# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N302 | Calculated Risk |
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Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action. | 1 | - |
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? | - | |||
N305 | Combination Strike |
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Score this in an end phase if you scored at least two objective cards in the preceding action phase. | 2 | - |
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- | - | |||
N313 | Digging Deep |
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Score this in an end phase if you drew at least four power and/or objective cards in the preceding action phase. | 1 | - |
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- | - | |||
N319 | Fired Up |
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Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - |
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- | - | |||
N368 | Solid Gains |
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Score this in an end phase if you gained at least 3 glory points in this round. | 1 | - |
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- | - | |||
N373 | Strong Start |
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Score this immediately if the first fighter taken out of action in this round is an enemy fighter. | 1 | - |
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? | NVduplicate | 5/56 (8.93%) | ||
N477 | Bag of Tricks |
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Action: Search your power deck for a card, reveal it and add it to your hand. Then shuffle your power deck and place a Charge token next to this fighter. | - | - |
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- | NVduplicate | |||
N493 | Duellist's Speed |
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Reaction: After this fighter's Attack action, push them up to one hex. | - | - |
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? | NVduplicate | |||
N499 | Faneway Crystal |
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When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action. | - | - |
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? | - | |||
N503 | Gloryseeker |
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+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - |
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- | NVduplicate | 32/56 (57.14%) | ||
P41 | Inspired Attack |
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The first Attack action with a Range of 1 made by an Inspired friendly fighter in the next activation has +1 Dice and +1 Damage. | - | - |
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- | NVduplicate | 8/56 (14.29%) | ||
B230 | Got It, Boss |
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Surge: Score this immediately after an activation if your warband holds one or more objectives in enemy territory. Restricted |
1 | - |
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- | - | |||
B232 | Might of the Orruk |
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Surge: Score this immediately when a friendly fighter's Attack action with a Damage characteristic of 4 or more succeeds. | 1 | - |
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- | - | |||
B233 | Now Wot? |
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Surge: Score this immediately after an activation if your warband holds two or more objectives. | 1 | - |
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- | - | |||
B234 | Orruk Kunnin' |
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Surge: Score this immediately when you play your third or subsequent gambit in this round. | 1 | - |
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- | - | 3/56 (5.36%) | ||
B240 | Brutal Attack |
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+1 Dice to the first Attack action made by a friendly fighter in the next activation. After that Attack action, place one Waaagh! counter on that fighter's fighter card. | - | - |
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- | - | 3/56 (5.36%) | ||
B241 | Brutal Kunnin' |
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Reaction: Play this after a friendly fighter's Move action but not during a superaction. That fighter make an Attack action. | - | - |
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- | - | |||
B242 | Brutal Reprisal |
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Reaction: Play this during an Attack action that targets a friendly fighter and succeeds, before the drive back step. The friendly fighter cannot be driven back, and makes an Attack action that must target the attacker. | - | - |
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- | - | 3/56 (5.36%) | ||
B243 | Eager Advance |
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Choose one friendly fighter and push them 1 hex. Place one Waaagh! counter on the chosen fighter's fighter card. | - | - |
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- | - | 3/56 (5.36%) | ||
B244 | Kunnin' Brutality |
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Reaction: Play this after a friendly fighter's Attack action (but not during a superaction). Push them up to 3 hexes. | - | - |
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- | - | |||
B251 | Inured to Pain |
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When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1). Restricted |
- | - |
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- | - | 3/56 (5.36%) | ||
B295 | Path to Victory |
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Dual: Score this in an end phase If: One or more enemy fighters were taken out of action in the previous phase And: Your warband holds two or more objectives. |
2 | - |
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- | BGduplicate | 12/56 (21.43%) | ||
B310 | The Avatar Risen |
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Score this in an end phase if a surviving friendly fighter has the Avatar of the Ur-grub upgrade. | 3 | - |
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- | - | |||
B341 | Frenzied Search |
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Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards. | - | - |
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- | - | |||
B362 | Quick Search |
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Play this only if your warband holds one or more objectives. Draw up to 2 power cards. | - | - |
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- | - | |||
B392 | Claws of the Ur-grub |
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Ur-grub Aspect This fighter's Range 1 Attack actions have Ensnare. |
- | - |
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- | - | |||
B396 | Great Fortitude |
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+1 Wounds. | - | - |
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- | BGduplicate | 27/56 (48.21%) | ||
B398 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | BGduplicate | 50/56 (89.29%) | ||
B413 | Mandibles of the Ur-grub |
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Ur-grub Aspect Reaction: After this fighter's successful Range 1 Attack action, Heal (1) this fighter. |
- | - |
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- | - | |||
B427 | Sting of the Ur-Grub |
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Ur-grub Aspect +1 Damage to this fighter's Range 1 Attack actions. If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter. |
- | - |
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- | - | |||
G18 | Mischievous Spirits |
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Starting with you and going clockwise, each player does the following: pick one objective that has not been moved with this ploy, and move that objective into an adjacent hex. Do this until each objective has been moved once. | - | - |
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- | NewestDuplicate | |||
G22 | Spectral Wings |
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+2 Move to the first fighter to make a Move action in the next activation. | - | - |
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- | NewestDuplicate |