# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B193 | Blessings of Khaine | Score this in an end phase if two or more surviving friendly fighters are Inspired. | 1 | - | - | - | ||||||
B194 | Blood Rite | Surge: Score this immediately when a friendly fighter holding an objective makes an Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
B196 | Daughters of the First Temple | Score this in an end phase of two or more enemy fighters are out of action. | 1 | - | - | - | ||||||
B198 | Perfect Kill | Surge: Score this immediately when a friendly fighter's Attack action deals exactly enough damage to take that fighter's target out of action. | 1 | - | - | - | ||||||
B200 | Purposeful Strike | Score this in an end phase if a friendly fighter with one or more Charge tokens is holding an objective. | 1 | - | - | - | ||||||
B202 | Swift Sacrifice | Surge: Score this immediately when a friendly leader or Kyrae makes a Range 1 or Range 2 Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
B207 | Catechism of Murder | Choose one friendly fighter. That fighter is Inspired. | - | Morgwaeth the Blooded | - | - | ||||||
B209 | Drilled to Perfection | Choose one friendly fighter and up to one adjacent friendly fighter. Give each chosen fighter one Guard token. | - | - | - | - | ||||||
B210 | Fanatical Faith | The first time a friendly fighter would be dealt any amount of damage in the next activation, that fighter is dealt 1 damage instead. | - | - | - | - | ||||||
B211 | Headlong Fury | Choose one Inspired friendly fighter. The chosen fighter makes a Move action. Do not give the chosen fighter a Move token for that action. | - | - | - | - | ||||||
B213 | Perfect Precision | You can re-roll one attack dice in the attack roll of the first Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
B214 | Zealot's Rage | Reaction: Play this after a friendly fighter's Attack action that fails. That fighter makes an Attack action. | - | - | - | - | ||||||
B215 | Crimson Shard | You can re-roll one attack dice in this fighter's attack rolls for Range 1 or Range 2 Attack actions. | - | Morgwaeth the Blooded | - | - | ||||||
B219 | Invigorated Attack | +1 Dice to this fighter's Attack actions while this fighter is holding an objective. | - | - | - | - | ||||||
B220 | Rapturous Defence | +1 Defence. | - | Kyrssa, Lethyr | - | - | ||||||
B222 | Rune of Slaughter | +1 Damage to this fighter's Range 1 and Range 2 Attack actions for each Critical success in the attack roll. | - | - | - | - | ||||||
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 9/44 (20.45%) | |||||
E5 | Great Gains | Score this in an end phase if you scored five or more glory points in this round. | 2 | - | - | NewestDuplicate | 23/44 (52.27%) | |||||
E13 | Path to Victory | Dual: Score this in an end phase if One or more enemy fighters were taken out of action in the preceding action phase And: Your warband holds two or more objectives. |
2 | - | - | NewestDuplicate | 5/44 (11.36%) | |||||
E15 | Pure Carnage | Score this in the third end phase if seven or more fighters are out of action. Restricted |
3 | - | - | NewestDuplicate | 7/44 (15.91%) | |||||
E16 | Strong Start | Surge: Score this immediately after the first fighter is taken out of action in this round, if that fighter is an enemy fighter. | 1 | - | ? | NewestDuplicate | ||||||
E20 | Victorious Duel | Surge: Score this immediately after your leader's Attack action which takes an enemy leader out of action. | 2 | - | - | NewestDuplicate | ||||||
E22 | Commanding Stride | Push your leader up to 3 hexes. After this push your leader must be in a starting hex. | - | - | - | NewestDuplicate | 4/44 (9.09%) | |||||
E24 | Countercharge | Reaction: Play this after an enemy fighter's Move action that is part of a Charge action. Choose one friendly fighter and push the chosen fighter up to 3 hexes. The chosen fighter must end this push adjacent to the enemy fighter. | - | - | ? | NewestDuplicate | ||||||
E25 | Daylight Robbery | Roll one attack dice. On a roll of Smash or Critical success take one unspent glory point from one opponent. Restricted |
- | - | - | NewestDuplicate | 4/44 (9.09%) | |||||
E27 | Duel of Wits | Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | NewestDuplicate | 11/44 (25%) | |||||
E43 | Champion's Fortitude | You can re-roll one dice in this fighter's defence rolls. | - | - | ? | NewestDuplicate | 14/44 (31.82%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
E52 | Guardian Glaive | 2 Smash 2 2 If this fighter holds an objective, you can re-roll any number of attack dice in the attack roll. |
- | - | - | NewestDuplicate | ||||||
E57 | Quickening Greaves | In each round, you can do one of the following: push this fighter 1 hex before the roll to determine who has the first activation. or push this fighter 1 hex after the final power step. | - | - | ? | NewestDuplicate | 3/44 (6.82%) |