# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B161 | Always Moving | Dual: Score this in an end phase If: There is at least one surviving friendly fighter And: There are no friendly fighters in your territory. |
2 | - | - | - | ||||||
B162 | Arm of the Everwinter | Surge: Score this immediately when your warband removes a feature token from the battlefield, or flips a feature token. Restricted |
1 | - | - | - | ||||||
B164 | Butchering | Score this in an end phase if there are more enemy fighters out of action than surviving enemy fighters. | 2 | - | - | - | ||||||
B165 | Dinner Time | Surge: Score this immediately when an enemy fighter Moves into, is pushed into or is placed in the same hex as a friendly Trap model. | 1 | - | - | - | ||||||
B167 | Flush Them Out | Surge: Score this immediately if your warband pushes an enemy fighter that is not adjacent to your leader, and after the push they are adjacent to your leader. | 1 | - | - | - | ||||||
B170 | Surprising Competence | Surge: Score this immediately when a friendly Gnoblar's Attack action takes an enemy fighter out of action. | 1 | - | - | - | ||||||
B171 | Top of the Food Chain | Score this in an end phase if your leader is the only surviving leader. | 1 | - | - | - | ||||||
B172 | Unexpected Cunning | Surge: Score this immediately after playing your third or subsequent power card in the same phase. Restricted |
1 | - | - | - | ||||||
B173 | Carnivore Senses | The first Attack action made by a friendly Hunter in the next activation has Ensnare. | - | - | - | - | ||||||
B174 | Driven Onwards | Choose one friendly fighter that has one or more Move tokens. Remove those tokens. | - | - | - | - | ||||||
B175 | Frozen Earth | Pick a feature token in a hex that contains or is adjacent to your leader. Remove it from the battlefield. | - | Hrothgorn Mantrapper | - | - | ||||||
B176 | Gnoblar Scramble | Push each friendly Gnoblar up to 2 hexes. | - | - | - | - | ||||||
B177 | Gotcha! | Reaction: Play this after a friendly fighter's successful Trap Launcher Attack action that does not take the target out of action. Give the target one Move token. | - | Hrothgorn Mantrapper | - | - | ||||||
B178 | Icy Breath | Choose one enemy fighter within 3 hexes of your leader and roll one magic dice. On a roll of Channel or Critical success the chosen fighter is dealt 1 damage. | - | Hrothgorn Mantrapper | - | - | ||||||
B179 | More Traps | Pick one feature token in a hex that contains or is adjacent to a friendly Bushwakka. Flip that token. | - | Bushwakka | - | - | ||||||
B180 | Near Miss | Reaction: Play this after a friendly Hunter's failed Attack action. Push the target 1 hex. | - | - | - | - | ||||||
B182 | Ravenous Fury | Reaction: Play this after your leader's failed Range 1 Attack action. Your leader makes one Attack action. | - | Hrothgorn Mantrapper | - | - | ||||||
B183 | Desperate Parry | Reaction: During an Attack action that targets this fighter, before the deal damage step, roll one defence dice. On a roll of Block or Critical success the combat sequence ends and this fighter is dealt no damage. Then discard this card. | - | Gnoblar | - | - | ||||||
B184 | Famed Hunter | You can re-roll one attack dice in this fighter's attack rolls. Restricted |
- | Hrothgorn Mantrapper | - | - | ||||||
B186 | Living Avalanche | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | Hrothgorn Mantrapper | - | - | ||||||
B187 | Massive Bulk | -2 Move (to a minimum of 0) +2 Wounds. |
- | Hrothgorn Mantrapper | - | - | ||||||
B189 | Savage Instinct | This fighter's Range 1 and Range 2 Attack actions have Ensnare. | - | - | - | - | ||||||
B191 | Toughened Hide | (Errata update) When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1). | - | Thrafnir | - | - | ||||||
B262 | Aggressive Strategy | Score this in an end phase if you have scored 5 or more surge objective cards. | 2 | - | - | - | ||||||
B273 | Conquest | Score this in the third end phase if all surviving friendly fighters are in your opponent's territory. | 2 | - | ? | BGduplicate | 2/44 (4.55%) | |||||
B281 | Gathered Momentum | Surge, Hybrid: Score this immediately If: You score your second or subsequent surge objective card in a phase Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action. |
1 | - | - | - | ||||||
B312 | The Great Hunt | Hybrid: Score this in an end phase If: One or more friendly Hunters each have three or more upgrades Or: Three or more friendly Hunters each have one or more upgrades. |
1 | - | - | - | ||||||
B359 | Nightmare in the Shadows | Choose one enemy fighter and push them 1 hex. | - | - | - | - | ||||||
B384 | Amberbone Spear | 2 Smash 2 2 If this Attack action takes an enemy fighter out of action, discard this card and gain 1 glory point. |
- | - | - | - | ||||||
B398 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | BGduplicate | 37/44 (84.09%) | |||||
B411 | Larval Lance | 2 Smash - - This Attack action's Dice and Damage characteristics are equal to the current round number (e.g. 1 in the first round). They cannot be modified. |
- | - | ? | - | ||||||
B434 | Trophy Belt | Gain 1 spent glory point when this fighter's Attack action takes an adjacent enemy fighter out of action. Gain 1 unspent glory point instead if the target was a Quarry. | - | Hunter | - | - |