|318||Distraction||Choose an enemy fighter and push them one hex.||-||-||-||SSduplicate||43/56 (76.79%)|
|320||Duel of Wits||Reaction: Play this when an opponent plays a ploy. Draw two power cards.||-||-||?||SSduplicate||22/56 (39.29%)|
|N446||Sidestep||Choose a friendly fighter and push them one hex.||-||-||-||NVduplicate||15/56 (26.79%)|
|N528||Potion of Grace||Reaction: After a Move token is placed next to this fighter, discard this card. Remove that token.||-||-||-||NVduplicate|
|P55||Quickening Greaves||In each round, you can do one of the following: push this fighter one hex before the roll to determine who has the first activation. or push this fighter one hex after the final power step.||-||-||?||NVduplicate||4/56 (7.14%)|
|B162||Arm of the Everwinter||Surge: Score this immediately when your warband removes a feature token from the battlefield, or flips a feature token.
|B172||Unexpected Cunning||Surge: Score this immediately after playing your third or subsequent power card in the same phase.
|B174||Driven Onwards||Choose one friendly fighter that has one or more Move tokens. Remove those tokens.||-||-||-||-|
|B175||Frozen Earth||Pick a feature token in a hex that contains or is adjacent to your leader. Remove it from the battlefield.||-||Hrothgorn Mantrapper||-||-|
|B179||More Traps||Pick one feature token in a hex that contains or is adjacent to a friendly Bushwakka. Flip that token.||-||Bushwakka||-||-|
|B191||Toughened Hide||When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1).
|B192||Veteran Hunter||Action: Draw up to two power cards.||-||Hrothgorn Mantrapper, Gnoblar||-||-||2/56 (3.57%)|
|B271||Change of Fortunes||Surge: Score this immediately when a feature token is flipped in a hex that contains a friendly fighter.||1||-||-||-|
|B279||Feed the Beastgrave||Score this in an end phase if there are no objective tokens on the battlefield.||5||-||-||-|
|B280||Frantic Exchange||Surge: Score this immediately after a fifth or subsequent power card is played in the same power step.||1||-||-||-||15/56 (26.79%)|
|B288||Master of Battle||Score this in an end phase if one surviving friendly fighter took three or more actions in the previous phase.||1||-||-||-||12/56 (21.43%)|
|B289||Master of Hazards||Surge: Score this immediately after you flip a second or subsequent feature token in this phase.||1||-||-||-|
|B301||Show of Force||Surge, Hybrid: Score this immediately after an activation
If: Three or more friendly fighters are in enemy territory
Or: One or more friendly fighters each have three or more upgrades.
|B309||Test of Courage||Score this in an end phase if two or more friendly fighters are standing in lethal hexes.||2||-||-||-||4/56 (7.14%)|
|B310||The Avatar Risen||Score this in an end phase if a surviving friendly fighter has the Avatar of the Ur-grub upgrade.||3||-||-||-||5/56 (8.93%)|
|B312||The Great Hunt||Hybrid: Score this in an end phase
If: One or more friendly Hunters each have three or more upgrades
Or: Three or more friendly Hunters each have one or more upgrades.
|B363||Restless Prize||Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token.||-||-||?||-||19/56 (33.93%)|
|B374||Unexpected Peril||Pick one feature token in an empty hex in your territory. Flip that token.||-||-||-||-|
|B392||Claws of the Ur-grub||Ur-grub Aspect
This fighter's Range 1 Attack actions have Ensnare.
|B412||Lethal Snares||Reaction: After this fighter ends a push or a Move action in a hex that contains a feature token, or is placed in a hex that contains a feature token, flip that token.||-||-||-||-|
|B413||Mandibles of the Ur-grub||Ur-grub Aspect
Reaction: After this fighter's successful Range 1 Attack action, Heal (1) this fighter.
|B427||Sting of the Ur-Grub||Ur-grub Aspect
+1 Damage to this fighter's Range 1 Attack actions.
If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter.
|A23||Deserved Confidence||This fighter has the following cumulative benefits, depending on how many upgrades they have:
3+: +1 Wound and this fighter cannot be driven back.
5+: +1 Move
9+: This fighter's Attack actions have Innate (Fury Smash).
|DC264||Bristling with Weapons||Hybrid: Score this in an end phase if:
One or more friendly Hunters each have three or more upgrades
Or: One or more friendly Hunters each have two or more Attack action upgrades.
|DC343||Beast Trail||Choose one friendly Hunter or Quarry with no Move or Charge tokens that is in an edge hex. Place that fighter in another edge hex. Then give that fighter one Move token.||-||-||-||-||6/56 (10.71%)|
|DC363||Ferocious Resistance||Choose one friendly fighter. Roll one magic dice for each of the chosen fighter's wound counters, and one additional magic dice if that fighter has one or more Hunger counters. For each roll of Channel, Heal (1) that fighter.
|DC382||Living Land||Pick one: flip an objective token that has the same number as the round number, or move one objective token in your territory 1 hex.||-||-||-||-||7/56 (12.5%)|
|DC448||Geomancer's Gauntlet||Action: Flip each feature token within 1 hex.
|DC477||Savage Speed||This fighter is a Hunter.
-1 Defence (to a minimum of 1).