplicate | |||
G14 | Distraction |
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Choose one enemy fighter and push them 1 hex. | - | - |
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- | NewestDuplicate | 19/23 (82.61%) | ||
G28 | The Dazzling Key |
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Cursed Key If this fighter is holding objective 4 in the third end phase, gain 2 glory points. |
- | - |
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- | NewestDuplicate | |||
G31 | The Hallowed Key |
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Cursed Key If this fighter is holding objective 1 in the third end phase, gain 2 glory points. |
- | - |
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- | NewestDuplicate | |||
G32 | The Shadowed Key |
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Cursed Key If this fighter is holding objective 2 in the third end phase, gain 2 glory points. |
- | - |
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- | NewestDuplicate |